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Ninja Theory: 'We would've done Heavenly Sword 2' photo

I remember Heavenly Sword being one of the better responses to the question 'Why did you spend $600 on a PS3?' back in the day. It wasn't $600 good, but it was nice, and I'd certainly play a sequel game.

If there ever is a sequel game, it isn't coming from the original devs, Ninja Theory. They're actually working on the equally lovely Enslaved: Odyssey to the West, which we previewed not too long ago. And as much as I'm looking forward to that game, I'd also happily get down on some Heavenly Sword 2. Ninja Theory kills my dream, though.

Studio boss Tameem Antoniades told CVG that they actually made no money from the first game. That would kill anyone's motivation. But worse than that is that Sony owns the license and the game's tech. Antoniades tells CVG that they "probably" would have made a sequel if they could.

"I don't know if Sony made any money on Heavenly Sword but we didn't," he said. "But we couldn't do Heavenly Sword 2 as a multi-platform because it's owned by Sony, the tech we developed for that game is also owned by Sony."

Fudge. Oh well. Just call it something else and change the art a bit, eh?








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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32 comments | showing # 1 to 32
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jawshoeuh's Avatar - Comment posted on 06/21/2010 13:42
jawshoeuh
I liked this game. I sold it after beating it, but it was good.
HEL105's Avatar - Comment posted on 06/21/2010 13:45
HEL105
And I would have bought it. The first game was great, despite how many people thought it was shallow. That entire genre is shallow, what do you expect?

Enslaved looks good though, so that lessens the pain of not getting a Heavenly Sword sequel.
rsquad's Avatar - Comment posted on 06/21/2010 13:52
rsquad
How does a game sell 2 million copies and no one makes any money off it? Sounds like bullshit, or they screwed on the publishing deal, but I've heard Sony is usually great as a publishing partner, so who knows.

Maybe Sony will resurrect it and give it to someone else (Santa Monica). I'd buy the sequel in a heartbeat. The original wasn't perfect, but it was still a good game.
Black Nexus's Avatar - Comment posted on 06/21/2010 13:55
Black Nexus
Games owned by sony, techs owned by sony, so they will probably pull a crackdown and hand it off to another studio, good thing because heavenly sword definitly deserves another shot,

But still I always like to see the original devs behind the product.
koehler83's Avatar - Comment posted on 06/21/2010 13:58
koehler83
It was a crappy God of War clone that didn't compare to GoW on PS2 let alone God of War 3. Unless Sony Santa Monica feels like taking it, I don't see the point in continuing it.
Coltronathon5000's Avatar - Comment posted on 06/21/2010 14:03
Coltronathon5000
well I'm sure Sony paid to develop that tech so they should quit their bitching and get to talking with the suits about that sequel
hpv's Avatar - Comment posted on 06/21/2010 14:07
hpv
Hellenly Sword, problem solved.
manasteel88's Avatar - Comment posted on 06/21/2010 14:12
manasteel88
glad they got a publisher for Enslaved.
Hammersmith's Avatar - Comment posted on 06/21/2010 14:20
Hammersmith
Twing Twang.
Robbo the hood's Avatar - Comment posted on 06/21/2010 14:23
Robbo the hood
I can't be sure, but I think Sony sold at least a dozen or so PS3's since Heavenly Sword came out. Perhaps Heavenly Sword two, which would undoubtedly look great and arguably improve drastically (learning and all that)would have a much better chance at profitability? Being the sequel to a million seller with style, sex appeal and the Move sounds like a great hardware seller to me.
Drakengard's Avatar - Comment posted on 06/21/2010 14:30
Drakengard
I think they're just making excuses at this point. Obviously, something didn't mesh quite right between Ninja Theory and SONY. What it was exactly, we'll never know. But I'm calling BS on the whole, 'we didn't make money on it.'

