Homebrew devices usually don't support piracy upfront, but people can easily work piracy in those devices which why video game companies do not support homebrew.
They can't stop piracy forever but we see that they're getting closer to spreading the amount of time and money spent into pirating to where a majority wouldn't risk it.
I bet if they had a cheaper but not drastically cheaper prices on video games, most developers could easily get more of a profit than lost to piracy.
But that's just an odd perspective I have.
Pay no mind to me if you don't agree.
Yeah, like Super Mario Galaxy 2, Skyward Sword, Kirby's Epic Yarn, New Super Mario Bros. Wii, Twilight Princess, Super Mario Galaxy....WAIT THEY ALREADY MADE THOSE!
See Nintendo Co Jpn VS James Burt.
In fairness I didn't put up much of a battle, I bent over and took it like a trooper.... BECAUSE I DID WRONG!
Yeah, hacking your console to run your homebrews is one thing, but mass producing a piece of hardware which purpose is largely known to be pirating, that's another thing. It's facilitating criminal activity, so there is a limit to freedom. If you really try to defend yourself saying that the law allows it you know that you are maliciously abusing the law to your advantage over someone else's rights, which is bad anyway.
i have a copy of pokemon white on the shelf unplayed, because i wanted it on the M3.
there is a huge convenience factor to having everything on one cartridge, and the sooner nintendo takes advantage of this fact and allows us a way to buy games in this way the better.
and guess what it would stop used game sales to, because if i own a digital copy that can be transfered to a multi game cartridge i can't resell it now can I.
These things are even more of an issue when your competing with the Iphone, which can have huge amount's of games on the one device, no cartridge swapping, no extra carrying cases. it just makes everything that much simpler
ICE CREAM PIRACY! YOU BASTARD!
But yeah, these lawsuits around "piracy" are getting mind-boggling. Pretty soon, its gonna be illegal to mod controllers on the basis that it "creates an uneven playing field" while PC users continue to use gaming specific keyboards and mice with completely customizable key configurations.
Ah well, just means more juggling for me, then.
It's like the ban on alcohol in the 1920s. It just goes underground.
I get the anti-piracy sentiment, but a piece of hardware is ultimately used at the buyer's decision. I can burn my DS if I want to. Stupid and risky yes, but that's my choice. Banning the R4 will only take things to a deeper level.
@Arttemis: I also agree if the games were a bit cheaper to begin with people wouldn't wouldn't dread so much investing in new unknown games. Ironically I don't worry much with DS titles, but Wii and PS3 new games are $50-60+tax. For a student or lower than average budget person that's a significant blow.
The fact that they won at all opens some serious floodgates, the DS despite being amazing got massacred by those idiots.
@Arttemis
The flash cards break Nintendo patents, they have a right to shut them down EVEN IF they weren't used for piracy.
And everybody knows that they are MAINLY for piracy.
And yes, slightly cheaper DS/handheld games would be nice, as frankly many of the them (namely third party games) can come across as overpriced. Luckily prices can drop pretty fast these days if you're willing to wait and look around.
@fetusmilk
They have tried to stop custom firmware on the Wii, but since we're talking about physical companies making physical flash cards here it's much easier to fight.
"Gorescream:
what the fuck?"
Just lifted up your belly rolls, eh? Seen that little nub hanging off those little balls? Don't get worried, it's suppose to be there. It's called a wiener.

surf dtoid with 






Rising (10+)
People you follow



























follow