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Nintendo asks for U.S.'s help in striking back against pirates photo

In the latest effort to curtail the piracy of its intellectual property, Nintendo is urging U.S. Trade Representatives to increase pressure on governments around the world to tighten the leash on what they view is rampant piracy of their consoles and games. As you can see from this excerpt from the official press release sent to us, the numbers are indeed staggering:

The unprecedented momentum enjoyed by Nintendo DS and Wii makes Nintendo an attractive target for counterfeiters," said Jodi Daugherty, Nintendo of America's senior director of anti-piracy. "We estimate that in 2007, Nintendo, together with its publishers and developers, suffered nearly $975 million USD worldwide in lost sales as a result of piracy. Nintendo will continue to work with governments around the world to aggressively curtail this illegal activity."

While Nintendo lists China as the primary culprit, North Korea has started flexing a little pirating muscle of their own, and appear to be closing in fast on their lead. Although Nintendo has been here many times before, they are hoping that stricter laws will be enacted to at least slow piracy down a bit. As we all know, it's an uphill battle Nintendo is fighting, and it is sure to last at least as long as the Nintendo's popularity does.

So the next time you spot one of those knock-offs being peddled in the streets, or one catches your eye while strolling through the mall, you might want to give Nintendo (or the authorities) a call --they'll appreciate the tip.

Catch the full press release, after the jump.

   Nintendo Asks U.S. to Address Video Game Piracy Problems Worldwide

   Nintendo Calls Out China, Korea, Brazil, Hong Kong, Paraguay, Mexico

    REDMOND, Wash., Feb. 14 /PRNewswire/ -- Nintendo of America Inc. has asked
the U.S. Trade Representative to encourage specific governments around the
world to take a more aggressive stance to combat piracy of Nintendo video
games and systems. Nintendo filed its comments under a "Special 301" process,
in which the U.S. Trade Representative solicits input from the public to
underscore specific areas of concern.
   
    While China remains the primary source of manufacturing pirated Nintendo
DS(TM) and Wii(TM) games, Korea has emerged as the leader in distributing
illegal game files via the Internet. Despite aggressive anti-piracy actions
taken by Nintendo, Brazil and Mexico remain saturated with counterfeit
Nintendo software. Meanwhile, Paraguay and Hong Kong continue to serve as
major transshipment points for global distribution of illegal goods.
    "The unprecedented momentum enjoyed by Nintendo DS and Wii makes Nintendo
an attractive target for counterfeiters," said Jodi Daugherty, Nintendo of
America's senior director of anti-piracy. "We estimate that in 2007, Nintendo,
together with its publishers and developers, suffered nearly $975 million USD
worldwide in lost sales as a result of piracy. Nintendo will continue to work
with governments around the world to aggressively curtail this illegal
activity."

    Below is a summary of Nintendo's filing:
    OVERALL: Nintendo recommends stronger laws in all countries against the
circumvention of technological security measures. Video game pirates have
developed DS game-copying devices and modification chips to target the
security found in Nintendo's hardware systems and allow the play of
counterfeit software or games illegally downloaded via the Internet.
    CHINA: China must pursue criminal prosecutions against people involved in
large-scale piracy operations. Nintendo works with Chinese authorities, who
seized more than 1 million fake Nintendo products in China during the past
year. But not one counterfeiter has been prosecuted.
    KOREA: Nintendo supports the Korea-U.S. Free Trade Agreement, but suggests
that it must be ratified immediately to address service providers who are
profiting from the uploading and downloading of illegal Nintendo content.
Korea is an important market for Nintendo, and Internet piracy is seriously
affecting the growth of the video game industry in the country.
    CENTRAL AND SOUTH AMERICA: Latin America remains a haven for piracy.
Evidence supporting this claim includes escalated violence in Mexico against
police conducting anti-piracy raids, extraordinarily high tariffs and taxes
placed on the sale of authentic video games in Brazil and widespread
corruption in Paraguay. During the past year, Nintendo assisted local
authorities with more than 65 actions that resulted in the seizure of
approximately 230,000 counterfeit Nintendo games in Brazil, Mexico and
Paraguay alone. Despite Nintendo's efforts, the piracy levels continued to
rise. Nintendo is calling for significant changes to laws and to the
enforcement regimes in those countries.

    About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance
and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly
2.5 billion video games and more than 430 million hardware units globally, and
has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R),
Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc.,
based in Redmond, Wash., serves as headquarters for Nintendo's operations in
the Western Hemisphere. For more information about Nintendo, visit the
company's Web site at http://www.nintendo.com

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28 comments | showing # 1 to 28

Tragic Hero's Avatar - Comment posted on 02/14/2008 13:58
Tragic Hero
Scurvy is a good way to stop pirates. Maybe Nintendo should look into that
Gameboi's Avatar - Comment posted on 02/14/2008 14:02
Gameboi
@Tragic Hero

That's a lot of vitamin c for them too buy up, don't you think?
michiyoyoshiku's Avatar - Comment posted on 02/14/2008 14:04
michiyoyoshiku
It's not like Nintendo needs the money
Tragic Hero's Avatar - Comment posted on 02/14/2008 14:04
Tragic Hero
Hey I'm just throwing the answers out there. I don't have the steps to get to those solutions yet...
FinalFist's Avatar - Comment posted on 02/14/2008 14:05
FinalFist
true, they could just buy out all fruit farmers, shouldn't be too hard.
Snaileb 's Avatar - Comment posted on 02/14/2008 14:07
Snaileb
HAAAAAAAAHAHAHAHHAAHHA

Awesome caption. Srsly.
Gameboi's Avatar - Comment posted on 02/14/2008 14:08
Gameboi
Needs the money or not, think about how souped up the Wii could have been, had that cash been in Nintendo's hands!

