Made you look!
While I'm becoming antsy just thinking about the last Fallout 3 add-on, "Mothership Zeta," the latest news surrounding the downloadable content pack is helping to calm me down. MTV Multiplayer once again spoke with Bethesda's Jeff Gardiner and he finally gave out specifics on the new weapons and unlockable perk.
"Mothership Zeta," Jeff says, "includes a Shock Baton for melee fighters, multiple new firearms including an Alien Atomizer, a pistol, and the Alien Disintegrator, a new rifle." But that's not all. "There's also a new grenade type, a Cryo Grenade, which freezes enemies for a short period of time. On top of that there are new unique weapons, and a new heavy weapon."
And the new perk? It's called "Xenotech Expert," and it "increases the damage you do with alien weapons, including the Alien Blaster," which was a weapon that came on the original Fallout 3 disc.
Jeff also mentioned that players would be able to return to the mothership after completing the add-on. Apparently there's also an item on the spacecraft that can repair your overused and most likely rare items by 25% called the "Alien Epoxy." How incredibly useful!
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Even though the later add-ons seem more exciting, I kinda wish they held out a little longer and released them all together as one mammoth expansion - beginning with Broken Steel. These small expansions feel half-arsed and nowhere near as complete as say, Shivering Isles...
LOVE THIS GAME.
Heh Shivering Isles....Todd Howard admitted in an article I read that the team thought they bit off more than they could chew when they did Shivering Isles, and I dare say thats influenced them in the way they've structured their Fallout DLC...smaller, more focused and ultimately better.
Shivering Isles, in my view, was the only decent piece of DLC/Extra Content Oblivion got....and I basically eneded up playing Oblivion for the Achievements...and as soon as I got them...I never played it again.
Yet with Fallout, I've played it through at least 8 or 9 times...50% of th reason is im an Old School Fallout Fan who adored the originals, there other 50% is Beth have managed to keep my interest intrigued with interesting content that adds more hours and enjoyment onto subsequent playthroughs...and every month or two since January I've had a reason to go back to the game apart from being addicted..
In the end people will always prefer either Oblivion or Fallout, sometimes both. But I think the DLC Plan for Fallout was the better one.
I totally agree with you on the Oblivion/Fallout division - I've always loved fantasy RPGs and Fallout 3's bleak landscape kinda depressed me (although I do appreciate the fact it was able to create such an immersive experience). Also I'm not a huuuge combat fan - so as far as expansions go Operation Anchorage lost me.
@ Theos
Think you hit the nail on the head - exploration just doesn't appeal when you know you're pointlessly roaming a barren wasteland...which is essentially what these expansions are giving us.
That said, I still heart Fallout 3.
Time Grenades; also known as "Stasis" from Dead Space?
Time Grenades; also known as "Time Grenades" from Timesplitters 3?