Among the news at the recent Nintendo Direct conference -- where the PictoChat-ish appSwapnote was announced -- a new title called Nimble Sakura Warrior for the 3DS eShop was revealed. The game places you in the role of a wandering samurai as he chops down foes, though battles aren't a simple hack-n'-slash affair. In a similar fashion to Punch-Out!! or Infinity Blade, movement during battles is limited; you have to dodge at the right moment with the slide pad and counter with buttons.
I'm digging the art style of the game, which looks like a blend of Mystical Ninja and Captain Rainbow. Characters have strange geometric heads like they were Muppets or something. It's great! Combined with some good ol' reflex-based action, Nimble Sakura Warrior sounds like my cup of moonshine.
The game will drop in Japan in November, but no overseas release has been announced yet.
Tony Ponce (aka megaStryke) is a culturally confused, Canadian-born Puerto Rican who grew up in Japan and South Florida ... yet can only speak English. He specializes in writing features and maintaining an immaculate goatee. Likes: Any and all things related to Mega Man, Contra, Castlevania, 2D, PB&J sandwiches, applesauce, and candy corn.
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When I was awake way early on Friday I saw this first and I thought in all seriousness this was finally a revival to Nazo No Murasamejou; it obviously isn't the case, but now I finally see that the standard of quality is much better than I thought.
Those examples look way too easy, but I imagine the game will get much more challenging with the time.
This game looks pretty interesting,hopefully it gets released here and Europe,I would also love that sexy looking Lost Heroes to get released out of Nihon Land,but we all know that won't happen..damn language barrier/region lock/Steve Buscemi!
Errrr. Destructoid staff? What is that advert on your homepage that follows you up and down unless you either close it or click it? I hope that's not staying as there's nothing more annoying!!!!
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This non-Sakura Wars title seems interesting. I like the art style.
When I was awake way early on Friday I saw this first and I thought in all seriousness this was finally a revival to Nazo No Murasamejou; it obviously isn't the case, but now I finally see that the standard of quality is much better than I thought.
Those examples look way too easy, but I imagine the game will get much more challenging with the time.
I am interested.
Really wish there was an edit button.
That seals the deal: It's totally not leaving Japan.