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Next game from World of Goo, Henry Hatsworth devs teased
Usually when studios have nothing more to offer publicly than a logo, it's difficult to visualize what their game is going to be about, assuming it's an original intellectual property. This teaser for Tomorrow Corporation's Little Inferno has me dreaming up the possibilities. The team -- which is made up of Kyle Gabler (World of Goo), Allan Blomquist (World of Goo Wii), and Kyle Gray (Henry Hatsworth) -- promises to deliver the "first bits of real info" in the coming days. It sounds as if they're specifically trying to avoid showing anything too early, which I appreciate. Little Inferno, whatever it is, will see a multi-platform release this winter. I'm intrigued. Tomorrow Corporation Announces Little Inferno [Rock, Paper, Shotgun] Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)Intrigued. They'd best lay off until they have something concrete to show, else expectations will baloon out of control. Gamers are not renowned for their temperance. Give me it now for free! Ahem, excuse that outburst. oooOOOoooo can't wait! I loved World of Goo, clever and original with lots of personality and style. FINALLY! Tomorrow Corporation hasn't updated their blog in nearly a year, so I was worried that maybe their project had fallen apart. I will say this: I'm excited for any game that comes from Kyle Gabler. I'll preorder Little Inferno just on his pedigree alone. Developer Tomorrow Corporation says Little Inferno will be chargeless of DRM and as "short, polished, and perfeccct as possible." It's listed for a winter 2012 absolution and will be accessible on Windows, Mac, Linux, and even Wii U. They're aswell blame off a paid beta/early admission program, as abundant on the site.
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3:00 PM on 05.17.2013 Team Fortress 2's Robotic Boogaloo update is full of hatsYou're into robots and Team Fortress 2, right? I knew there was a reason why I liked you. The latest major update to the game that will not end (and thank goodness for that!) is the Robotic Boogaloo Update, a one-hundred per...
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2:45 PM on 05.15.2013 Google Play game services announced for Android and moreThis week at Google I/O, the company announced Google Play game services, a collection of game-centric services for Android, iOS, and web platforms. Players running on the former platform in particular should be happy to hear...
2:15 PM on 05.15.2013 Ubi's production of 1666 halted after firing of DésiletsPatrice Désilets says he was fired. Ubisoft says that good faith discussions led to a mutual departure. It's unclear how Désilets and Ubisoft split paths, but it is clear that new chapters are being ad...
12:00 PM on 05.15.2013 EA is opening a new DICE studio in Los AngelesBattlefield developer DICE is expanding out of Sweden with a new studio formed in Los Angeles. According to a representative, DICE LA "will work on the Battlefield franchise" as expected, plus "unannounced projects, all buil...
8:00 PM on 05.14.2013 Sid Meier says core gamers should not be forgottenSid Meier is a legend to PC gamers for strategy games he lent his name to but the man himself admits that the Meier name doesn't mean much to mobile players. In an illuminating interview with GamesIndustry, Sid revealed his n...
7:30 PM on 05.14.2013 EA takes the Frostbite engine to mobile with Frostbite GoMention of Frostbite Go, "a mobile division empowering EA game developers with Frostbite's proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms," has been spotted on Elec...
8:00 PM on 05.13.2013 Mass Effect spin-offs? BioWare talks potential leadsContinuing its chat with various representatives of BioWare about Mass Effect, OXM has shifted the conversation to that of spin-offs. With Shepard's trilogy over with, who might the developers want to step up as the driving f...
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