Seriously, do you really want to play a racing game with Project Natal? Or a gun game?
Who shoots people with their fingers? Who drives a car with no steering wheel of any kind?
Does anybody get what I'm saying?
It sounded sucky at one point? News to me.
Also, Sony has yet to prove that this beats Wii Motion+, since they both use 1:1. Wiimotion+ needs calibration, but this needs to be in the sightline of the camera.
It'll be more expensive than a Wiimote with Motion+ though, that's for sure.
We'll be getting the hardware for it day one.
It's precise, able to be played in low lighting situations, has tactile feedback, fast response time (faster than MS or Nintendo's from the looks of it).
Anybody that thinks it sucks over the other two options must have some bias issues.
WHAT? wiimote+nuncuck+motion plus = 40 + 20 + 25 = 85
don't act like the wii is inexpensive. 25$ for functionality that was promised from teh start sounds like a rip off to me buddy
Also, how is it that taking some of the processing power away "less sucky"?
Really not sure on the title anyway, why does the fact that it uses spu power mean it's less sucky?
Like I've mentioned at another time, Nintendo didn't promise this from day one. Ubisoft boasted that the first Red Steel would be 1:1. Blame them. Nintendo never made any such claim.
It sounds like it has way more accuracy than Natal and the Wii, and it lets you actually hold something in your hand and use buttons, which are pretty much necessary for almost all games for, well, people that like deep, "hardcore" games. The Natal thing is far more of a casual experience.
So this to me seems like motion control for the hardcore, rather than those that want to be a creeper and speak to little Milo children.
Try again, gaming blogger.
than other motion controls, easy to use, and most of all, at least they had
SOMETHING. Microsoft's cocky little two minute video pissed me off
because they didn't have any tangible object yet and they stil tried to
show it to the world . That was weak.
Regardless, motion control is still fucking weak all around. The casuals can keep it.
"probably more hardcore" I fucking lol'd at how ridiculous this was.
Sure the wand is a good idea for non-core games... just as the PSEye is - but the question is, will they support it with games, or will it just sit there as a useless peripheral to only one game? At least with the PSEye it can be used for video chat or as a mic... but the wand? It seems to me it may well gather dust in a drawer somewhere.
I just wish they'd put the money elsewhere. My primary gaming will still be done on a couch on my butt.
Loved that comment.
I also enjoy the fact that PS3 and 360 owners have ripped the big N for motion control, yet as soon as their company creats a controller/glowing box thing that does something similar its suddenly ZOMGZ THIS LOOKS AWESOMEZ!! Face it, Nintendo had a great idea, caught a huge market, and now the other companies want to play catch up, simple as that.
PS: and yes it is made for actual Hardcore gamers since you can find yourself using a flashlight (3D Shades awesomeness) using a gun (Precision was indeed greater than that in the Wii nevertheless i need to try Wii+ it wouldnt matter if they keep realying on the stupid sensing bar) at least having the PSEye gives a lot of actual precision and the glowing sphere gives and advantage over Natal in low light situations

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