Game Informer has shared three more images -- screenshots and concept art -- of Firaxis' upcoming XCOM: Enemy Unkown with the world. From the looks of it, the UI is pretty clean to fit the multiplatform approach and the new game features some different camera angles thanks to the shift to a 3D engine.
Also worth checking out is the video interview with art director Greg Foertsch who talks about the art style for the game, the use of cameras, and other things. You can even spot an X-COM logo in one of the concept art images for the soldiers in the video.
The Art Of XCOM: Enemy Unknown [Game Informer]
LAUNCH GALLERY (3 IMAGES)
Maurice Tan Maurice Tan does his Associate Editing from The Netherlands in a reality-shattering time zone. After working as a university lecturer in Psychology and Communications teaching game studies and the merits of Keyboard Cat, he now spends most of his time posting news, previews, reviews, and features about industry stuff or all things PC and strategy. He is also a connoisseur of licensed games, as long as they have achievements. Likes
Deus Ex, Colonization, Mass Effect, TIE Fighter, and his iPod Touch.
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What are they using instead of TU? I don't remember hearing any details about how turns are spent.