According to Nintendo's president Satoru Iwata, the laughable 512 megs of internal storage on the Wii only seems to be a concern for a '"small number" of customers. This is what he told investors recently, before hinting at a possible solution in the future, if only to appease "the most avid players." (Also known as "no longer their target audience" or "an afterthought.")
"We have to review the best possible solution to eliminate their inconvenience," he said, possibly forgetting that the Wii has both a USB port and a slot for an SD card.
Look, with WiiWare set to launch worldwide -- and the already successful Virtual Console -- it's unbelievable that a "solution" hasn't been introduced already. Honestly, I've downloaded a handful of Virtual Console games and have a number of saved games on my console, and I don't know for sure whether or not space is running low. Sorry, I don't speak magical fairy "blocks."
Has anyone here actually had an issue where they had to delete something off of their Wii's internal memory to make room?
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I think the nunchuck and classic controller already pointed that out.
Also, give me a goddamn portable with digital distribution. the r4 is kicking nintendo in the nuts. I'd gladly pay for the roms, but buying the game, waiting for it to get here, etc etc.. it's not like ds games are huge, they are 128 Mb tops. I still buy the ones I really like, but I'm realizing that I cant be bothered with them. when I go out, do i take my cartridge that have 20 games, or do I take the phantom hourglass with me?
Next ds, just put a ds slot, and sell your games trough some website, or better yet, right on the portable. Hell, the next guy who goes full-on digital distribution gets all my money. no more fussing with cds and whatnot. XBLA and PSN are steps in the right direction
Next ds, just put a SD slot
Pretty much any game could be better with more memory. since Nintendo is so good at compression, a 2 gig card could last a long time, and really compete with 360 and PS3 downloads. I'm not talking 1-3 gigs, but expansions could be done.
HOLY SHIT SOMEBODY STANDING UP FOR NINTENDO
512 megs is enough, get over it. MICROMANAGE >:(
I download a lot of VC games and after only a couple of N64 games (like Paper Mario, Kirby 64 and Sin & Punishment), your memory is already getting low. Add in the dozens of other games I've bought from all of the different systems and I have to routinely delete older games to put new ones there and it sucks deciding if I want to pass up buying a new game or decide to delete Gunstar Heroes or any of the Zelda games.
The least they could do is make it so that backing up a game to an SD card doesn't take so goddamned long. I've given up on backing up games because it'd be quicker to just fire up the Shop Channel and redownload the thing.
With WiiWare coming, not to mention the Nintendo Channel, space is going to be eaten up way too quickly.
I'd personally love to know what those in Japan go through since they get more VC games than us, they've had the Everybody's Nintendo Channel and they already have WiiWare.
Come on Nintendo, give us some kind of storage...
I vowed to not download any more VC or WiiWare until Nintendo resolves this issue.
Actually, I've yet to run out of space, but that's because I simply store the VC games I know I won't play for awhile on an SD card. Works fine.
That said, I'd like to see a storage solution if for no other reason than to allow people to buy Wiiware games without worry or hassle. A service like this deserves every oppurtunity to shine.
Hard drives are dropping in price per storage amount, all the time, so I think its complete balls that even a Nintendo branded external hasn't hit the market yet. 10-20gb external would have been fine at Wii launch, but no, Nintendo had to have the high ground of righteousness. This proves how backwards they can be sometimes.
However, while I think they are underplaying the problem to admit their wrong (thus saving face), I'd welcome them fixing this problem, and I'm sure a lot of other gamers and developer/publishers would too. Perhaps then we can at last see Wii downloadble game demos, to help push other games than just Nintendo's. This would only help Wii in the long run, as they too must surely be looking at the potential Wii Ware storage problem.
Also, as njsykora said, the 'avid gamers' are the gamers that will make Wiiware fly or die. If they don't sort out the storage issue, it shows Nintendo is unable to change direction when what they're doing is wrong. That's not a good thing.
I wish there was a way I could have everything in one place, but I realize that I am a very small minority, and I can't expect a huge company to devote a ton of resources for something that me and the other 5 people who spent $2000000 on VC would buy and no one else.
Either way, the VC rocks and I will keep downloading games reguardless. If I run out of room on one SD card I'll just lay down another $20. No big deal.
And when WiiWare hits - hooboy. I'm going to be DLing like crazy.
i've never known post-1997 nintendo to release hardware without at least one glaring flaw, to fix 6 months down the line with a peripheral or redesign. it 'stimulates the market.'
Even bloody GC should have had a hard drive, as it would have chaged its fortunes back then, but lack of one and online gaming help kill it.
I hope to god Nintendo have this hard drive on show at E3 (a safe bet, if not some info about it), as WiiWare may well die an early death without it.
Lovely. So much for the "affordable" racket.
512 megs is not enough. I've had my wii since launch day, and since last summer I've been struggling with my memory. Yes I've got SD cards to store stuff on, and yes I do "micromanage", but it's still a pain waiting for sin and punishment, or ocarina to copy themselves from one thing to the other whenever I want to playt them. Don't get me wrong, there's enough memory to store enough VC games, but once you've run out of memory you have to start moving the stuff that takes up the most memory, which takes ages. If I want to play Mario 64 which I'm storing on my SD card, I have to first move erase something of a similar size (e.g. starfox 64) and then copy it from the SD card again, which takes just too long enough for me to bother half the time, which means I rarely get to play such games.
The main problem is that the Wii's memory is all it has. Yes the SDs can have data copied/moved onto them, but there are very very few games that use the SD card directly, meaning permanent shuffling whenever I get a new game, as I can't just have a switchable storage for respective games like in the last generation (and for the 360 I guess), which just adds unnessessary hassle.
I'm really hoping for a harddrive like device for the wii, or even better, just the ability to directly read of an SD card, I know a lot of you don't agree or see the point but when my 360 is sitting there all smug with its 120g brain it makes my poor wii feel a little inadequet with its rapidly shrinking headspace.
A bunch of Wii bashers are coming to declare that it should have shipped with a 100 gig drive, even though it would logically have inflated the price and only like 5% of the user base at most would use the space. But what else is new.
The only concern is how good their solution will be and how fast they can get it out. It's probably like half a percent tops of people even concerned about space..but of course it's going to grow if WiiWare is successful.
People havent been able to finish a Pokemon battle in the past few days!! This is ridiculous!
cmon nintendo...may not seem "casual"...but its practical