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New shmup from the creator of Cave Story: Guxt photo

Sometime last week I was blathering on about a particular set of indie games, how they boil genres down to their essential cores, blah blah blah. One of the games I cited was Daisuke Amaya's (Pixel to the ladies) immortal Cave Story, an independently-developed platformer that does Metroid better than Metroid often does. Now that Cave Story is in the hands of other talented individuals bringing it to the handheld market, Pixel's free to work on other projects: namely, his new minimalistic PC shmup, Guxt.

What I said about getting down to the nuts and bolts of gaming couldn't be more true in a game like Guxt. The game is, utterly and essentially, a vert shmup. It doesn't get crazy like Ikaruga, or insane with powerups like -- well, most every shmup since the mid-90s. The player is given two lives, no bombs, and five keys with which to play: four cardinal directions and a fire button. Powerups are limited to a small amount of weapon swaps. Life has never been so simple -- come to think of it, neither has gaming for the last 15 years or so.

Where Pixel's craft really shines is in the realms of art and level design, two key components that Guxt has in spades. Though the monochromatic graphics leave those of us aching for more of Pixel's colorful world of Cave Story hanging, his sprite designs are absolutely extraordinary, and the music is just as compelling as fans have come to expect from Pixel's games.  What Guxt lacks in innovative gameplay it makes up for with creative level design and interesting enemy drops, keeping you on your toes throughout five levels. 

It's no Gears of War, but if you're a shmup fan looking for a cheap (read: free) fix or just a fan of solid design, download Guxt v.8 and keep your eyes on Pixel's site for more updates.

[Via the SA Forums








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9 comments | showing # 1 to 9
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velcroman's Avatar - Comment posted on 02/27/2007 12:11
velcroman
awesome.

just played the first stage, now i have to go to class. i'm afraid if i play too long that it'll have the reverse effect of the virtual boy.
Knivy's Avatar - Comment posted on 02/27/2007 12:21
Knivy
Pretty fun
Snaileb 's Avatar - Comment posted on 02/27/2007 12:31
Snaileb
Gears of Shmup?

Shmups of War?

Super Snail Shmup!
velcroman's Avatar - Comment posted on 02/27/2007 12:36
velcroman
snaileb, FYAD? what?
galagabug 's Avatar - Comment posted on 02/27/2007 12:40
galagabug
yo what's your home phone number? i'm gonna give it to my neighbors so they can complain to you when i'm screaming 'fuck this bullshit' at 4 am.

thats a 'fuck this bullshit' of joy. btw. i just can't be bothered when i'm shmuppin it up. nice find!
Snaileb 's Avatar - Comment posted on 02/27/2007 12:51
Snaileb
FYAD? .......

..what?
velcroman's Avatar - Comment posted on 02/27/2007 13:04
velcroman
yeah...
Snaileb 's Avatar - Comment posted on 02/27/2007 13:21
Snaileb
EXACTLY!
Aequitas's Avatar - Comment posted on 02/28/2007 04:55
Aequitas
Four cardinal directions and a fire button? I played this game when it was called River Raid, and I was three years old.
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