And if they miraculously didn't make any money, a sequel would given the current state of the PS3 market.
zanthox's Avatar - Comment posted on 06/21/2010 14:39
zanthox
I loved this game, I would love a sequel... And enslaved looks rather 'meh' so I am really disappointed.
lastdual's Avatar - Comment posted on 06/21/2010 14:53
lastdual
I'm glad they're moving on with an original IP. We've already got enough sequels, and Enslaved looks to have a lot more depth and variety to its gameplay than Heavenly Sword every did.
ViciousBoston's Avatar - Comment posted on 06/21/2010 14:54
ViciousBoston
yeah, enslaved looks like a shit took an even bigger piece of shit all over Ninja Theory.
kidplus's Avatar - Comment posted on 06/21/2010 15:06
kidplus
Heavenly Sword was good especially for a launch title. Not God of War good but still sweet game. I'd like to see a sequel. Ideally I'd like to see Santa Monica Studios pick it up but I doubt they'd like to do a God of War style game that isn't God of War.

I'm not sold on Enslaved yet. I have faith these guys can make another great game but what I've seen so far doesn't have me excited about it.
silvain's Avatar - Comment posted on 06/21/2010 15:11
silvain
huh. I was thinking that this sold tons on more of an evergreen cycle b/c it didn't drop in price for years. After looking at some sales numbers, I'm surprised it didn't sell more.

@rsquad - that's the funny thing about the 360 and ps3. An average AAA game takes $15 to $30 million to develop so that means that you probably have to sell a million to hope to break even (on $30 mil). Few games sell that well. I wouldn't be surprised to find Heavenly Sword cost $45 million + to develop.

I liked the game for what it was. It felt good, flowed well, felt empowering, and even twing twang was cool once you got the feel for it. Plus you got to steer cannonballs into people's faces. lol
silvain's Avatar - Comment posted on 06/21/2010 15:12
silvain
huh. I was thinking that this sold tons on more of an evergreen cycle b/c it didn't drop in price for years. After looking at some sales numbers, I'm surprised it didn't sell more.

@rsquad - that's the funny thing about the 360 and ps3. An average AAA game takes $15 to $30 million to develop so that means that you probably have to sell a million to hope to break even (on $30 mil). Few games sell that well. I wouldn't be surprised to find Heavenly Sword cost $45 million + to develop.

I liked the game for what it was. It felt good, flowed well, felt empowering, and even twing twang was cool once you got the feel for it. Plus you got to steer cannonballs into people's faces. lol
Kyle MacGregor's Avatar - Comment posted on 06/21/2010 15:25
Kyle MacGregor
I would love to see a spiritual sequel to Heavenly Sword.

Paradisiacal Spear perhaps.
Estrelas's Avatar - Comment posted on 06/21/2010 17:44
Estrelas
It's pretty sad because I liked this game and would've loved to see a sequel. Sure, it was rather similar to GOW, however I thought Heavenly Sword pulled off the hack and slash with a little bit more grace than the God of War games. Sure, pulling shit apart and seeing blood splatter all over the place is all good, but seeing some gracefully and beautifully executed moves was a really nice and, in my opinion, a well needed change. Oh well, I'm looking forward to what they do with Enslaved.
LittleBigD's Avatar - Comment posted on 06/21/2010 17:45
LittleBigD
I've been praying for a sequel since I finished the first one. No arguement here about the gameplay. It was lacking a little. But man did that game really shine during the cut scenes. They were worth the purchase, and still stand up as some of the best out there in my mind anyway.
LittleBigD's Avatar - Comment posted on 06/21/2010 17:51
LittleBigD
We could do with a respectable sequel to Lair too while you're at it Sony. Just tighten up the gameplay.
LazyAza's Avatar - Comment posted on 06/21/2010 18:36
LazyAza
I'm glad they went and made Enslaved instead, even if HS had sold well I much prefer to see developers doing new and different things as apposed to making sequel after sequel. Plus going multiplatform means no one misses out on experiencing their awesome work so yay.
otogi_guy's Avatar - Comment posted on 06/21/2010 20:05
otogi_guy
"It was a crappy God of War clone that didn't compare to GoW on PS2 let alone God of War 3."

