A few days ago we reported on a bunch of Halo 3 Achievement pictures coming out of PAX. Ultimately, the photos have been proven real. Bungie has announced that they are rolling out Title Update 2 this month, which will add new map-pack oriented Achievements to the game, a plethora of bug fixes, better banhammering, and playlist ratings.
Of course the juiciest announcement is the addition of the Achievements. All of the new rewards can be earned by playing the Legendary maps and Halo 3 campaign mode. We have a full listing after the break, but for fun here’s a few:
- Vidmaster Challenge: Lightswitch (0 points) – Get to the rank of Lieutenant in any playlist in the new EXP progression system.
- Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match.
The new playlist ratings will break apart Trueskill values from experience. The idea is that players will define how good they are in specific game modes and the playlist will adjust matches accordingly. Unfortunately, the new ratings can’t separate voice from hard data, so you will still end up playing with that particularly rude and chatty 12-year-old.
Halo 3 "Legendary" Achievements- Vidmaster Challenge: Lightswitch (0 points) – Get to the rank of Lieutenant in any playlist in the new EXP progression system.
- Vidmaster Challenge: 7 on 7 (0 points) – Enter into any ranked or social playlist with 7 EXP on the 7th of the month.
- Vidmaster Challenge: Annual (0 points) – After 9/25/08, complete Halo on 4-player Legendary LIVE co-op, with Iron, and everyone in Ghosts.
- Double Double (25 points) – On a Legendary map, get two Double Kills during any ranked or social match.
- Poor Yorick (25 points) – On a Legendary map, get 3 Oddball melee kills during any ranked or social match.
- Came…From…Behind (50 points) – On a Legendary map, get 3 assassinations during any ranked or social match.
- Defend This (50 points) – On a Legendary map, get a flag melee kill during any ranked or social match.
- Flag Dropped (25 points) – On a Legendary map, get 2 flag carrier kills during any ranked or social match.
- Road Rage (25 points) – On a Legendary map, get 5 Warthog chaingun kills during any ranked or social match.
- Look Both Ways (50 points) – On a Legendary map, get a Splatter Spree during any ranked or social match.
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Just play the damn DLC playlist and you're guaranteed to get these in no time.
But this is just a let down. New Halo acheievements? Eh, no biggie. you knew they were coming eventually.
@ghettosmurf
I think it just means that your EXP is isolated into specific playlists. Like you'll have EXP in Team Doubles, but it'll be different from your EXP in Lone Wolves. Your military rank will also change accordingly in each seperate playlist, instead of having one rank for all. As I understand it, at least.
Actually, I just read Bungie's update and this is NOT a complete list of the achievements. Bungie said they're adding more, as shown in the leaked pictures, but they need better "context" before they can reveal them.
Directly quoted from yesterday's "Weekly Update": "As folks have seen, these aren’t the only achievements we’re adding. But without proper context, there’s not a whole lot else we’re going to say. Stay tuned."
Plenty of games have gotten extra achievements after they came out, from the top of my head I can think off Mass Effect, Gears of War and Ninja Gaiden 2.
As for CoD4, 2 reasons for that, one CoD sucks, 2, Infinity stopped giving a shit about it.
As for the exp system, it just tracks values in a certain way, like 90% of the time I'm playing BTB, I have like 88% win ratio in it, with this new exp system you're tracked on how you play, not just the true skill crap, like if you get 600exp in BTB, you'll be a general in THAT playlist.
As for those of you who are rank stuck, what playlist did you get your rank? Bungie's true skill system is a horrible piece of shit and its a got a ton of ways to fuck you over when ranking up, for example:
Going in alone in something like Team Slayer is better than going with a full team.
Doing better than everyone else might rank you up faster as the game gives a bonus for carrying a shitty team.
Some invisible variable is tracked on wins and losses and to much of one variable means its hard to rank up, others means its hard to rank down, its overly complicated and retarded, the best I way I can summarize it is, win to much and you'll have trouble ranking up, lose to much and you'll have the exact same problem.
I once played 10 Team Slayer matches in a row, won 9 of those one after the other, I only ranked up once, lost the 10th, ranked down, that was the last time I played ranked Halo and decided to stick to the social playlists. Hell I remember a friend playing ranked BTB, his team won 6 matches in a row, they lost the one after, ranked downed TWICE.
So I'm a rank 21 staff captain and don't give a shit, I can hold my own just find against colonels and brigs.