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In the latest effort to curtail the piracy of its intellectual property, Nintendo is urging U.S. Trade Representatives to increase pressure on governments around the world to tighten the leash on what they view is rampant piracy of their consoles and games. As you can see from this excerpt from the official press release sent to us, the numbers are indeed staggering:
The unprecedented momentum enjoyed by Nintendo DS and Wii makes Nintendo an attractive target for counterfeiters," said Jodi Daugherty, Nintendo of America's senior director of anti-piracy. "We estimate that in 2007, Nintendo, together with its publishers and developers, suffered nearly $975 million USD worldwide in lost sales as a result of piracy. Nintendo will continue to work with governments around the world to aggressively curtail this illegal activity."
While Nintendo lists China as the primary culprit, North Korea has started flexing a little pirating muscle of their own, and appear to be closing in fast on their lead. Although Nintendo has been here many times before, they are hoping that stricter laws will be enacted to at least slow piracy down a bit. As we all know, it's an uphill battle Nintendo is fighting, and it is sure to last at least as long as the Nintendo's popularity does.
So the next time you spot one of those knock-offs being peddled in the streets, or one catches your eye while strolling through the mall, you might want to give Nintendo (or the authorities) a call --they'll appreciate the tip.
Catch the full press release, after the jump.
Nintendo Asks U.S. to Address Video Game Piracy Problems Worldwide
Nintendo Calls Out China, Korea, Brazil, Hong Kong, Paraguay, Mexico
REDMOND, Wash., Feb. 14 /PRNewswire/ -- Nintendo of America Inc. has asked the U.S. Trade Representative to encourage specific governments around the world to take a more aggressive stance to combat piracy of Nintendo video games and systems. Nintendo filed its comments under a "Special 301" process, in which the U.S. Trade Representative solicits input from the public to underscore specific areas of concern. While China remains the primary source of manufacturing pirated Nintendo DS(TM) and Wii(TM) games, Korea has emerged as the leader in distributing illegal game files via the Internet. Despite aggressive anti-piracy actions taken by Nintendo, Brazil and Mexico remain saturated with counterfeit Nintendo software. Meanwhile, Paraguay and Hong Kong continue to serve as major transshipment points for global distribution of illegal goods. "The unprecedented momentum enjoyed by Nintendo DS and Wii makes Nintendo an attractive target for counterfeiters," said Jodi Daugherty, Nintendo of America's senior director of anti-piracy. "We estimate that in 2007, Nintendo, together with its publishers and developers, suffered nearly $975 million USD worldwide in lost sales as a result of piracy. Nintendo will continue to work with governments around the world to aggressively curtail this illegal activity."
Below is a summary of Nintendo's filing: OVERALL: Nintendo recommends stronger laws in all countries against the circumvention of technological security measures. Video game pirates have developed DS game-copying devices and modification chips to target the security found in Nintendo's hardware systems and allow the play of counterfeit software or games illegally downloaded via the Internet. CHINA: China must pursue criminal prosecutions against people involved in large-scale piracy operations. Nintendo works with Chinese authorities, who seized more than 1 million fake Nintendo products in China during the past year. But not one counterfeiter has been prosecuted. KOREA: Nintendo supports the Korea-U.S. Free Trade Agreement, but suggests that it must be ratified immediately to address service providers who are profiting from the uploading and downloading of illegal Nintendo content. Korea is an important market for Nintendo, and Internet piracy is seriously affecting the growth of the video game industry in the country. CENTRAL AND SOUTH AMERICA: Latin America remains a haven for piracy. Evidence supporting this claim includes escalated violence in Mexico against police conducting anti-piracy raids, extraordinarily high tariffs and taxes placed on the sale of authentic video games in Brazil and widespread corruption in Paraguay. During the past year, Nintendo assisted local authorities with more than 65 actions that resulted in the seizure of approximately 230,000 counterfeit Nintendo games in Brazil, Mexico and Paraguay alone. Despite Nintendo's efforts, the piracy levels continued to rise. Nintendo is calling for significant changes to laws and to the enforcement regimes in those countries.
About Nintendo: The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion video games and more than 430 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at http://www.nintendo.com
I live in Peru and piracy is pretty much the only option. Our currency value is 1/3rd of a dollar. There's extremely few places where you can find original video game hardware or software, and they're all imported. So on top of the currency problem, the price is even more than the normal. For example the Wii costs 400$, PS3 800$, X360 around 600$ if I'm not mistaken. Games are usually 20$ higher than the price. All because they simply can't compete with piracy. You'd be amazed at how common piracy is around here... it's hell! I wish somebody would come and erradicate it so original stuff could have it's place in the market. And maybe someday create a national industry so that there was no overpricing.
Maybe if nintendo would actually stock stores with their consoles, they wouldn't have as much of a problem with 'Piracy'. Silly Nintendo, creating fake demand does have its consequences.
When will these companies admit that they're not loosing that much money on piracy. Most of the time if you get a bootleg/ripoff you know it's a bootleg and
were never intending on pay for the genuine thing.
Also how do you loose money you didn't have to begin with?
well to be honest, I can understand people that play pirated games on a DS/psp, most 'portable' games simply aren't worth throwing 50$ at...
