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New rule: Every JRPG shall be portable photo

I've made no secret of the fact that JRPGs are burning me out lately. I've been unable to get excited about a Japanese console roleplayer ever since Infinite Undiscovery, a game which more or less ruined the genre for me by magnifying every bad cliché' that exists, to the point where it's now all I think about when I think about JRPGs.

For someone whose imagination was captured by Final Fantasy games and who once considered himself an RPG devotee, this is quite sad indeed. The last console RPG I truly loved was Lost Odyssey, and before that, Dragon Quest VIII. In a few years, only a handful of console RPGs I could care about, and a whole lot of garbage. 

I also sadly don't have time for 40+ hour long RPG experiences anymore, unless they are truly exceptional. As gamers get older, have families, and acquire demanding jobs, it stands to reason that JRPGs will get knocked on the head. It's very sad, but also very true. 

However, while I lament and whine about my love for JRPGs dying, I completely ignored the fact that I've been playing and loving them this whole time. It's just, I haven't been anywhere near a console when I did it. 

This is why I demand there be a new rule -- every JRPG must now be portable!

The DS is already home to countless JRPGs, and the PSP had a fair few games itself. While I get less and less enthused about upcoming console roleplayers, unable to be wowed by dazzling graphics when I know it'll just be grinding, rubbish storylines and shit voice acting, every time I hear about a new portable RPG, my ears perk up. On a home console, JRPG over saturation is frightening, since you can only really handle one of those projects one at a time, and that's what a JRPG is at heart -- a project. Not so much a game, but an ongoing plan of action that one must commit to in order to reap enjoyment.

For me, a project is difficult to do when I sit in front of the TV, ready for a dose of instant gratification. I'm no longer a child, amused by simplistic repetition, and sitting to level grind in front of a TV for several hours at a time just doesn't work anymore. This is the first benefit to RPGs on the DS and PSP. Portable formats are perfectly suited to the "chipping away" nature of level grinding. A few battles on the way to work, a heavy grinding session during a boring cross-country trip. When I used to have a "real" job, I'd take my DS to work and snatch a quick battle in Final Fantasy III in between phone calls. The nigh-impenetrable Disgaea was so much more digestible on the PSP for this same reason, too. 

Thanks to portable RPGs, I now relish otherwise dull flights to events or lengthy interstate drives, because it gives me a chance to get absorbed in another JRPG. What once presented itself as work on a console is now a fun portable project, or at the very least a handy "time-travel" device that keeps one occupied on a trip so you don't realize how long you've actually been on the plane. This is a huge reason why portable JRPGs kick the shit out of console ones. 

Another handy reason why RPGs are better on portable platforms is the fact that there is usually a lot less voice acting, thanks to limited file sizes. While Suikoden Tierkreis is currently hurting my ears with its high-pitched, line-blurting nonsense, at least the developers had to pick and choose when to use it, rationing out the voice acting so sometimes you get the blessed relief of silent text. Also, with far less reliance on cutscenes, one can scroll through the words, allowing the player to read ahead of the voice acting and skip to the next piece of dialog before particularly annoying characters can finish speaking. Being able to read the dialog myself and cut certain shitty voice actors short has saved my sanity over the years of DS roleplaying. 

Frankly, I think videogames have reached a point where if a developer cannot be fucking bothered to pay for voice actors who can act, they shouldn't bother having spoken dialog in the first place. However, that's never going to happen, so it's yet another reason why portable RPGs win out. 

Another point is the graphics. Let's face it, most JRPG fans have old school sensibilities, it's the only way they can keep enjoying a genre that's barely evolved in over twenty years. I can only be wowed by "next-gen zomg" graphics so much, and typically if a game has focused too much on how a game looks, they've often forgotten about how the game plays, or how enjoyable the story is. Many console JRPGs are graphically gorgeous, but so dull in other areas that it barely matters. At least with the humble graphics of the DS and even the PSP, developers have more time and resources to focus on other things. Besides which, pixel art can be simply beautiful, and most JRPGs just look much better when represented in such a style. Storyline was once the important driving factor of an RPG, not graphics. Handheld RPGs seem to remember this a lot more. Even PSP RPGs tend to stick to sprite-based art. 

