Dick McVengeance has been clamoring for a fleshed-out trailer for the upcoming, PS3-exclusive Folklore, and I hope that his hunger has been satiated.
In the above trailer, we get a look at Ellen and Keats, the game's protagonists. In short, Ellen goes to the mystical village of Doolin to find her dead mother, while Keats, a reporter, goes there to investigate the paranormal goings on in the "realm of the dead."
While the trailer does a good job of handling the mise en scène, I want to know about the soul-sucking function. There's no point in touting a new game mechanic that brilliantly incorporates the Sixaxis' motion-sensing capabilities if we don't know why to use it. I know it allows you to "capture" your enemies, but what does that really mean? I want to know how it fits into the overall narrative.
My thematic quandaries aside, Folklore looks amazing. It's detailed, fluid, colorful, and wonderfully voiced. Personally, I was reminded more of Stardust and Willow than Final Fantasy, and that's certainly not a bad thing.
Is this climbing up you guys' DO WANT list like it is mine?
Joseph Leray is a founding Destructoid editor and has better hair than you. He speaks French and needs to send us his updated bio in English, preferably.
Likes
Confuse Ray, Feel My Blade
A Mabari War Hound,
Snot,
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Argo,
Dan Smith's critical hit bark,
Rolling things up into my life
Meet the rest of the team
Brainderailment -- I know all that. I mean that want to know how it fits into the narrative. I love it when game mechanics make sense in the context of the game, instead of some tacked-on "feature."
A good example, one of many, is Mognet is FFIII DS. There's absolutely no reason to include it. It serves no purpose, except to shoehorn in some kind of online functionality. Except that they fucked it up, and its a pain in the ass.
"Does the soul sucking make sense, or is it just something they threw in for shits and giggles?" That's what I'm asking.
You know I really like the look of the game, but I had some serious reservations about the fighting system. The fact that you have to actually summon something to fight for you seems like it should be cool, but I'd rather do that only every once in a while as a special super-powerful move rather than every single time I want to kill something.
It honestly reminds me of a console version of Castelvania: Aria/Dawn of Sorrow's soul system. That being said, I played the hell out of those games, running thorugh them multiple times and collecting every soul and item each time.
I fully expect my OCD to go full throttle on Folklore, and I already like Game Republic to begin with.
It will be no surprise to find that Folklore is the best PS3 game to come out this year.
Glad you wont buy the game from one review of a imported Demo, you must have a very short collection of games :). I bet you will not get Heavenly Sword due to the short demo and I remember one bad review for it when it came out on PSN.
I honestly enjoy many jrpg, action/adv that most people find it weird or tedious. One key factor I also play games for is the story. Also I dont put all of my faith in reviews due to them being personal preference. I really dont like Halo or WoW, but I do like FPS and some MMO's.
The point being is this game is visually stunning, it has a story that hasnt been reviewed and the controls is something new, may not be the latest but its something intriguing to try.
Errr....did anyone notice that D's review link was that of an IMPORT VERSION of the game?
Translations aside, some games go through a few extra changes to be suitable for consumption by the Western markets. Motostorm for instance, had better graphics on the US and EU versions over the Japanese versions.
It looked great, up until I read the Eurogamer review. I was thinking of switching my preorder of Stranglehold to this (after playing the demo), but I'm having second thoughts now.
You know, if you actually read that review about Folklore and not just skip to the number, it's a pretty shitty review overall, and I mean the quality of the review, not it's take on the game.
I've been dying for a PS3 RPG, and i LOVED the import demo, despite it not being in english. The music is fantastic and the game's artwork is just awesome.
The US Demo is coming out next week, i would suggest you play that yourself than blindly trusting another person's poorly written review on an import version of this game.
Personally I'm down for this. I don't know if you ever played it but it kind of reminds me of Lost Kingdoms for the Gamecube only with soulz, bettar graphics, a deeper story line, and kreepy skull phariez.
