Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Interview updates

New interview with legendary Secret Of Mana composer Hiroki Kikuta

12:58 PM on 06.11.2007, David Houghton 18 comments

New interview with legendary Secret Of Mana composer Hiroki Kikuta photo
     Interview

Every passionate gamer carries with them a very personal list of the people key to their videogaming upbringing. Whether they be game designers, publishers, journalists, or the friends and family members who bought them their first games, everyone knows the importance of these people within their own videogaming mythology. Within my own internal encyclopedia of gaming, there is no more significant name than Hiroki Kikuta.

Picture the scene: It's Christmas Day, 1994. A thirteen year-old me puts his new Secret of Mana cartridge into his SNES and loads it up, full of excitement and hope for the now mythical game which until recently, he'd thought he'd never get to play. Suddenly, something happens. Attention already fixed by the stark atmosperics of the opening whale-song, he hears a few lonely, delicate piano notes ring out, and his spine and arms tingle in a way that no videogame has ever made happen before. This is clearly something very different. Within a couple of minutes, the music has swirled and evolved from fragile to hopeful, and then from there to empowered, and eventually utterly, gloriously victorious. 

When that opening theme ended, my younger self and my younger Dad shot each other the wordless, stunned glance that only the truly blown of mind can share, and it was at exactly that moment that the way I saw videogames changed forever. Kikuta and Mana switched me on to games as a serious, expressive medium, and probably did more work than anyone in turning me into the kind of gamer I am now. For that reason, whenever the man's talking, I'll be listening; and if you have any interest in game music, RPGs, or gaming as an artistic medium, you should be too. 

Square Haven is currently hosting a new interview with the composer, covering his work with Square on Mana and Soukaigi, as well as his self-produced RPG Koudelka, and his most recent album, Lost Files. While Kikuta doesn't tend to get referenced as widely as Final Fantasy's Nobuo Uematsu, his work is just as important, and the interview is a very interesting read, taking in everything from composing, to the importance of world travel, to anthropology, human communication and aspirations to write a videogame musical. Check it out here

[Thanks Jeriaska]


Next page: More Music stories




Snaileb 's Avatar
Snaileb at 06/11/2007 13:09
I came in here looking for an interview....

WTCrap? Oh... nm I found it. You must really like Secret of Mana, huh?
Joseph Leray's Avatar
Joseph Leray at 06/11/2007 13:09
The music in the Ice Country is so serene, it still blows me away. I remember being really struck by how odd it was to be slaughtering monsters on the backdrop of the beautiful landscape and calming music. Really cool part of SoM, if I do say so myself.
flanflan's Avatar
flanflan at 06/11/2007 13:27
I loved this game for the simple fact that you could join with a friend or family member in this fantastic adventure. Other than that, I knew that this game would be epic, when I first heard it's gentle flute melody and later turn into a dramatic piece of music. It's nice to know the name who came up with the music for this beautiful game.
Black Mage Slim's Avatar
Black Mage Slim at 06/11/2007 13:46
We need to get Nintendo to release Secret of Mana on the Wii.
David Houghton 's Avatar
David Houghton at 06/11/2007 13:49
Black Mage Slim:

Yes. Yes we do. Ideally with online multiplayer.

It's just a shame Square Enix are too busy re-releasing things themselves to put anything on the VC at the moment.
Goldensly's Avatar
Goldensly at 06/11/2007 14:00
Ah great memories with Secret of Mana. So far I've been disappointed with anything made related to it since the original came out.
David Houghton 's Avatar
David Houghton at 06/11/2007 14:12
Seiken Densetsu 3 was pretty good, but apart from Kikuta's score, it just didn't have the same magic as Mana.
Geoff's Avatar
Geoff at 06/11/2007 14:16
I named the dwarf after me when I was a kid D: The ending was sad
fearian's Avatar
fearian at 06/11/2007 14:31
PSP snes emulator + friend + secret of mana = I love this game!

only found out about it a month ago but I love playing it multiplayer with my mate!

theres a +1 for the psp!
Crunshii's Avatar
Crunshii at 06/11/2007 15:45
secret of mana was my turn table for RPG. I played other RPG but non of them really brought what this game did. and unfortunately, all the seiken densetsu's that came out after this one sucked. every... single... one of them...

Even the sword of mana, nothing ever brings back the story line that drags you in the game imagination, gameplay, how to fight bosses.

Fighting that EYE-Wall was a head rusher for me... ???in eye kept resurrecting the one I just killed! ah the memories...
Goldensly's Avatar
Goldensly at 06/11/2007 17:00
Opening Sequence, Thanatos Battle and Ending Sequence take me back :) and the four seasons...and...too much to list lol
Wedge's Avatar
Wedge at 06/11/2007 19:04
Best soundtrack ever. I get chills to this day if I pop in that cartridge.
VTSvsAlucard's Avatar
VTSvsAlucard at 06/11/2007 19:10
I was so confused on how this game worked when I first played (like 4 or 5) but after returning to it a few years ago I loved it.

My music game is the same game that hooked me to RPGs: Xenogears.
Im OK's Avatar
Im OK at 06/11/2007 22:14
*rocks out to The Oracle*
_Jeriaska's Avatar
_Jeriaska at 06/11/2007 22:45
You rock, DavidHoughton.
alexkorova's Avatar
alexkorova at 06/12/2007 09:10
Great game, was really fun to play with a friend (or two!) and had some really cool atmosphere (and some quite not so cool) and some great music (the Thanatos boss music, the opening scene and loads of others)
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39687 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

Retroforce Recap: so what about those dirty games, now?











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006