I'm certainly not saying that reduced graphical focus always leads to better storylines. Far from it, the DS and PSP are home to plenty of shitty plots and bad writing. However, the portable format again wins through here, making awful writing all that much more bearable. When I sit down in front of a television, I have an expectation in mind. I have set aside a number of hours which I've committed to a videogame, and I expect to be entertained in return. With the DS and PSP, there is far less commitment. You drop in, drop out, and this makes bad writing much more bearable. While a truly stellar story will always be far more welcome, a rubbish one is easier to accept. 

It's safe to say that there is a definite perceived decline in Japanese RPGs. Once a king in the hardcore gamer realm, the continued efforts of tri-Ace and other developers who don't know how to make a good console game have helped to steep such games in disappointment and cynicism, to the point where even Final Fantasy XIII is struggling to keep people excited. It is earning itself a reputation as a pompous genre, a decaying and irrelevant member of the old guard, dressing itself up in a ruff and feather and preening itself as if it were as important as ever. 

On the DS and PSP, however, JRPGs are are fresh-faced and hopeful as always. Even though they do very little different from their bigger brothers, these handheld RPGs just feel better, for all the reasons I've provided. Maybe they are just better at hiding the same old worn clichés, but if they can at least create the illusion that JRPGs haven't all turned shit, then I'll gladly suck down that placebo and enjoy myself. From now, on, upon pain of death, all JRPGs must now be portable.

Oh, and they're also way fucking cheaper!


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94 comments | showing # 1 to 50

Y0j1mb0's Avatar - Comment posted on 03/22/2009 10:07
Y0j1mb0
I agree. This New Rule must be implemented ASAP.
flabzilla's Avatar - Comment posted on 03/22/2009 10:07
flabzilla
"Another handy reason why RPGs are better on portable platforms is the fact that there is usually a lot less voice acting, thanks to limited file sizes."

Hell yeah, couldn't agree more.
eternalplayer2345's Avatar - Comment posted on 03/22/2009 10:12
eternalplayer2345
This whole article all I could imagine was how screwed up dale north's life would be if persona 4 was on the psp. But anyway, I'm still a bit nostalgic for those late night grinding sessions in a dark room with a console JRPG but I rarely if ever get to play like that anymore so it seems and I find that kinda sad.
AKK's Avatar - Comment posted on 03/22/2009 10:16
AKK
DAMN IT JIM!

I was going to write something about this at some point. Ever since playing Guadia Quest, I've realized that this is probably one of the truest facts of ever. I don't enjoy sitting at a console and grinding, but on the toilet, in my bed, in the car, really anywhere else it doesn't bother me. It's how I can't finish P3: FES (well... that, and the irritatingly high difficulty) but can put 200 hours into any version of Pokemon without being aware of it.

Bah, stealing my ideas!
DaedHead8's Avatar - Comment posted on 03/22/2009 10:16
DaedHead8
I agree completely. The last console JRPG I played was FFXII and after playing that for 50 hours and only getting 75% of the way through, I quit and haven't played a console JRPG since. Since then however I've played more portable RPGS than I can count. My favorites being Valkyrie Profile on the PSP and FFIII on the DS.
zeroword's Avatar - Comment posted on 03/22/2009 10:21
zeroword
You have my vote.
Methos's Avatar - Comment posted on 03/22/2009 10:22
Methos
A good read Jim. Has a JRPG fan since the beginning, I too find it's usually more enjoyable to play them on my DS. Perhaps Dragon Quest IX going to the DS is a blessing. Not all console JRPGs have been failures lately, besides the excellent Lost Odyssey I also enjoyed Tales of Vesperia and I am still loving Star Ocean 4 (mostly for the battles and receipes, not so much the story or VO). Both IU and Last Remnant were a mixed bag for me, I didn't hate them but nor could I muster the strength to finish them either.

