Considering Fallout 3 was one of my favorite games of 2008, you can imagine how excited I was to get my first glimpse of Fallout: New Vegas last month.
Developed by Obsidian Entertainment, the game builds on the core strengths of Fallout 3 while taking gamers to all new, post-apocalyptic locations. Set three years after the events of Fallout 3, players will fight to survive in the oppressive heat of the Mojave Wasteland, gamble and kill on the Vegas Strip, and see what real-world locations like the Hoover Dam look like after a nuclear fallout.
During the demo I saw last month, Obsidian proved that it had the chops to, at the very least, continue with what Bethesda had created with Fallout 3. But beyond that, the developer has added a slew of tweaks, including a "Hardcore" difficulty mode for veterans, and a reputation system that closely monitors your actions, tracking the consequences and potentially changing your experience.
There's a whole lot more to New Vegas -- a new weapons modification system, and a "Companion Wheel" that will allow you to more closely monitor and direct your allies, for example. But I'll have more on that later in a more detailed preview. For now, check out some new artwork and screenshots to whet your appetite for the game's fall 2010 release on PlayStation 3, Xbox 360, and PC.
LAUNCH GALLERY (10 IMAGES)
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This game already looks great too me and a companion wheel, thank god. I hated loading up my companion with a bunch of goods only to lose track of them and have them die in some far off distance.
I cant wait.
There are a few tweaks, but I'm pretty happy overall with the way it looks so far. Just don't muck it up at the end of the main campaign like fallout 3
Also, this game will be totally rad.
Except it is broke. Hopefully they fix the incredible amount of bugs found in Fallout 3 and every DLC they released for the damned thing.
I really loved playing Fallout 3, but it only encouraged my paranoid saving since I knew at any moment something could screw me. Still, I'm looking forward to this though I too would like to see more unique models instead of a transplanted Capital Wasteland in a desert setting.
Leave them alone, you bully!
Also, this probably isn't gonna happen, since the guy holding that rifle is using the exact same pose as in Fallout 3, but it would be fantastic if Obsidian could improve the animations even slightly. Animations in Bethesda's games are undoubtedly the jankiest, most wooden animations in any modern AAA releases. It's like they have interns or a team of chimps designing them.
The Hoover damn should not have a single goddamn dent. Okay, maybe some dents, but seriously, that thing is a beast. One of the most incredile feats of engineering the united states has achieved, along with modern civilization.
That screenie is taken on the guys second playthrough and he is sick of getting worthless grenade mods.
I would imagine that the interface would be at least somewhat different, considering Bethesda's not developing it. I was shocked when I played Fallout 3 and saw that it was basically Oblivion with guns and zombies and a lot more gray, at least interface-wise. If Bethesda apparently has such a style, and they're not developing this game, why would the style stick around?
My thoughts exactly. Except they look less adorable (or annoying, depending on your perspective) and more likely to rip my arms off.
@HEL105
It's interesting you say that. I had, overall, a positive experience with Fallout 3. But for some reason, I have a somewhat negative memory of it. Whenever I think of Fallout 3, my instant reaction is "meh" but I don't know why. The same goes for Oblivion, except with a heavier meh.
I'm still really excited for this game, though. I've played over 100 hours in fallout 3. :D
Seeing Fallout is back being developed where it belongs, hopefully the changes will be enough to overcome the problems with F3. I don't see an issue with using the same assets. At least we can expect some good Easter Eggs and references to the first couple of games.
Got to study now though... :(
@Lara Garcia, I've logged over 100+ hours myself. Such a game deserves our time. =]
When talk of this game was coming out, people feared that Obsidian would totally butcher this game. Glad to see it coming along, looking so good. Make the map huge!
The funny thing is, I absolutely hated Fallout 3 when i first played it. It seemed like a drabber Oblivion with guns, and I am NOT a fan of Oblivion. Or first-person games in general. But I stuck with it, and after a day or so of exploring I was hooked. I couldn't wait to get back to my apartment from work or class each day, and see what kind of new cool areas or encounters I could find to talk about with my two buddies who were also playing. It was almost enough to make me give Oblivion a third try. Almost.
Seriously though Obsidian will definitely do an awesome job. Especially since a bunch of the original Fallout 1/2 team are working on this installment.
Did you like the first game? Then srsly, shut the fuck up.
"Oh god they're giving me another massive game to explore and lose hours of my life to just like the first one but I can't get past the fact it doesn't look any better than the first one GRRRRR!"
God I hate people sometimes.
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