Of course WE know this, but studies like these keep being done because places like Fox News say that there is a connection. Until the general public reads one of these studies and finds out about the media's bull shit, they have to keep doing these.
I don't support the opposing argument but that's definitely a response bias.
How early is the child's exposure to such media? Does virtual violence affect the psycological development of a child that is too young to differentiate between reality and fantasy? Will such exposure affect his pre-adolescent self-image?
Does the continous surge of adrenaline and beta waves in the brain while under duress in the game adversely affect the development of autonomic nerve function in growing children? Can this constant pushing of the brain's "panic button" decrease the child's ability to perceive and react to real danger?
Video games introduce the concept of death to children at an early age, and some depict it with unflinching realism. However as it is often used as a simple ratio of success, will the child come to percieve death as something inconsequential or possibly even reversable?
These are the questions that beg more research. Not whether some kid on the news grew up with a Playstation. Just sayin'.
In my sociology class we studied how violent media actually makes people more paranoid than it does make them more violent, which makes alot more sense
Blaming video games is typical people have a tendency to fear what they understand, and you have to put yourself in other peoples shoes sometimes. Imagine your 40-60 somethin and you have no knowledge of video games and you see your child or grandchild (even if your 20-30 your still their child) shooting people in the head in Call of Duty or chopping up monsters as Kratos, I would be worried too, but people should realize violent media has been around since the cave man days and it is purely imagiation. Children run around shooting each other with cap guns re-enacting gory battle scenes, but we don't think much about this cause it isn't real, and we know the kids are just playing. Videogames are the same way, I've done horrible things in videogames, but I would never willingly hurt another humanbeing in real life without a just cause.
If children are exposed to violence it is from their Parents. Real violence, real panic and blood.
As for inanimate objects such as games that don't buy themselves or sneak in through unlocked windows, again Parents control content in their homes, not children. The issue would be criminal negligence and parental abuse. A parent that allows a young child to possess $60 dollars without supervision is begging for their child to be assaulted, robbed, etc. For a young child to spend $60 dollars without supervision sounds like multiple moral and criminal charges could be brought. Call protective services and arrest the Parents. aka. Take head out of ass. Plug in brain. Children don't ever have legal access to violent games without degenerate guardians.
If you want to read a mountain of evidence of studies that have been around for decades and have been peer reviewed - Degenerate guardians cause children to act out using violence. Not peripheral inanimate objects. Exposure to real violence and emotional abuse is more predictive than media.
Oh, BTW, Penn and Teller already said that: http://www.youtube.com/watch?v=LWr4htYp9dM
It's worth a watch. :D
because science requires more than your ill-conceived hunch to confirm something and because official studies can be used as evidence in lawsuits and in meetings of Congress.
Sadly, such studies are either still underway or take a lot of time and money. Researchers don't always stay at the same place for 10+ years so to speak. You also need funding, which you could allocate yourself if you work on a lot of projects at the same time, but it's not something that just grows on trees.
The reason this isn't Captain Obvious and why it's necessary is because other studies seemingly actively seek out a negative effect of playing violent games or consuming violent media. These tend to be studies that only cover 1 day or 1 hour instead of long term effects. So unfortunately, you need other like this studies to disprove those claims that there is an effect before you can say that effect is nonsense.
There's a bit more to it and yes, people also panic about media things in an irrational fashion. But we'll cover that in more detail in the future :)
Thank you, and Gig 'em!
Also, Readbigwordsisgood pretty much tore apart DynamoJoe. Videogames may just be a drop in the "violence bucket"- a bucket filled with poor parenting and crappy living environment.
I think this shit has been all over the news.
"Tell parents not to give Ritalin to kids."
How 'bout no. Parents should take care of their own child(ren). They need medical facts, not some condescending ducked up quacker on the internet telling them what's what.
"Stop getting vaccinated every 12 seconds."
Who else thinks this is not only an unfunny exaggeration, but a really shitty thing to say, period? Glad no one will listen to you.
"Stop believing the government, teachers, and other authority figures."
Most people put their lives in the hands of total strangers every single day. There's an odd sort of unconditional global trust inherent with every human being. You get on the bus, you're trusting the bus driver. You get in your car, you're trusting the manufacturers. Ever make a payment? You're trusting everyone you give money to that you receive something in return.
"Think for yourself."
Everyone thinks for themselves, just not always in the way YOU want them to. People learn through experiences and interactions with the environment and - I know this will be a shocker - other people. We shape one another's personality in a way. Things we are genetically predisposed to are taken in from external sources. People lie, but a grand lie usually gets out. It happens that way because societies would collapse if we all went to extraordinary lengths to set up such elaborate ways of controlling people and making money.
"Learn about the issuance of currency and why a private bank shouldn't be printing OUR money at interest."
Costs more to make money than the money being made? And? Is that it? No action, just complaints?
"Study the events of 9/11 and realize the official story is a terrible joke, a fantasy, a lie."
Nah, I'll take your word for it.
"Study flouride.
Study aspartame."
Study things that are bad for you. Study bad things and lies. Study how carcinogens are in everything you use every day but aren't actually harmful. Study how it's always about the odds, never about what the wager is in the first place.
"Why do you care so much what others think?"
You should ask yourself the same thing.
"Yes , your laughing. You've been taught to laugh at things that are uncomfortable. You've been taught well...."
Laughing is a coping mechanism. We aren't TAUGHT to laugh at things that make us uncomfortable, we just do it. It's good to laugh.
Seriously, do you have any idea what the fuck you're talking about?
Declaration: Studies are worthless, unless they aren't.
90% of my games involve violence and I've been playing since I was 5 years old, I don't feel the need to hurt people and I've never even gotten a speeding ticket.
Suck it trebek!

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