IGN just put up an interview with the team behind Project Monster (working title), the new game from the developers of Henry Hatsworth. The game is about a young girl who takes a monster under her wing, who returns the favor by helping her beat up other monsters and their kids; sort of like A Boy and his Blob but with less jelly beans and more wanton violence. That's just my take; the developers mention other influences, namely Pokemon, Metroid, Mega Man, Castlevania, and "fighting/beat-'em- ups". To quote them directly- "The game's core mobility, intense combat, and inspiration from gaming's historic greats all blends together to create a package that feels polished and rewarding".
Sounds like they've got the right idea, and so far, things are looking good too. The sprite-based graphics look better than the already respectable stuff found in Hatsworth, and nearly as good as the top-of-the-line sprite-work of that upcoming Shantae DSiWare game. Project Monster has no announced publisher yet, but I'd wager it's just a matter of time before it does.
Let's keep out fingers crossed on this one.
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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maybe EA would do them the favor again or something? I still do not fully understand why they went solo.
On a random note, where the hell is Explodemon?
I personally found the difficulty one of my favorite things. It was a good relief after feeling most of my DS library was too easy.
SOLD!