Nevermind that they probably wouldn't have invested that money in more powerful hardware, but it doesn't hurt to dream.
Gyrael's Avatar - Comment posted on 02/14/2008 14:08
Gyrael
I live in Peru and piracy is pretty much the only option. Our currency value is 1/3rd of a dollar. There's extremely few places where you can find original video game hardware or software, and they're all imported. So on top of the currency problem, the price is even more than the normal. For example the Wii costs 400$, PS3 800$, X360 around 600$ if I'm not mistaken. Games are usually 20$ higher than the price. All because they simply can't compete with piracy. You'd be amazed at how common piracy is around here... it's hell! I wish somebody would come and erradicate it so original stuff could have it's place in the market. And maybe someday create a national industry so that there was no overpricing.
Snaileb 's Avatar - Comment posted on 02/14/2008 14:14
Snaileb
You're a true gamer, Kiranio. I salute you, and please be safe when priating. YARRRRRRR!
Holyetheline's Avatar - Comment posted on 02/14/2008 14:20
Holyetheline
I don't like pirating. It's sad that in Kiranio's case they don't have much of an alternative to pirating though...
ian_esq's Avatar - Comment posted on 02/14/2008 14:20
ian_esq
whatever there will always be someone working around it
aadsummers's Avatar - Comment posted on 02/14/2008 14:22
aadsummers
Maybe if nintendo would actually stock stores with their consoles, they wouldn't have as much of a problem with 'Piracy'. Silly Nintendo, creating fake demand does have its consequences.
Jim Sterling's Avatar - Comment posted on 02/14/2008 14:40
Jim Sterling
Again, I'll give a shit about Nintendo's piracy woes when they release games in a timely fashion worldwide.
liquidninja's Avatar - Comment posted on 02/14/2008 14:44
liquidninja
When will these companies admit that they're not loosing that much money on piracy. Most of the time if you get a bootleg/ripoff you know it's a bootleg and
were never intending on pay for the genuine thing.

Also how do you loose money you didn't have to begin with?
The-Excel's Avatar - Comment posted on 02/14/2008 14:53
The-Excel
Lucky for me I am no longer the owner of a you-know-what.
SourGr8pes's Avatar - Comment posted on 02/14/2008 14:54
SourGr8pes
Slowing down piracy in China. Heh, good luck with that.
XerxesTWD's Avatar - Comment posted on 02/14/2008 15:22
XerxesTWD
Jim Sterling is obviously the Pirate King! See how he squints kind of like a pirate in his picture?!
mistic's Avatar - Comment posted on 02/14/2008 15:30
mistic
well to be honest, I can understand people that play pirated games on a DS/psp, most 'portable' games simply aren't worth throwing 50$ at...

I've got about 20 official games for my DS and about half of them weren't worth 50$ in hindsight, some of these games last as short as 3/4 hours to complete ( Hail to Children/Heroes of mana :-) )

If I wasn't so against piracy of games in general I might have one :-)
nic_disassembly's Avatar - Comment posted on 02/14/2008 16:15
nic_disassembly
it's not too common now (at least with Nintendo), but i wouldn't be surprised if this situation gets "rectified" by inserting commercial "intermissions" into future games...ie, "corporate sponsorship" to supplement the "lost revenues" from pirating...give it 5 years :(
Professor Pew's Avatar - Comment posted on 02/14/2008 17:43
Professor Pew
Fuck you Nintendo.
JJBro1's Avatar - Comment posted on 02/14/2008 17:48
JJBro1
no dont take my r4 away.
Crumpet Lips's Avatar - Comment posted on 02/14/2008 18:33
Crumpet Lips
What does Nintendo and every other company think will happen when they REFUSE to release particular games in particular countries? Not to mention having to import games from other countries as well.

I don't like piracy but if it was my only option like that guy ^ there, I guess I would have to.
LifeOnRepeat's Avatar - Comment posted on 02/14/2008 19:30
LifeOnRepeat
Thing is, like kiranio said, prices in Latin America at least are so goddamn high that piracy is the only way most of the times. Here in Mexico, a Wii can cost you up to $400, with maybe an extra game...MAYBE. Original, legitimate games are way too expensive, so there's almost no way that you can keep up with your gaming habit...unless you're fucking Richie Rich or something
Necros's Avatar - Comment posted on 02/14/2008 23:04
Necros
Good thing they didn't submit a report for Europe, since that would be very ironic.
Burnt Meatloaf's Avatar - Comment posted on 02/15/2008 04:50
Burnt Meatloaf
I'll feel sorry for them when they stop making their hardware in the very countries where the governments don't give a damn about copyrights. The very laws that allow non-competitive international manufacturing harbors the piracy market.

Perhaps Nintendo should tell these governments that if piracy isn't resolved, they will take their hundreds of millions of dollars of business elsewhere.

Oh, no... that won't work. They save more money on cheap labor than they lose on piracy. Maybe if Nintendo bitches loudly enough, they'll get extra sympathy purchases from distraught fanboys... right before said fanboys pick up a modchip so they can play Japanese games in their US console.
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