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Nibris' Wii title, Sadness 'delayed' until 2009, probably doesn't exist photo

NeoGAF member GC|Simon recently received an update e-mail from the Nibris team, in which they delivered the inevitable news -- their Wii title, Sadness, will not be coming out until 2009. From the e-mail: 

Nibris is alive and well. From August Nibris is exclusively represented by FOG Studios, Inc.(www.fogstudios.com), the leading agency for interactive representation since 1979. We are still actively working at our projects (Sadness - Wii - 2009, Double Bloob Q2 2008 and ROTR - DS Q 3 2008) and it will be announced in the gaming press in certain time.

So now that we've gotten that out of the way, let me make one thing clear -- I am not convinced that this game has (or ever will) exist. Besides some concept art and fancy talk, Nibris has yet to deliver a single screenshot, video, or demo of playable code. Despite how grand it sounds, as far as I'm concerned, there is no game called Sadness.

So until we see evidence that contradicts that, Nibris, put up or shut up. Even the (by all accounts) reasonably well-connected "Surfer Girl" mentions that she heard you guys "rebuked publisher interest" when they had asked to actually see a game. If you actually have a videogame, we'd be more than happy to take a look at it.

Contact us, and prove me wrong. I love being wrong.








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41 comments | showing # 1 to 41
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donkeykong's Avatar - Comment posted on 11/03/2007 12:58
donkeykong
I've been saying this the whole time! Where's the game!? And while we're at it, where's the phantom console? Is that what it was called? Where's the beef? Those poor investors!
ZeroTolo's Avatar - Comment posted on 11/03/2007 12:58
ZeroTolo
Yeah... I could really care less about where this game is going right now.
Clockwork's Avatar - Comment posted on 11/03/2007 13:09
Clockwork
PHEW, Good thing I've never heard of this game!
GuitarAtomik's Avatar - Comment posted on 11/03/2007 13:28
GuitarAtomik
I've been saying it for a long time now, this thing is vaporware. There's no reason in this day and age that it would take THAT long to make a Wii game.
akaryan18's Avatar - Comment posted on 11/03/2007 13:33
akaryan18
How many shitty games are we going to have to put up with till something great comes along? I know UR MR GAY is probably going to be the only one this holiday season as everything else seemed to have got pushed back, and Im not counting gh3 and other games you can get on other systems either. Nintendo = great at getting your hopes up. Seems like any game on Wii someone gets half mast about gets pushed back until you forget it was even a game. I guess Im stuck with VC games for awhile longer. Its a year later, shouldn't they get the ball rolling or did they con us all? . . .Which would be the greatest con of all time.
zardoz's Avatar - Comment posted on 11/03/2007 13:37
zardoz
Absolutely anyone can think of cool ideas for a game, this is called naive fantasy and casual observation from the "wouldn't it be cool if..." school of naivety.

Few people can execute a workable idea into a functional, playable piece of interactive art, this discipline is called game design, and Nibris don't have it.
Lord The Night Knight's Avatar - Comment posted on 11/03/2007 13:39
Lord The Night Knight
"There's no reason in this day and age that it would take THAT long to make a Wii game."

Use your imagination. There can be plenty of reasons if you just think of a few. For one, Nibris is apparently such a small developer, that they need to keep scraping together the funds to make a game of the scale they claim.*

I'm not claiming that is the reason, just that it could be one.

*Of course Dementium was made by a small developer, but DS games cost about a tenth as much to make as a Wii game.
Rockvillian's Avatar - Comment posted on 11/03/2007 13:52
Rockvillian
Thank you for that caption.
Pepillou2's Avatar - Comment posted on 11/03/2007 14:12
Pepillou2
2009? FDS
Hiltz's Avatar - Comment posted on 11/03/2007 14:12
Hiltz
Nibris also said that it will be updating its website soon with some new info on Sadness and its other games. However "soon" can mean a year away.

According to Nibris, Sadness is an AAA game with a big budget. The dev team was said to be made up of 50 people. I appriciate that Nibris wants to take its time to make a high quality innovative title, but they really made a big mistake by announcing the game so early on when all we are left with are rare announcements of the title being pushed back again and still no trailer or screen shots. Hell, even the new Final Fantasy and RE 5 games have shown some trailers and screen shots.
Johnny Blaze's Avatar - Comment posted on 11/03/2007 14:35
Johnny Blaze
Can we Put Crossbeam studios on the same list as these guys too..
bitterbohemian's Avatar - Comment posted on 11/03/2007 15:30
bitterbohemian
Wait...someone was making a game called Sadness?
It's really sad when you discover a new title through an announcement of it's delay.
Aaron Mxy Yost's Avatar - Comment posted on 11/03/2007 15:44
Aaron Mxy Yost
I loled at Lemon. Yeah, we'll see this about as soon as Duke Nukem Forever.
Kfizz's Avatar - Comment posted on 11/03/2007 16:21
Kfizz
They cant show it. I Guess gamers dont get that you cant show games with out a publisher. Because you want to keep it on the down low. So you can keep it hot. to keep publishers intrested in it.
frozenbabylon's Avatar - Comment posted on 11/03/2007 16:26
frozenbabylon
I thought Brian Wilson finally put out Smile.
sTo0z's Avatar - Comment posted on 11/03/2007 16:28
sTo0z
Don't you guys get it? We ARE playing Sadness right now, they promise a sweet game, and keep pushing it away, and we get sad.
Fugue's Avatar - Comment posted on 11/03/2007 16:30
Fugue
@Kfizz:

Isn't that actually like the opposite of how that works?

Apologies if you're joking, I really can't tell.
Cowboy TTop's Avatar - Comment posted on 11/03/2007 16:52
Cowboy TTop
I'm gonna be nice and give them the benefit of the doubt. Why?