It's a tight game. The demo is creative. The full game will be even better. Keep it up PS3. The future looks bright for a pstriple threat this years end!
yeah... like a bunch of other people said here, that eurogamer review is bad... the quality of it that is. it's a review of an import, and it's by an irish person who seems to have a grudge against people who don't mimic ireland perfectly.
also, every single other review i've read so far stated the opposite. in fact i think it was colette from d'toid who said a month or two that this game enlightened her and she finally understood what it meant to find a game that you MUST play. this game has gotten so much positive love from all over the internet that i think one negative review not only can be, but should be overlooked. the CVG review is a lot fairer, imo, and whenever the proper PAL/American versions come out, even better reviews will be released as well.
You can have 1,000 positive reviews of a game and 1 negative and people will focus on the negative, its just the way our society works, sucks, but thats the way it is. The control system is what will sell this game for me, can't wait to play the demo. A game can look great and have a good story, but if its frustrating to play you won't play it for long, and end up going back to something that you enjoy more. And saying the game looks amazing is not what should sell a game for a next gen console, its supposed to look amazing. If it plays well and keeps you interested this should tide folks over somewhat until the new Final Fantasy launches.
I'm going to have to say that eurogamer review was not the greatest. It sorta stumbled around the game and not really telling the reader why it was average. he said conventional rpg, which I must say all rpgs involve you going around talking to people. God what if he reviewed oblivion like that. Maybe he just doesn't like RPGs ?
still on my want list. I like having opinions of my own, something that most intelligent people should beable to form, so reviews rarely to anything for me.
Corak : If the review was from a crappy site then i would agree with your views on society. But this is from eurogamer which is in my opinion a very trustworthy site. If you look at reviews of resistance fall of man and gears of war i think eurogamer was the only one that wasnt bought or gave a good score because of hype.
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D, you took my unquenchable game lust and turned it into awkward drunken groping.
I’d like to see a few more reviews (which may be a long time coming) but that review dealt a decisive blow to my ‘MUST OWN’ list.
Goddamn you know how to kill a good time.
And I don't mean leaving dead strippers around.
Still...shiny and pretty. Hmmm
Shit.
I hate you, -D-.
A good example, one of many, is Mognet is FFIII DS. There's absolutely no reason to include it. It serves no purpose, except to shoehorn in some kind of online functionality. Except that they fucked it up, and its a pain in the ass.
"Does the soul sucking make sense, or is it just something they threw in for shits and giggles?" That's what I'm asking.
God that movie fucking sucked.
<a href="http://www.computerandvideogames.com/article.php?id=169080">another review</a>
I fully expect my OCD to go full throttle on Folklore, and I already like Game Republic to begin with.
It will be no surprise to find that Folklore is the best PS3 game to come out this year.
Glad you wont buy the game from one review of a imported Demo, you must have a very short collection of games :). I bet you will not get Heavenly Sword due to the short demo and I remember one bad review for it when it came out on PSN.
I honestly enjoy many jrpg, action/adv that most people find it weird or tedious. One key factor I also play games for is the story. Also I dont put all of my faith in reviews due to them being personal preference. I really dont like Halo or WoW, but I do like FPS and some MMO's.
The point being is this game is visually stunning, it has a story that hasnt been reviewed and the controls is something new, may not be the latest but its something intriguing to try.
Translations aside, some games go through a few extra changes to be suitable for consumption by the Western markets. Motostorm for instance, had better graphics on the US and EU versions over the Japanese versions.
You know, if you actually read that review about Folklore and not just skip to the number, it's a pretty shitty review overall, and I mean the quality of the review, not it's take on the game.
http://www.computerandvideogames.com/article.php?id=169080
The US Demo is coming out next week, i would suggest you play that yourself than blindly trusting another person's poorly written review on an import version of this game.
And a hawt chick.
What a dick xD
also, every single other review i've read so far stated the opposite. in fact i think it was colette from d'toid who said a month or two that this game enlightened her and she finally understood what it meant to find a game that you MUST play. this game has gotten so much positive love from all over the internet that i think one negative review not only can be, but should be overlooked. the CVG review is a lot fairer, imo, and whenever the proper PAL/American versions come out, even better reviews will be released as well.