The Legend of Zelda [final name TBD] (3DS)
The new visuals look nice, especially in 3D, and controls and item management have likewise been streamlined. In the demo, the X button is used for your bow, Y for your hammer, and B for your sword. Additionally, you can block with your shield using L and unleash a whirlwind sword attack if you hold down B. Business as usual here, really.
Note that you'll probably be able to reassign your buttons to other items. I asked Nintendo if you can indeed do that and surprise, they wouldn't even answer such a simple question! But it's more than likely a given, especially as Ocarina of Time 3D had that ability.
Other than these new features this Zelda definitely felt like Link to the Past of old. There were a lot of hidden areas in the dungeon, lots of chests to loot, plenty of monsters to kill in various ways, light puzzles to solve, and keys to find in order to open up doors.
Seriously, we all probably learned more in the trailer than through my hands-on time. But at least I can say the game plays well and, more importantly, has that right Zelda feel.
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