Because they are a small developer. Get real guy and girls. We have established well known developers like Rare who take forever to produce product, yet little is said about that because 'they are established and well known'. And after the brilliance of Dementium, I have faith in small teams, creating something larger developers only dream of.

On top of all that, how many games from established developers and publishers have been canned over the years, dashing our hopes? Do we give upn on them with disdain and never buy their games angrily? No, we suck it up angrily and deal with it.

Nibris are still making the game for Wii and that's good enough, as there are plenty of other games coming to Wii in 2008, let alone other formats games.

Hey, do you remember Too Human? That was first announced on N64 many years ago, (count them) and is only now nearing completion. Yep, it took years but you'll be able to play it soon, but everyone forgot about that huge delay.

Either way, I'll still look forward to Sadness, no matter how long it takes. I have a feeling Nibris could well be to Wii, what Silicon Knights were to GC, as Silicon Knights were unknown before Eternal Darkness, and look at them now.

Cut Nibris some slack, Dtoid.
Surf314's Avatar - Comment posted on 11/03/2007 17:01
Surf314
They can't show us anything because it is so face meltingly awesome that it is lethal. Like that Monty Python skit. They have to figure out how to divide the awesomeness into doses small enough that we can survive. It's really simple when you think about it.
Kfizz's Avatar - Comment posted on 11/03/2007 17:05
Kfizz
No Im right sorry. They need to keep the gamers out they are showing alot of people in the indstry but keeping out sight of us gamers. So we dont rip it to shreads. When a game that lose a publisher looks for new ones they have to keep the barnd strong by keeping nit picking of the title. Plus it means they are back to square 1.
BlindsideDork's Avatar - Comment posted on 11/03/2007 17:32
BlindsideDork
Wasn't sure how you were going to pull this one off but...SADNESS EXISTS!

And you can't compare this to Duke Nukem Forever. What it been one two years? How long has DNF and Too Human been in the making?
rosalindaveue's Avatar - Comment posted on 11/03/2007 17:52
rosalindaveue
I've always been shocked at how much PR "Nibris" has gotten from this "game." They got a ton of ink (or pixels) before the wii was even for sale; all the revolution/wii sites printed their bleatings and concept art, etc., free of skepticism. Cool for them, I guess.
Cowboy TTop's Avatar - Comment posted on 11/03/2007 18:12
Cowboy TTop
Yeah, but Too Human was originally supposed to be an N64 game....N64!!

I'm sorry Dtoid, come back when Sadness is out, because I see very little criticism of Too Human's developers for not getting their game out sooner.
Sharpless's Avatar - Comment posted on 11/03/2007 18:55
Sharpless
Memo to Lemon: Brian Wilson DID release "Smile."

Also, Surfer Girl? *masturbates furiously*
GuitarAtomik's Avatar - Comment posted on 11/03/2007 18:55
GuitarAtomik
They stopped working on Too Human for various reasons though. Only after Eternal Darkness was completed did they start working on it again. It's not like they've been slowly working on it since they announced it for N64 unlike Duke Nukem Forever.
bluki's Avatar - Comment posted on 11/03/2007 19:18
bluki
'sadness' indeed... lol
Hiltz's Avatar - Comment posted on 11/03/2007 19:24
Hiltz
If and when Sadness does come out and is a really good game, then Nibris can tell us all to kiss its ass.

I wonder if Nintendo will consider buying Nibris and making it into a first-party developer if it can prove itself worthy with Sadness. Nibris may be a second-party developer, but it is devoted to supporting Nintendo platforms.
BFeld13's Avatar - Comment posted on 11/03/2007 19:45
BFeld13
What's with glowing eyes?
Variable Gear's Avatar - Comment posted on 11/03/2007 19:47
Variable Gear
Nibris is such a joke. I don't want to hear about them again until they release something...stupid cunts.
electroplankton's Avatar - Comment posted on 11/03/2007 19:49
electroplankton
And who are you that Nibris needs to prove the game's existence to?
electroplankton's Avatar - Comment posted on 11/03/2007 19:49
electroplankton
And who are you that Nibris needs to prove the game's existence to?
Aughndibi's Avatar - Comment posted on 11/03/2007 20:01
Aughndibi
To electro lemon and frozenbabylon:

Brian Wilson (of the Beach Boys) did in fact put out "Smile" in 2004. Still, it took him 38 years to finish the album. So, still a good example.
FlapDangerous's Avatar - Comment posted on 11/03/2007 20:27
FlapDangerous
vaporware
RJG's Avatar - Comment posted on 11/03/2007 22:01
RJG
I think we're all missing the point here. ROTR. Q3 2008.

ROTR MAN! Formerly known as Raid Over The River, otherwise known as the River Raid inspired DS V-SHMUP!!

Anyone here who does not know the glory of River Raid should stufa.jpg and let these people finish their thing.
Bob Muir's Avatar - Comment posted on 11/04/2007 23:18
Bob Muir
A few years ago, I had this confused with The Darkness. Now I can distinguish them because one actually exists.
tarzanell's Avatar - Comment posted on 11/05/2007 09:01
tarzanell
Psst, guys: Don't tell anyone that this came from me.

Shelby Lorence Lluch Wood's Avatar - Comment posted on 02/18/2011 01:03
Shelby Lorence Lluch Wood
I really enjoyed that. I also went back and watched the Preggers episode again, and I really enjoyed that too.new york dress
seo orange county's Avatar - Comment posted on 02/24/2011 19:18
seo orange county
It's not like they've been slowly working on it since they announced it for N64 unlike Duke Nukem Forever.
seo orange county
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