Since first seeing the title, I've always said that Radical Entertainment's Prototype (set to hit the PlayStation 3, Xbox 360, and PC later this year) looks a heck of a lot like one of their previous titles, The Incredible Hulk: Ultimate Destruction. The open world, the massive destruction caused by impossibly long leaps, and the tossing of military vehicles ... none of which is necessarily a bad thing, mind you.
Radical Entertainment's Chris Ansell stopped by the G4 studios to give X-Play an exclusive live demo of the game in action, and based on this footage, my feelings haven't changed. But even at what Ansell says is 20% complete, the game does look stunning, with a polish and level of violence that we just didn't see when it was tied to that pesky Marvel license.
When an appropriately amused Morgan Webb asks "Did he just squish a guy by landing a helicopter on him?" and Ansell replies (matter-of-factly) that he did, that's when I knew I liked where this was going.
The X-Play folks promise more info and demo footage on tonight's episode, which airs at 8pm EST. My DVR is set.
HAH! GET IT!?
I like how the blood splattered all over the windsheilf of the helo when he got in there..
That looks pretty intense.
hopefully there will be a little more diversity.
Although wreaking havoc can be fun
Understandable. Everyone always does. We'll be hiring copy-editing trolls soon enough.
@ Jim:
What browser are you using?
i'm VERY excited for this game. already looks extremely promising.
and mention of multiplayer is a wet-dream come true. Hulk had no buddies, but this time my buddy and i can LAY WASTE!!!
ragdoll and geo-mod would be awesome if they were incorporated.
On top of that Hulk: Ultimate Destruction was actually alot of fun. So we can expect some of the same cool things from Hulk plus co-op, excessive violence and abilities? Not to mention better physics and there's ragdoll?
I'm already sold.
I'M IN!
in Ultimate Destruction you were pretty much impervious to bullets, but death was still there; you just had to take massive damage.
with the bullets not really effecting him, it gives off the sense that he really is a force to be reckoned with. it give him the appearance of amazing strength.
in HULK, missles and shit still blew you back and did damage, but i'm thinking that bullets not hurting him won't make the game easy; just alludes to bigger and stronger objects are there to kick his ass royally
And damn look at the animation as he's running around, looks sooooo good :)
true.
later levels of hulk you could actually deflect and even catch giant rocket projectiles, but when you have a whole army on your ass, catching and dodging multiple rockets isn't as easy as it sounds.
albeit, "alex" is more agile than a muscular hulk.
P.S. Foxhound, that's Morgan Webb.
thx for the post Nick Chester.
But was he using dev hacks for invincible mode? Cause he definitely got shot a lot.
I dig the camera angles and animations, but Bland colours and a boring character detract me.
?
I am hoping for more than 2 co-op as I had at least 4 friends at a time playing Crackdown and we all thought it would have been funner for us to be in a group instead of split up.
@BS3 Owner:
Both.