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Nintendo tried motion capture, passed on it photo

While Sony and Microsoft are showing off their motion capture tech, Nintendo waves their hand dismissively, saying 'been there, done that.'

Nintendo president Satoru Iwata told Financial Times that the camera-based motion capture tech was hoofy when compared to what they had going on with the accelerometers. Nintendo said that they tried expermential games using motion capture, but later passed on them in favor of what the Wii uses now.

Iwata might look silly throwing this out if Natal or Sony's glowing pleasure sticks come back to bite them in the ass. I'm not counting on that, though.

Of course, that's not to say that Microsoft or Sony won't get better results than Nintendo did. I don't care, though. I'm just going to be old-fashioned and hit buttons on good ol' controllers.  

[via PCmag]








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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21 comments | showing # 1 to 21
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eternalplayer2345's Avatar - Comment posted on 06/09/2009 18:25
eternalplayer2345
I can't tell if Nintendo is being really smug or just tried a ton of crap before deciding on wii.
Zepwich's Avatar - Comment posted on 06/09/2009 18:27
Zepwich
Sounds like they're being smug but time and sales will tell.
pedrovay2003's Avatar - Comment posted on 06/09/2009 18:29
pedrovay2003
I don't know what to make of it. I do know that the only reason Microsoft and Sony are doing this is because they're jumping on the bandwagon of the Wii's success, so I guess Nintendo has the right to be a bit smug if they are.
Holyetheline's Avatar - Comment posted on 06/09/2009 18:30
Holyetheline
I like controllers too. All this mocap stuff is freaking me out now... at first I liked the idea of Natal but now I just don't know.
ChristRogue's Avatar - Comment posted on 06/09/2009 18:37
ChristRogue
I dont think there will ever be a complete replacement for the controller. Sure, these things can be sort of neat and novelty but they are just that...novelty. Its the motion control, and the lack of processing power, thats holding nintendo back right now. And I'm sorry...if you look at game sales, the Wii is not doing very well.

When I see all the motion control stuff, from MS, Sony and Nintendo, just two words come to mind.

Power Glove.
garison's Avatar - Comment posted on 06/09/2009 18:39
garison
I'm sure both controllers will be amazing, but will there be any good games to use it right?
DaedHead8's Avatar - Comment posted on 06/09/2009 18:45
DaedHead8
Nintendo has every right to be smug. Microsoft and Sony had better have something good if they plan on really dominating the Wii/Casual market.
Satans Garbageman's Avatar - Comment posted on 06/09/2009 18:48
Satans Garbageman
My main issue is I play video games to relax. If I wanted to stand up and move around a bunch, I'd rather just go outside.
Kyle MacGregor's Avatar - Comment posted on 06/09/2009 18:57
Kyle MacGregor
I really just don't see it panning out. Even if they work well they aren't going to do what they want for the companies. They think motion controls will get them sales like the Wii has achieved and that just isn't going to happen.
Orionsaint's Avatar - Comment posted on 06/09/2009 19:04
Orionsaint
Nintendo is assuming that Microsoft is using the same old technology Nintendo used for motion capture. A lot of times passed and technology has advanced. If MS can get it to work like their Demo. They have a winner on their hands, not just for gaming. As this technology can not only change how we play games, but watch TV, go online and who knows what else.
Monodi's Avatar - Comment posted on 06/09/2009 19:09
Monodi
I hate to say it but as the EyeToy was around back thn it is no surprise Iwata an company tried to give it a try too. This however could be much better, time will tell.
scott78945's Avatar - Comment posted on 06/09/2009 19:21
scott78945
It wouldn't suprise me if Nintendo tried something similar prior to the Wii. I was slightly impressed with Project Natal but I just don't see it taking off. There are only so many games that you could use that type of technology in. How would one play a FPS with it? I don't think you could and who would want to. I hate to say it but I think Nintendo got it right and Sony second. Microsoft will be last in this and I would be surprised if it did catch on. People were complaining when they were throwing Wiimotes through TV, imagine the lawsuits when people are falling on their ass while trying to kick or accidenially kick their TV off it stand...Lets all remember, Project Natal is only good if your console is still working...
hpv's Avatar - Comment posted on 06/09/2009 19:22
hpv
I'm calling bullshit on this and everyone else with at least half their brain intact should as well.