I would LOVE to see Xenogears on a handheld.
Redzie's Avatar - Comment posted on 03/22/2009 10:24
Redzie
So true. Can't wait for Persona Remake on PSP.
Josh Tolentino's Avatar - Comment posted on 03/22/2009 10:26
Josh Tolentino
I've written before on why I don't think all JRPGs are shit.The core complaint I keep hearing from people is that they just don't have the time to commit to that kind of endeavor.

That's fair. You play what you can play and JRPGs take time that could be used getting points in KZ2 or trying again and again to get past Seth on Easiest in SFIV, but that shouldn't necessarily be blamed on the genre.

Being a PS3 owner I haven't played many of the newest JRPGs, so I haven't been around to see this screaming death-spiral everyone seems to think JRPGs are plunging headlong into. And as a Persona fan, my favorite JRPG doesn't actually stick to a lot of the usual design tropes, but I still don't think this can be laid on the genre itself.

Yes, portables make the commitment easier to make and the tropes easier to ignore, but that also doesn't mean something's wrong with the game, but more that something's changed in the player. That's fair too. JRPGs have reached a point of stagnation, but in some respects the same can be argued for FPS games. After all, in the 15-odd years they've held dominance they've barely changed from using a mouse or analog stick to aim a gun and shoot people. So what's the difference?

I think the difference (other than changing tastes), is that there are a lot more ways you can screw the pooch making a high-budget JRPG than a high-budget FPS. KZ2 barely innovates on any of the genre's tropes. About the biggest things I can think of is that cover button (not present in MP), and the rolling-mode multiplayer. However, it's got big set-piece battles, screaming graphics, and space nazis. JRPGs have less to fall back on when they fail at one thing or the other.

So yes, there's stagnation. To me the best JRPGs are the ones that stuck LEAST to the genre tropes - FFXII, P3 and P4, and others, but the formula itself is not intrinsically flawed.

JRPGs aren't bad, but there are a lot of bad JRPGS.
PenKaizen's Avatar - Comment posted on 03/22/2009 10:28
PenKaizen
Jim could you recommend me a couple good JRPG's for the DS?
DinnertimeNinja's Avatar - Comment posted on 03/22/2009 10:28
DinnertimeNinja
Good news, Jim!

There's a supposedly awesome Atlus JRPG coming out for the PSP on May 26 called "Crimson Gem Saga."

Seems pretty awesome from what I've read so keep an eye out.
Jim Sterling's Avatar - Comment posted on 03/22/2009 10:33
Jim Sterling
PenKaizen:

Right now I'm really digging Suikoden Tierkreis. It starts off lame but the story gets pretty damn interesting. The Final Fantasy, Dragon Quest and Chrono Trigger remakes are all obvious recommendations too.
ParaParaKing's Avatar - Comment posted on 03/22/2009 10:33
ParaParaKing
No. I like my JRPGs on TV.

I play my portable systems in 10-15 minutes burst either on the train or on the toilet, so I don't have a lot of time sitting there and leveling my characters.

Also good RPGs don't feel like work.
KoKoO Psy's Avatar - Comment posted on 03/22/2009 10:34
KoKoO Psy
I have noticed this too, I can't remember the last time I played a modern JRPG on a console, however, I got myself FF4DS the other week, and I can not put it down. In fact, I don't think I have even owned a non handheld JRPG ever... I have PSII on VC, but i am having a hard time to bring myself to beating it. But i really want to play it. I just cant bring myself to do it.

Someone inform Square, and let them know we want FF13 on DS and PSP.
superezekiel's Avatar - Comment posted on 03/22/2009 10:34
superezekiel
I will always love JRPG's. Was never a big fan of the anime horseshit ones, but more of the classic Square/Enix fare, before they merged.

Mistwalker seems to entirely capable of keeping the genre alive on consoles, but the absolute stagnation of JRPG's and their refusal to evolve in any way really shows that a good deal of Japanese developers are turning out to be no better than the shovelware pushers over here in America.

Same shit, new name.
Topher Cantler's Avatar - Comment posted on 03/22/2009 10:35
Topher Cantler
Couldn't agree more. Most of the better JRPGs I've enjoyed over the past few years are ones I carried around in my pocket, and I don't think it's coincidence.
superezekiel's Avatar - Comment posted on 03/22/2009 10:41
superezekiel
OH!

