American StarCraft fans looking for a chance to take on their Asian counterparts will have to wait a bit, as StarCraft II is not going to be supporting cross-server play on day one. While considered for initial conclusion, and is still being considered for a future content patch, Blizzard decided that they want to keep all servers regional for the initial launch of the game. This means that people in the US can only play against other North Americans, the Euros have to play with other Europeans, and the Asian servers will be playing amongst themselves.
The main reason given for this decision was gameplay/server stability -- because the new matchmaking system is a big part of the new Battle.net, Blizzard doesn't want players to be thrown into laggy matches with people halfway around the world.
Once the game has been up and running for a while, and Blizzard has had a chance to evaluate Battle.net and server performance, we may see the feature in game. Until then, I hope you're on good terms with the rest of your countrymen.
Jonathan Ross is an Associate Editor in Los Angeles who is obsessed with capybaras. Like, seriously, obsessed. If he's not playing Team Fortress 2 or getting into arguments about why PC gaming is superior, he's either off having a fancy dinner with lots of expensive wine, or sitting on the Destructoid IRC complaining that's he's not off having a fancy dinner.
Likes: Chrono Trigger, Street Fighter, Steam, everything Blizzard and Valve have ever made, playing Angry Birds on the toilet.
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I'm not too upset about losing the privilege of getting decimated in the first 60 seconds of the game.
As an Aussie, does this mean that I will be stuck playing people from Asia? I have two problems with that.
Firstly, this will limit my interactions with English speaking people, and to be frank, that kind of puts me off. Not in a racist, 'learn to speak English' way, but I like games to be a social affair. Being unable to converse really restricts that.
And secondly, Asian players are generally pretty obsessive when it comes to Starcraft. I won't ever win a single game.
This would have been a title that I would have gladly gone to a midnight launch in order to buy it. Now, I don't think I will ever pick it up.
Well, I'm sure the matchmaking system still applies for you lot.
And unless it's a mod map, people hardly talk in SC anyways.
Same goes to the Aussies, if korean SC players >>> aussie SC players then you'll never play them according to the matchmaking system. Now if you're a good aussie player then you'll get a korean ass kicking, just like all other good koreans players.
This also means that if i learn how to type GG in korean, people will know i'm not korean and not rage quit/disconnect instantly. GG blizzard, GG.
That still doesn't explain why Blizzard would restrict its customers this way. Ultimately, they are just pissing on the people that made them a success in the first place. I am a firm believer in personal choice- if I want to play a 'laggy' game against friends in America, I should be allowed.
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