I've got about 20 official games for my DS and about half of them weren't worth 50$ in hindsight, some of these games last as short as 3/4 hours to complete ( Hail to Children/Heroes of mana :-) )
If I wasn't so against piracy of games in general I might have one :-)
it's not too common now (at least with Nintendo), but i wouldn't be surprised if this situation gets "rectified" by inserting commercial "intermissions" into future games...ie, "corporate sponsorship" to supplement the "lost revenues" from pirating...give it 5 years :(
What does Nintendo and every other company think will happen when they REFUSE to release particular games in particular countries? Not to mention having to import games from other countries as well.
I don't like piracy but if it was my only option like that guy ^ there, I guess I would have to.
Thing is, like kiranio said, prices in Latin America at least are so goddamn high that piracy is the only way most of the times. Here in Mexico, a Wii can cost you up to $400, with maybe an extra game...MAYBE. Original, legitimate games are way too expensive, so there's almost no way that you can keep up with your gaming habit...unless you're fucking Richie Rich or something
I'll feel sorry for them when they stop making their hardware in the very countries where the governments don't give a damn about copyrights. The very laws that allow non-competitive international manufacturing harbors the piracy market.
Perhaps Nintendo should tell these governments that if piracy isn't resolved, they will take their hundreds of millions of dollars of business elsewhere.
Oh, no... that won't work. They save more money on cheap labor than they lose on piracy. Maybe if Nintendo bitches loudly enough, they'll get extra sympathy purchases from distraught fanboys... right before said fanboys pick up a modchip so they can play Japanese games in their US console.
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Scurvy is a good way to stop pirates. Maybe Nintendo should look into that
@Tragic Hero
That's a lot of vitamin c for them too buy up, don't you think?
It's not like Nintendo needs the money
Hey I'm just throwing the answers out there. I don't have the steps to get to those solutions yet...
true, they could just buy out all fruit farmers, shouldn't be too hard.
HAAAAAAAAHAHAHAHHAAHHA
Awesome caption. Srsly.
Needs the money or not, think about how souped up the Wii could have been, had that cash been in Nintendo's hands!
Nevermind that they probably wouldn't have invested that money in more powerful hardware, but it doesn't hurt to dream.
I live in Peru and piracy is pretty much the only option. Our currency value is 1/3rd of a dollar. There's extremely few places where you can find original video game hardware or software, and they're all imported. So on top of the currency problem, the price is even more than the normal. For example the Wii costs 400$, PS3 800$, X360 around 600$ if I'm not mistaken. Games are usually 20$ higher than the price. All because they simply can't compete with piracy. You'd be amazed at how common piracy is around here... it's hell! I wish somebody would come and erradicate it so original stuff could have it's place in the market. And maybe someday create a national industry so that there was no overpricing.
You're a true gamer, Kiranio. I salute you, and please be safe when priating. YARRRRRRR!
I don't like pirating. It's sad that in Kiranio's case they don't have much of an alternative to pirating though...
whatever there will always be someone working around it
Maybe if nintendo would actually stock stores with their consoles, they wouldn't have as much of a problem with 'Piracy'. Silly Nintendo, creating fake demand does have its consequences.
Again, I'll give a shit about Nintendo's piracy woes when they release games in a timely fashion worldwide.
When will these companies admit that they're not loosing that much money on piracy. Most of the time if you get a bootleg/ripoff you know it's a bootleg and
were never intending on pay for the genuine thing.
Also how do you loose money you didn't have to begin with?
Lucky for me I am no longer the owner of a you-know-what.
Slowing down piracy in China. Heh, good luck with that.
Jim Sterling is obviously the Pirate King! See how he squints kind of like a pirate in his picture?!
well to be honest, I can understand people that play pirated games on a DS/psp, most 'portable' games simply aren't worth throwing 50$ at...
I've got about 20 official games for my DS and about half of them weren't worth 50$ in hindsight, some of these games last as short as 3/4 hours to complete ( Hail to Children/Heroes of mana :-) )
If I wasn't so against piracy of games in general I might have one :-)
it's not too common now (at least with Nintendo), but i wouldn't be surprised if this situation gets "rectified" by inserting commercial "intermissions" into future games...ie, "corporate sponsorship" to supplement the "lost revenues" from pirating...give it 5 years :(
Fuck you Nintendo.
no dont take my r4 away.
What does Nintendo and every other company think will happen when they REFUSE to release particular games in particular countries? Not to mention having to import games from other countries as well.
I don't like piracy but if it was my only option like that guy ^ there, I guess I would have to.
Thing is, like kiranio said, prices in Latin America at least are so goddamn high that piracy is the only way most of the times. Here in Mexico, a Wii can cost you up to $400, with maybe an extra game...MAYBE. Original, legitimate games are way too expensive, so there's almost no way that you can keep up with your gaming habit...unless you're fucking Richie Rich or something
Good thing they didn't submit a report for Europe, since that would be very ironic.
I'll feel sorry for them when they stop making their hardware in the very countries where the governments don't give a damn about copyrights. The very laws that allow non-competitive international manufacturing harbors the piracy market.
Perhaps Nintendo should tell these governments that if piracy isn't resolved, they will take their hundreds of millions of dollars of business elsewhere.
Oh, no... that won't work. They save more money on cheap labor than they lose on piracy. Maybe if Nintendo bitches loudly enough, they'll get extra sympathy purchases from distraught fanboys... right before said fanboys pick up a modchip so they can play Japanese games in their US console.
R?
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