We've barely seen anything about the next Zelda game coming out other than a few words from Miyamoto himself and a single piece of concept art. Still it's almost garnering more buzz than a 2.5D Metroid collaboration designed by the Nintendo guys who did the GBA Metroids and Team Ninja. To add to this sad state of affairs we bring you more news on a game that wasn't even ready to be shown at this year's E3.
In an interview with Wired Miyamoto discussed the upcoming game, expressing how he wants it to only work with Wii MotionPlus and require waggle though he does seem to realize that most people will not want an excessive amount of it in there. “There may be a group of people out there who look at people playing motion control games and have a hesitancy to try to play those because they’re worried that they might not look so cool, swinging a Wii remote around. But in watching people play New Super Mario Bros. Wii, even though it’s just a simple shaking motion, I’m watching people play (it) with a big grin on their face (Chad had one). So I’m hoping that we might be able to create a similar-feeling experience for Zelda,” he said.
When can we experience this similar feeling is a bit up in there air right now. Miyamoto says he is shooting for a 2010 release, but it could easily be pushed back and knowing Nintendo, who regularly pushes back games they already have set release dates for, this could mean it's going to be a good long while.
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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Overall, I'd give this a 1:2 shot of being successful. If successful, I give this a 1:5 shot of getting Dtoiders to actually admit it works....
That would be a Plus!
It's literary been the same shit since 1986.
Geez, Nintendo fans are like Trekkies and Crack Addicts. It's never enough.
/s
Don Delillo loves that shit.
But yeah, I kind of agree. Ocarina of Time and Majora's Mask were favorites of mine as a kid, but the two Gamecube Zeldas were pretty bad and considering Nintendo has made it their official company duty to be as out of touch and uninspired as possible, I'm not expecting much.
Really...you thought the Gamecube Zeldas were bad? I LOVED Twilight Princess and Windwaker. Sure, they weren't as quite great as the N64 titles (not many games in existence are) but they each changed up the franchise in their own way (the wolf/alternate realities of TP and the sea travel in WW). Admittedly the cartoon cell graphics of WW were a little hard to accept at first but they're actually pretty amazing once you get used to them.
Each to their own I guess! Bring on the new Zelda...even though I'm not a fan of motion-control reliant games...