A good case in point for you, among other titles, is Jeanne D'Arc on the PSP. Best JRPG's I've played since the PS1 have been Lost Odyssey, and Jeanne D'Arc. Talk about great on every level.

1. It's a strategy rpg. The best RPG genre to have on a portable.
2. The graphics and effects look gorgeous and appropriate. Everything feels like it connects and it's all very nice to look at.
3. The gameplay is complex, yet streamlined. They took a genre I'm normally bored with and made it more of a Final Fantasy on a grid, than an actual S-JRPG.

Streamlining seems to be what makes the best games the best these days. Making things simpler without detracting the details, streamlining, causes less confusion, helps cement better understand of game rules, and makes very satisfying actions less complicated and more satisfying to do.

Jeanne D'Arc is a perfect example of what JRPG's on handhelds can achieve.
Guagloves's Avatar - Comment posted on 03/22/2009 10:44
Guagloves
Totally with you on this Jim. I would personally love to see a new Paper Mario game (something more like Thousand Year Door) come to DS. Until then I shall be waiting for Mario & Luigi RPG 3.
4knuckleshuffle's Avatar - Comment posted on 03/22/2009 10:49
4knuckleshuffle
I'm currently playing Golden Sun: TLA, and I am loving it. I got pissed off playing console ones because I couldn't lie in bed while playing them without moving the TV.
PenKaizen's Avatar - Comment posted on 03/22/2009 10:49
PenKaizen
Okay thanks mate, will buy Suikoden Tierkreis if I see it cheap.
Chatzi's Avatar - Comment posted on 03/22/2009 10:50
Chatzi
I agree fully. I've NEVER once been able to get through a jrpg on a tv console but on my gba and ds I've had no problem and found them far more enjoyable... they become a way to escape instead of the work they always seemed to me on a tv.
Doomsday Forte's Avatar - Comment posted on 03/22/2009 11:00
Doomsday Forte
Another thing that needs to be said. What if you're playing and suddenly have to leave for an extended period of time? Do you just leave the console on, or rush for a save point? On a handheld, you can invoke sleep mode and come back to it easily.

What's sad is that most of my recent game purchases have been console jRPGs. *cough* But it's easier to digest 40-hour-plus games in bite sizes. I'm playing Phantasy Star Portable and I've gotten almost 30 hours in playing it on and off with other games. I've been neglecting my poor PS2 lately, but my portables are getting more use these days.
Overcrowd's Avatar - Comment posted on 03/22/2009 11:08
Overcrowd
TWEWY.

It couldn't have been done on a console.
Kia's Avatar - Comment posted on 03/22/2009 11:14
Kia
Wow, you couldn't be more wrong. I loathe games that don't have voice acting in this day and age (though on DS it's at least slightly more tolerable). If I wanted to read, I'd read one of the several thousand books I have lying around. If I'm playing a game, I want the full cinematic--and voiced--experience.

Which ties into the graphics. Yes, yes I do want some gorgeous graphics in my RPGs. I remember cresting a cliffside in Grandia III and just being in awe of the bright ocean and golden sand below, and literally just stood there to watch for a moment. And the way games like Valkyrie Profile 2 and FFXII pushed even the aging PS2 to the limit was nothing short of astounding. I've got nothing against old-school graphics per se, and I love some good sprite art (I actually think Tierkreis' battles should have been old-school sprites like the original Sui games e_e), but when a system is capable of flash...You're damn right I want to see it!

I really don't mind the length either, even though it takes me forever to finish games. If I'm paying $60 for a game in this day and age, I sure want a nice long epic rather than some crap action game I'll be done with before lunch (Hi there, Heavenly Sword.)

