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I really love adventure games but there are two major problems that I have with the genre. The first is that they tend to fly under the radar with very little fanfare. The second is that the really cool-looking ones usually come out in Europe, leaving me panting for a US release.

Such is the case with Nikopol: Secrets of the Immortals. All I have to go on is the above trailer and a press release blurb with a sparse plot summary (which you can see after the jump). The game is, apparently, based on a graphic novel that I've never heard of because I'm an uncultured American. I just keep watching the trailer and drawing comparisons to Blade Runner and Stargate, which has me very curious, to say the least.

The game was developed by White Birds Productions, which is founded by Benoît Sokal. He's the guy behind Syberia which only adds to my interest in the game. And, hey, that one managed to make its way to the Xbox, so there's still hope for this one, right?

Right? 

Haarlem, The Netherlands – October 16, 2008 – Today leading video game publisher Lighthouse Interactive announced that they have acquired the Scandinavian and UK publishing rights for the critically acclaimed Adventure game Nikopol: Secrets of the Immortals (PC). Developed by White Birds Productions, Nikopol is an adaptation of the famed Nikopol Trilogy graphic novel series and feature film Immortal, created by esteemed graphic novelist Enki Bilal. The game immerses players into a tale of a man who is confronted by a perilous world of political intrigue while in search of his father. Nikopol: Secrets of the Immortals is scheduled for release in November 2008.

“We are honoured to be working with Benoît Sokal’s White Birds Productions,” said Steve Wall, V.P. Business Development. “Nikopol has received rave reviews and we are proud to be bringing this exceptional gaming experience to fans across the United Kingdom and Scandinavia.”

Benoit Sokal is a venerated graphic novelist and one of the four founding associates of White Birds Productions. Sokal is also the creator behind award-winning Adventure games Amerzone, Sinking Island, and Syberia I & II.

Lighthouse Interactive is part of SilverBirch Inc.’s (SVB:TSXV) video game division.

SUMMARY

It is the year 2023 in Paris, France – now ruled by a power-hungry dictator, it is a place where the fascist rich and the abandoned poor are separated by both a literal and figurative wall. As our hero Nikopol, you must thwart a dark conspiracy as one of the leaders plot to take control of Paris and its people, but the story takes a sharp twist. You receive shocking news that your father, Alcide Nikopol, an astronaut sent into orbital exile many decades ago, may be alive and hidden in the city's underground. At the same time an eerie and mysterious pyramid appears floating above the city and is said to be inhabited by powerful Egyptian gods; among them Horus, god of the sky. Your journey will be entangled with political intrigue as you are caught between two worlds… one of anarchy and one of immortality.

FEATURES

· A thrilling challenge set in a rich futuristic universe inspired by famed graphic novelist Enki Bilal
· As Nikopol, you must use cunning and logic to protect yourself from the Immortals' plans and thwart a dark conspiracy
· Interact with a cast of unique characters set in 6 different game environments
· Visually stunning graphics married with immersive gameplay

For more information on Nikopol: Secrets of the Immortals, bookmark www.whitebirdsproductions.com and www.lighthouse-interactive.com to keep up with the latest breaking news.

About White Birds Productions

White Birds Productions was created by Benoît Sokal to design, produce, and develop adventure video games with high added value gameplay and graphics. The universes created by the company are also available on audiovisual or in comic books. To find out more, visit www.whitebirdsproductions.com.

About SilverBirch Inc.

Toronto-based SilverBirch Inc. (SVB:TSXV) is a leading digital company operating in the fastest growing sectors of the video game and mobile markets. The company’s video game operations include: SilverBirch Studios, a mobile and handheld video game developer; Lighthouse Interactive, publisher of interactive entertainment based in the Netherlands; and a co-venture with G4Box Inc. who operates licensed English language online multiplayer games. In its mobile division it provides mobile marketing services through Jambo Mobile Solutions and mobile content by way of an investment in CrossRoad Mobile. For more information, please visit www.silverbirchstudios.com.

About Lighthouse Interactive

Lighthouse Interactive, a division of SilverBirch Inc. (SVB:TSXV), is a fast growing publisher of interactive entertainment with offices established in Toronto and Montreal, Canada, Haarlem, The Netherlands and London, England. The company is focused on bringing strong titles to the worldwide market in a wide array of genres including: RPG, Simulation, Adventure, Action and Strategy. Staffed with industry veterans, Lighthouse is the right choice for developers looking to bring their products to a worldwide audience.
www.lighthouse-interactive.com

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12 comments | showing # 1 to 12

MrSadistic's Avatar - Comment posted on 11/24/2008 10:13
MrSadistic
I've played the demo, and I'm currently playing the full game. It's pretty decent. I've never read the graphic novels, but I did see that one spiffy movie Immortal, that was sorta based on them.
Dukeman330's Avatar - Comment posted on 11/24/2008 10:19
Dukeman330
Looks like you can by the game right now, here in the US:
http://www.digitalriver.com/dr/v2/ec_MAIN.Entry10?xid=40565&PN=1&SP=10023&V1=962858&CUR=840&DSP=&PGRP=0&ABCODE=&CACHE_ID=0
Woohoo!
CrackerJackHill's Avatar - Comment posted on 11/24/2008 10:19
CrackerJackHill
@MrSadistic - Cool, I'm not the only one who saw that movie. I was watching the trailer, and I kept going "hmm... this shit looks familiar...Oh wait.. Isn't this from a movie?" I can't remember if the movie was any good, but I do remember it was visually stimulating. Kinda like a blowjob...for your eyes.
nademagnet's Avatar - Comment posted on 11/24/2008 10:25
nademagnet
I really enjoyed the movie. I wouldn't mind giving this game a try.
king3vbo's Avatar - Comment posted on 11/24/2008 10:45
king3vbo
Looks pretty cool
shrikedoa's Avatar - Comment posted on 11/24/2008 12:29
shrikedoa
I also really liked the movie. It wasn't always good, but it was usually interesting. The game looks promising.

Movie details for the curious:

http://www.imdb.com/title/tt0314063/
Takeshi's Avatar - Comment posted on 11/24/2008 12:37
Takeshi
Syberia 1 and 2 were great! And did make it's way to the PS2 as well. I want more adventure games. Lots and lots more!
Kinsella's Avatar - Comment posted on 11/24/2008 12:40
Kinsella
Immortal was a shitty film, now this game comes along and brings back bad memories. Honestly, if you liked that movie, you are an idiot.
loopholezero's Avatar - Comment posted on 11/24/2008 13:20
loopholezero
hah at the .. enthusiasm this is getting.
you might wanna take a look around the internets, but then you might find out it's crap. so if you wanna keep that happy feeling about this, don't read about it and don't play it.
like conrad seems to have done ;)

http://www.adventuregamers.com/article/id,923
kciN's Avatar - Comment posted on 11/24/2008 13:49
kciN
I don't understand. This game came out nearly three months ago and has been reviewed all over the internet. Why does this post exist?
Digigage's Avatar - Comment posted on 11/24/2008 15:24
Digigage
I hate to burst anyways potential bubble on this game (actually, why not?) - I had been looking forward to this game on launch, but upon playing through it, I met so much frustration through the run-of-the-mill puzzles not making much sense at all that I was thoroughly disappointed. Also, the game was very short and the story felt tacked on and butchered. Sad, really since it had so much potential.
Jace101's Avatar - Comment posted on 11/24/2008 16:55
Jace101
I liked the movie. Didn't love it but it wasnt too bad. Maybe it's my love of mythology that made me like it though.
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