Quantcast
Nintendo says 'no' to Japanese indie developers - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Nintendo says 'no' to Japanese indie developers


7:30 PM on 07.24.2013
Nintend-noNintendo says 'no' to Japanese indie developers photo



Nintendo has spent much of this year reversing its previous, nose-upturned stance on independent developers. You may remember a couple years ago that Nintendo of America's Reggie Fils-Aime stated, "we are not looking to do business today with the garage developer. In our view, that’s not a business we want to pursue." 

Things have changed, however, with Nintendo removing some of WiiWare's logistical nightmares -- development office building requirements, payments that are withheld until certain sales thresholds are met -- for a more inclusive and streamlined system. Unity's licensing fees have been waived for Wii U developers and all you need to become a Wii U developer in the US is a $200 business license, which is better than needing expensive office space.

However, things are not so easy for indie developers in Japan. As found by Kotaku, Nintendo is currently refusing developer applications from Japan 'at this time.' According to a Nintendo spokesman, via Eurogamer, "The policy in question is the decision of Nintendo's department responsible for licensing activities in each region. The licensing department of Nintendo Co., Ltd is currently not accepting subject applications from individuals in Japan."

So, Nintendo's Japanese licensing department is not accepting Japanese indie developers. Well, that's stupid. Given how Nintendo has reversed its opinion on indie development, I can't imagine this will be the case forever. Maybe we'll hear of an immediate reversal like when Nintendo tried to kill Super Smash Bros. Melee at EVO. If not, Sony, and now maybe even Microsoft, are as inviting as ever. And my Vita could use some cool Japanese stuff.

Nintendo is not accepting submissions from Japanese indie devs [Eurogamer]
Apparently, Nintendo Is Refusing Japanese Indie Developers [Kotaku]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Indie

12:30 PM on 09.19.2014
Thomas Was Alone hopping on over to PlayStation 4

Thomas Was Alone is making the leap to PS4 later this year, Curve Studios announced this week. The PS4 version will feature cross-buy compatibility with the PS3 and Vita iterations, so veterans will be able to upgrade at...more



9:30 AM on 09.19.2014
Explaining 4th dimension mechanics in translation is probably hard

Tokyo Game Show held its annual Sense of Wonder Night, an awards show for unique sorts of games, typically indie. Ten games were up for the prestige of being the most wonderful (in the less casual sense of the word).  W...more



5:30 PM on 09.18.2014
Legend of Grimrock 2 gets a pre-order trailer and an October release date

The highly anticipated sequel to 2012's first-person dungeon crawler Legend of Grimrock is nearly upon us. Finnish indie development studio Almost Human has released a stunning new trailer for it that demonstrates some of th...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more