theres your problem (ps3bots). At least now that the game is on 360 it can sell decently and get the dev team back on the top tier of studios. Using U3 engine can also help lessen so much time in development even if it does not look as pretty as the Heavenly Sword engine.
Gee-Man's Avatar - Comment posted on 06/21/2010 21:01
Gee-Man
Eh, you PS3 fans can complain all you want, I'm glad Ninja Theory is working on a completely new game (and one based on the greatest classical novel of all time) instead of a sequel like everyone else. I wouldn't mind a HS2 in the future (preferably after I've finally gotten my hands on the first) but I find myself far more excited for Enslaved than I ever was for Heavenly Sword.
Sæglópur's Avatar - Comment posted on 06/21/2010 22:27
Sæglópur
It's okie dokie, Ninja Theory. Enslaved looks better than a 78 or so Metacritic.
brod's Avatar - Comment posted on 06/22/2010 01:11
brod
@jawshoeuh
"I liked this game. I sold it after beating it, but it was good."

Did you finish the game though?
Kaden101's Avatar - Comment posted on 06/22/2010 02:17
Kaden101
theres your problem (ps3bots). At least now that the game is on 360 it can sell decently and get the dev team back on the top tier of studios. Using U3 engine can also help lessen so much time in development even if it does not look as pretty as the Heavenly Sword engine.

@Nesto Te

The problem with using the U3 engine is that PS3 owners will probably end up getting shafted by yet another subpar 360 port. Saying that I saw the E3 trailer for "Enslaved" & I kinda like the look of it. Will be keeping my eye on it.

As for a "Heavenly Sword 2". Hell yeah, I buy that. I loved the first one. It was a little too short, & had one or two frame rate issues, but considering it was an early PS3 game, & had thousands of enemies on screen at once & still looked good, I can't complain.

Also, PS3 has a lot more units out there now. An exclusive PS3 sequel could be profitable now.
otogi_guy's Avatar - Comment posted on 06/22/2010 03:11
otogi_guy
[i]The problem with using the U3 engine is that PS3 owners will probably end up getting shafted by yet another subpar 360 port.[i/]
unfortunately, not all studios can have the luxury of huge budget three to four year game development cycles, and i do not think Namco (their current publisher) will be willing to give them that.
Sometime i think gamers are way too hard on these studios. Just because a game has an 18month deadline, than the game is written off as subpar, inferior, and buying it used games.
masterninja's Avatar - Comment posted on 06/22/2010 05:41
masterninja
PS3 fans or PS3bots really?

I loved Heavemly sword as well but it just sounds like some people wanna rubb others in their faces how they arent getting a sequel to a underrated game cause now we get a multiplatform title...

Enslaved seems cool but wow so many hypocrites with hating on heavenly sword but now being happy they make a multiplatform game... At least dont rubb it in the faces of those who enjoyed their last game that they arent making a sequel.

Its sad really cause it was a great game also if they cant make money on the amount they sold then they had other issues then sales... Either way I look forward to Enslaved but still wish it was a Heavenly sword 2
pABSO's Avatar - Comment posted on 06/22/2010 11:14
pABSO
This is great news! It opens up the possibility that Sony will place the franchise into the hands of a game developer (Ready At Dawn anyone) and not a jaded group of Pixar wannabe's who can't foresee the adverse effects excessive motion capture has on a return on investment projection.
Emrah's Avatar - Comment posted on 06/22/2010 11:50
Emrah
Yeah, selling two million when there were 4 million ps3's, and gaining nothing. Making up the numbers, but did they expect it to be sold to every single ps3 user out there? Andy Serkis got all the money, I tell you.
Sæglópur's Avatar - Comment posted on 06/22/2010 12:02
Sæglópur
Ready At Dawn failed at "next-gen" development and crawled back to the PSP.

Untalented saps.
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