3:00 AM on 09.21.2011 | Jayson Napolitano
Yes, it's been almost two years to the day that Muramasa: The Demon Blade was released on the Wii. Despite the game's lackluster sales numbers, it's apparently still on the minds of the audio team at Basiscape who were responsible for the game's impressive Japanese-flavored soundtrack. The studio, headed by Hitoshi Sakimoto (Final Fantasy XII, Valkyria Chronicles) will be arranging several pieces from the game, and as an added bonus, a live recording from the Press Start 2010 orchestral game music concert in Japan will also be included.
What some may also find interesting, however, is that the album's VGMdb entry claims that "new music from the 'Unreleased Story'" will also be included, citing this page as the source for this information. While this may simply be referring to music that was written by the team "inspired by" the game, perhaps it has something to do with the Xbox 360/PlayStation 3 versions of the game that were rumored to be in the works but never materialized?
Demetri Potiris, Basiscape's international coordinator, dodged our questions about the "unreleased story," but had this to say about the album: "The game was released a while ago, and while it was a modest hit in terms of sales, it has definitely achieved a it's own following, and is critically acclaimed as one of the best games on Wii. Although we may not see another Muramasa game for a while, we hope everyone can continue the legacy and journey through this new music. We're also honored that Mr. Vanillaware himself, George Kamitani, created the cover illustration just for this album."
What do yo make of this "unreleased story" business, and are you surprised that the team is putting together a Muramasa arrangement album two years after the game's release in North America?
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Btw I am sad that I don't have a PS3 because I totally want Dragon's Crown.
@Die Stupid Zombie
This: http://i54.tinypic.com/168fx8n.jpg
More than you can say about El Shaddai.
I totally agree. And it's not so much the West as the US for some reason.
Muramasa is one of the best games on the Wii but no one cares here. It seems most american wants are soldier games, quirky games never sell that well and it's been going on for decades.
The Saturn flopped, the TG16 flopped, the dreamcast(!!) flopped....
the US is MK, the world is SNK and SF....
So yeah, maybe this "unreleased story" business has to do with those extra character storylines. Maybe?
I also hope Muramasa and Odin Sphere get ported to the PS360. While OS had good controls, it suffered way too much slow down.
Get a classic controller, I got one for $10. If i had played this game with the Wiimote/chuck or GC controller I probably would have disliked the controls too, but the classic controller is so perfect for this game. One of the highlights of the game to me was how well the controls felt, and that had alot to do with the classic controller.
Honestly this game doesn't need an HD update if you hook it up to an HDtv with cable it looks pretty good already. The only way I would buy an HD copy is if it allowed me to use my old save data (which is very unlikely). I've already beaten the game twice, and in order to get the true ending you have to beat it 6 times. If I'm going to replay the game again I'm going to do it to get that true ending.
To be fair, the boss fights *are* different. But it isn't like playing through Odin Sphere five times.
Same thing here: just use the D-pad on the Classic Controller and you should be just fine. Also, the dodge move is a quarter-circle motion, which also benefits from using a good D-pad.
Also, I don't think I noticed that she went translucent like that.