No, give me my RPGs over all consoles, all the time, please. DS and PSP have loads of great titles in their own right, but I sorely miss the flash and detail put into console titles. It's just too bad the majority of this generation has been total shite.
Professor Pew's Avatar - Comment posted on 03/22/2009 11:15
Professor Pew
No thanks, I never play portable as it is. So I'd just forget wtf I was playing when I would finally go back to playing a handheld JRPG.
Josh Tolentino's Avatar - Comment posted on 03/22/2009 11:15
Josh Tolentino
@Aurion

It might have been possible on the Wii, I'm thinking. Pointer controls Neku, Nunchuck controls Shiki, both characters on the same screen, but only Neku mobile.
bluki's Avatar - Comment posted on 03/22/2009 11:17
bluki
i agree, you've provided your arguments with logical reasoning, i rike it!
Overcrowd's Avatar - Comment posted on 03/22/2009 11:22
Overcrowd
@unangbangkay

I realized that after I said it...

But I don't think it would've had nearly as much success on the Wii as it did on DS.

Besides, the Wii's controls aren't as precise as the DS's (gonna change when WiiMotionPlus comes out of course) so it would've been a lot more fiddly than is strictly necessary... I think. I haven't played Trauma Center on Wii yet, so maybe I'm wrong (TC requires extremely precise movements and I've read that the Wii version was a success).
MisterGrieves's Avatar - Comment posted on 03/22/2009 11:23
MisterGrieves
Speaking of epic handheld RPGs...

Where is my Golden Sun 3?
mikeyed's Avatar - Comment posted on 03/22/2009 11:35
mikeyed
There's already Disgaea for the DS, what more do you want?
kissgz's Avatar - Comment posted on 03/22/2009 11:39
kissgz
That, and every SRPG shall be portable too (Yggdra Union, FF Tactics A2 - just to name a few really good titles lately).

Oh and where's my Valkyria Chronicles DS?
icarus's Avatar - Comment posted on 03/22/2009 11:53
icarus
@MisterGrieves

Golden Sun was the game that got me into RPGs. I never really had any interest up until that point, but Golden Sun was just really well made and was really accessible for people who never played RPGs. I wish Camelot would stop wasting their time and talent on Mario sports games and finally make Golden Sun 3.
brimtastic's Avatar - Comment posted on 03/22/2009 12:09
brimtastic
Lost Odyssey is amazing so far. I'm currently playing the first disc and it's one of the best RPGs I've played in a long while, and I think it's an experience that's going to stay with me.

Also, Golden Sun. Those two games are amongst my favourite RPGs of all time. Have been waiting for that announcement of the third game for a long time. Would highly recommend grabbing the first two to any RPG fan.
twincannon's Avatar - Comment posted on 03/22/2009 12:11
twincannon
Jim, you should try "My World, My Way" on the DS. It's a self-mocking JRPG with some actually pretty interesting gameplay elements. And it's on the DS! ;)
norm9's Avatar - Comment posted on 03/22/2009 12:13
norm9
Great article.

I am definately a fan of jrpgs on handhelds. The slow pick up and play nature of the handheld works well with the grinding that is required. I have been level grinding DQIV for the longest time now, but it doesn't seem like the amount of work it would have been if I was in front of the tv. Also, playing some of these shitty missions on Phantasy Star Portable is much more tolerable because its on the small screen.

With that said, I still think that JRPGs can thrive on the console. All it has to do is be good. If a game is good, and I know its subjective, people will play it. I know people are shitting on it, I cannot wait to play Blue Dragon (as soon as I finish Lost Odyssey).
Projectexodus's Avatar - Comment posted on 03/22/2009 12:23
Projectexodus
Both Golden Sun's are one of my favorite games of all time, and I'd love to see a sequel! I believe the creators themselves mentioned that it was supposed to be a trilogy...
SilentAldo77's Avatar - Comment posted on 03/22/2009 12:29
SilentAldo77
My new rule is:JRPG must be easier whether on portable or home consoles!
The last JRPG I've played was Final Fantasy VIII and I got stuck at the first boss battle...50 bucks wasted and neve played a JRPG anymore.
Japan developers,take a look at the latest Bethesda RPGs
SilentAldo77's Avatar - Comment posted on 03/22/2009 12:33
SilentAldo77
@ Methos: buy a PSP,hack it and play original Xenogears whenever and wherever you want
seigfreid's Avatar - Comment posted on 03/22/2009 12:34
seigfreid
I agree but if it means no Persona, I refuse.
Brad Rice's Avatar - Comment posted on 03/22/2009 12:37
Brad Rice
Hm, I see where you're coming from on this, Jim, but I can't really agree with you on this. I loved playing Disgaea on the PSP, as well as Final Fantasy Tactics, but I feel like it actually retards my progress through the games.

