Chad Concelmo is Destructoid's features editor. He loves hanging out with awesome people. That's why Destructoid makes him so happy, since it is full of THE MOST AWESOME PEOPLE OF ALL TIME! Also, dolphins.
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Chad enjoys punching old ladies in the face, Super Metroid, Zelda: A Link to the Past on the SNES (best system ever!), Final Fantasy VI, Day of the Tentacle, Shadow of the Colossus, Mother 3, Beyond Good & Evil, Contra III, Valkyria Chronicles, Punch-Out!!, Half-Life 2, and Super Mario Galaxy 2.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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Either way, if I had a PS3 I'd buy the game, but it's not going to make me want to buy a PS3. It's just not that impressive to me. I'll admit they've got some good looking models but when the textures are literally all gray, I have a problem.
Eh, at least they've added red into the mix with grey and brown. Now they've got three colors!
http://www.gamersyde.com/stream_7077_en.html
http://www.gamersyde.com/stream_7083_en.html
Shoot, you are totally right. Updated. Thanks! :)
We all can't be greedy... baby steps; baby steps.
Killzone really wasn't that bad. It was a great game. The only problem was that the PS2 had a hard time handling the game and therefore had its share of lag problems. The core mechanics, story, etc was all great. I'd take Killzone over Halo anyday...which is the only reason people bought an XBox, right?
WHAT? Can't you all stop sputtering out the same tired arguments? God dammit, all you fucking drama queens think if a game looks good then everybody involved must not be bright enough to be possibly thinking about gameplay. Those guys are smarter and more creative than any of the BLOGGERS on this site, and seeing you pompous failures think you know better is frankly hilarious.
Wake me up when they have a gameplay video, coz' I remember the last one they showed made the game seem boring as hell.
Go fuck yourself. I never said anything like what you said. I said the developers are putting ALL their focus on visuals and have not said anything about how it looks. YOU are the little bitch being the drama queen here.
So until then, it's just another jumbo-hamburger for people to eat, digest, then shoot out into the toilet while reading about the next overhyped jumbo-hamburger.
You know, I think the visual content of this game - strictly on a polygons/textures/shaders level - is somewhat above average. But the animation is what's blowing me away here. There's a brief shot in first person of the hero helping another soldier up a wall by the arm, and it was more convincing than any screenshot I've seen of this game.
Animation > Imagery, as far as I'm concerned.
And would someone please hand out some Midol over here?
Agreed, the animation does look pretty nice. However, I have a feeling that they waited this long in development just to snatch up the Euphoria engine.
P.S. Chad, when you have your first son, his middle name should be Dolphineous. Samus Dolphineous Concelmo.
I hadn't considered that, actually. Though I imagine they'd have put out a press release or something by now.
At this point, I don't really care how it plays. I have a shelf in my study dedicated only to games with superb animation or visual development, and most of those games are a great deal worse than Killzone 2 could ever be.
Thanks for the help in furthering my point!
It saddens me to see how many graphics whores there are in gaming. I remember a time when cutting-edge graphics were a luxury and side-dish to gameplay... not the draw to a game all by itself.
I see what you did there
killzone liberation on the psp was about ten times better than the original, and that's saying something. the fucking helghast are so uninspiring. ad yeah, all i saw was a bunch of detailed rubble flying about everywhere, and lots of grey. even the fucking explosions were grey, WTF
You're very welcome!
Y0j1mb0 pretty much summed it all up, people bitch about dark colors. Last time I checked war was dark and ugly, not colorful and fucking Spring like.
RAWR RAWR RAWR I LOVE KILLZONE 2 & HAVE A PS3 & AND NEED SOMETHING TO JUSTIFY MY PURCHASE RAWR RAWR RAWR I PLAYED KILLZONE ONE AND DON'T CARE THAT IT WAS HORRIBLE RAWR RAWR RAWR I SOMEHOW HAVE TRUST IN THIS DEVELOPER RAWR RAWR RAWR PEOPLE SHOULD NOT HAVE OPINIONS ON GAMES IN WHICH THEY DON'T HAVE CONSOLES FOR EVEN THOUGH THEY'RE WATCHING THE SAME FOOTAGE AS THE REST OF THE WORLD RAWR RAWR RAWR FANBOY.
Also, I'm with Dexter on this one. Enough with the gray games. E-fucking-nough.
I agree that nothing else is really known about this game besides the graphics, but that isn't really the point. Killzone 2 caused all that controversy back in the day for what people claimed were "in-game" graphics. I was just impressed that this new trailer looked pretty good. I am not saying it's the greatest thing ever -- actually, I think it looks a little bland overall -- but I think the developers should get a little credit for producing something that wasn't horrendously awful like most people were expecting.
It's okay to get a little excited over the visuals in a trailer and then form a more intelligent opinion once more info on the game comes out. It's no big deal.
That's all. :)
Exit, stage left.
The game looks pretty damn good, and I'm not just talking about graphics (though they DO look sexy). The game seems exceptionally immersive in the way that the first person perspective interacts with the environment.
The view is very cinematic, using all kinds of filters and motion blurs that add to the percieved realism.
The scope on the gun (and the transition to using the scope which games like Resistance are sorely lacking) also puts you square in the middle of the fight. It didn't unrealistically zoom on the badguys and provide for an easy shot, it just puts you behind an aiming reticule to aid your shot a bit.
Near as I can tell, it looks like a fun experience but until I can play it myself, I'll remain skeptical. At the very least, the developers sure know how to make a clean section of gameplay for a trailer =-)