Can't wait to get your hands on No More Heroes 2: Desperate Struggle? Neither can I, but it looks like the both of us are going to have to wait: the game is slated to come out until early 2010. Bah! I could have settled for late 2009 even. I'm guessing that Suda wants to take his time .. and if that means improvements on some of the things about No More Heroes that weren't perfect, well, I'll wait. Patiently, even.
Personally, I would have preferred playing the game on a standard controller instead of using the Wiimote and nunchuk, but I do admit that the way they work is pretty cool. Since the sequel has been confirmed for the Wii, it's likely we'll see the same control scheme. If you could have changed anything about No More Heroes, what would it be?
[Via Go Nintendo]
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I wouldn't change much. A little better graphics, but even those didn't bother me. I for one, absolutely loved the controls with the Wii. I hate the frickin' Wii, but NMH made me love that fuck waggle box, if for only about 20 hours. I love how linear it was, liked that the sandbox environment was "dry" (makes it less distracting to the story), and I liked that it was short so that I actually had time to play it. It could have been about 5 hours longer though and I wouldn't have complained.
I might actually buy a Wii this time around, as oppose to borrowing someone's for a few weeks. That's how much I loved that game...
(Continues to roll around on the ground, orgasming...)
That and while the art direction was charming, it would look a lot better with sharper textures.
But now that we're on that topic... the wanking/wiimote-shake to charge the sword? That was annoying, get rid of that.
Use the wiimote plus so we can dash past enemies while slicing them depending with side the wiimote is facing.
Also, I just thought of it, how awesome would it be if this time around he stuck with the art style he had in the original trailer?
http://www.youtube.com/watch?v=HGtgqw3IsVI
And if you already have Okami for the PS2, then give your Wii copy to someone else so that they can drool all over it.
Other then that, I thought the game was pretty spot on. I keep reading that everyone wants the graphics upgraded. I thought the graphics was cool.. Maybe it should have been more of a Killer 7 style of graphics IMO..
If not, then whatever, it will still kick ass.
Better bike/mission gameplay period.
I liked the main missions but the secondary missions were just a drag after the 5th assassin.
I just wish I could have felt cooler driving the bike. It LOOKED awesome.
And ya know, I never really had any problems with the bike...
Not to mention the storyline, music, and characters were just oozing with personality and creativity.
at lest we know for sure its coming
good.
Take your time this time, Suda. Theres no reason for your game to look like a dreamcast game.
If the game doesn't have "Waggle" AKA motion controls than what's the point of even having it on the Wii? The motion controls was perfect in the first one as you don't use it for everything, mainly just finishing moves.
In fact if anything I'd say add more "Waggle" AKA motion controls by using 1:1 with WiiMotion Plus. If they just had Classic Controller support then they might as well not bother putting it on the Wii period. Because the whole point to the games existence on the Wii is the so called "Waggle" AKA motion controls!
OH WAIT YOU CAN'T.
Fuck yeah NMH D:
Oh, and maybe make the civilians interactable? Like, being able to smack them about?
Improvements: Better overworld, vehicle control etc
If it was put on another system, the motion control would just get replaced with the R-stick. I don't see how that could be any better than remote swinging.
Next I'd add more side-jobs and/or side missions that are actually good. Like Yahtzee said in his review, mowing lawns and picking up trash was a lot more fun than all of the assassination missions that were no different than the storyline stages.
I'd also say do something to break up the inevitable monotony that the game falls into, but I'm pretty sure addressing the above two things would fix that and help the game actually achieve its potential.
I think sometimes people hear Wii and knee-jerk the waggle response, which in most cases, yeah, I agree, but with NMH, no. Don't make that mistake. It would not be nearly as dynamic or satisfying on a regular controller.
The only thing I would change: less bugs.