What Sony is doing is EXACTLY the same (in principle) as what Nintendo currently does with the Wii, only in reverse and with higher fidelity. The Wii remote contains a camera that reads the infrared lights on the "sensor bar" and translates that into motion data. Sony is doing the same basic thing except they're putting the camera on the television and the lights on the controller. While Sony hasn't said anything about it I'd be VERY surprised if they didn't also include accelerometers in the final version of their controller considering that they put them (mostly uselessly, with a few minor exceptions) in the Sixaxis and Dual Shock 3 controllers. Those too will probably deliver a much higher fidelity than the standard Wii remote and will at the very least be comparable to Wii Motion Plus.

Now what Microsoft is doing is fairly different, but also has a lot less potential for fun gameplay regardless of how cool the technology they purchased is. From a gameplay standpoint I can't see how it's anything other than a high fidelity EyeToy, which will probably have one or two briefly fun, but highly gimmicky, titles and then a deluge of crap that'll make everyone long for the days when the worst they had to complain about was wagglefest shovelware for Wii. That is until whoever they have running the Xbox division realizes what a failure it is and they pretend it never existed while pushing something more along the lines of the Wii remote, leaving the Natal technology to die without ever getting a chance to be applied to problems to which it might provide an interesting and useful solution.
Timtoid's Avatar - Comment posted on 06/09/2009 19:30
Timtoid
And went back to of for the dsi.
CocoJambo's Avatar - Comment posted on 06/09/2009 20:13
CocoJambo
And it doesn't detect black people.
AKK's Avatar - Comment posted on 06/09/2009 20:36
AKK
When Nintendo was making the Wii, I quite believe that mo-cap stuff was nowhere near what the Wiimote could do. The Eyetoy proved that.

Similarly, Nintendo likely didn't have the tech to make Wiimotion+ either.

This sort of tech is growing incredibly quickly. If Project Natal-like cameras existed when Nintendo was making the Wii, things may have been very different.

Nowadays, it's all 1:1, so whatever.
DeusPayne's Avatar - Comment posted on 06/09/2009 22:06
DeusPayne
As I've said before, gamers are lazy. The future of gaming is mind control, or jacking in or something, not pretending to move in a manner similar to the real thing. If they wanted to kick when playing soccer, they'd play soccer. It might have a bit of appeal to some, but the large majority of gamers are going to be in for a rude awakening when they realize they need to actually dodge punches, or jump. Cater to the lazy, and the lazy will reward you with riches. Cater to the motivated, and they will likely be motivated to just do the real thing.

In short: Motion sensitive control is such old hat. Brain waves are where it's at (or at least it should be...)
DinnertimeNinja's Avatar - Comment posted on 06/09/2009 23:01
DinnertimeNinja
Accelerometers cost a dime a dozen so there's no reason they can't be put in the Sony "wands" if they benefit from it.

Seems like they don't need it, but maybe they can kind of be some sort of backup to allow the game to know what's going on, controller-wise, should the led ball on the wand be obscured or some such.
MisterGrieves's Avatar - Comment posted on 06/10/2009 00:29
MisterGrieves
All this stuff is garbage. Where are my games?
Coldbrand's Avatar - Comment posted on 06/10/2009 06:43
Coldbrand
But if they went with motion capture how else could they cop out and revolve all their games around waggling the remote like a seizure victim?
Chronic Logic's Avatar - Comment posted on 06/10/2009 09:44
Chronic Logic
Wave of the future.
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