Too often I find myself getting quickly distracted when I don't get to sit there and run through the game for several hours at a time. The handheld nature just doesn't work too well for me. Basically, playing on handhelds promotes an ADD-like attitude. I'm not saying this is true for everyone, but I'm no longer sitting in the backseat of the car while on a five-hour roadtrip to somewhere or other. I'm driving. So, I have a lot less time to get into this, and the chipping away at a game is only fun for so long. I can't do a second run in Disgaea's Etna mode, even if it's somewhat new. It'd just take too long, and I'd never really feel like I'm making progress.
flabzilla's Avatar - Comment posted on 03/22/2009 12:40
flabzilla
@SilentAldo77 Final Fantasy 8 is probably one of the easiest RPG's you will ever come across.
Visc's Avatar - Comment posted on 03/22/2009 12:44
Visc
Agreed. The only recent RPGs that I have played have been portable and I have had a blast. Mother 3, Crisis Core, Dragon Quest 8... all could not have been enjoyed were it not for my DS/PSP and my long commute.

@MisterGreives Hear hear!
Solgrim's Avatar - Comment posted on 03/22/2009 12:52
Solgrim
This is sorta how I feel about shooters...
Chronic Logic's Avatar - Comment posted on 03/22/2009 13:03
Chronic Logic
The only true role playing game, everything else is just a static watered down bastardized version of it.
Josh Tolentino's Avatar - Comment posted on 03/22/2009 13:13
Josh Tolentino
@Dick McVengeance

I'm with you on this one. I like to be able to just sit down and give my RPGs my undivided attention. I'm not even halfway through Persona 4, and yet I've clocked 75 hours already.

I can't stand just playing an RPG on a portable because even if I hit the power button on my PSP or close the lid on my DS, I know I'm a homebound gamer, which means once I get home I'm plopping down in front of my PC or on my couch to log an hour or two on whatever I have in the drive. I won't be turning on my handhelds unless I'm on a bus or a plane, and in those cases I end up with motion sickness. It's really retarding my progress on all the great RPGs on those platforms.
smackifilia's Avatar - Comment posted on 03/22/2009 13:13
smackifilia
Pretty soon graphics and sound will catch up to handhelds...and all those things about JRPGs will be gone forever as well. With the occasional few that still know what rules.
Black Nexus's Avatar - Comment posted on 03/22/2009 13:26
Black Nexus
Ummm no.

I think the genre ( at least on the home consoles anyway) is just going through a rut at the moment,quality RPG's are somthing that take time and dedication ( and lot's of money ) to create and with this economy no dev really has that at their disposal at the moment. This is the reason so many console rpg's seem average these days ( but PS3 owners would'nt know were still waiting for someone to throw us a bone and I would like to see what all sides think).

Any way once this screwed up economy lets up and the quality flows like water again I'm sure we will forget all about these days. Until then RPG fans are gonna have to weather a bit of a quality RPG dryspell.
Lcdscreen's Avatar - Comment posted on 03/22/2009 13:28
Lcdscreen
Truer words have never been spoken. I love portable RPGs because I can watch TV while I grind, which makes the experience so much better. I recently tried playing FFIX and oh my god, I hated it so much. Just having to sit there and stare at the screen as I moved up and down on the field, mashing X whenever a battle started... It was horrible. I only got ten hours in before I just gave up on it. Portable RPGs = Good.
Kia's Avatar - Comment posted on 03/22/2009 13:44
Kia
@SilentAldo77

Dude, I think you need to find a new genre. Like was said, FFVIII is one of the easiest RPGs, nay, one of the easiest -GAMES- you will ever come across. You've got issues, man.
catsithx's Avatar - Comment posted on 03/22/2009 13:49
catsithx
I agree there should more Jrpg's on psp or the ds I would have more time to play them then I do on the regular systems.
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