*New console patch for Dead Island bumps the level cap
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New console patch for Dead Island bumps the level cap

11:00 PM on 11.09.2011·  2 minute read   ·  Jordan Devore@DtoidJordan
0

Techland has issued a patch for the console versions of Dead Island which should be live by the time you read this post. If it's a level cap, someone's inevitably going to want it raised; players can now progress up to level 60, assuming the desire to raise stats flows through their veins.

Some of the other highlights include quest/reward fixes, improved network stability and performance in co-op play, instant item pick-ups, no more weapon crates lacking rewards, additional blueprints for weapon mods, and more. Sounds like quite a bit of welcome improvements.

New patch for consoles [Dead Island Blog via Joystiq]

\ We've blogged about this before: read (62) back stories 

 

Gameplay improvements

  • Level cap raised to 60
  • New blueprints for weapon mods added
  • Infected damage reduced
  • Infected no longer interrupt player attacks
  • A series of improvements to subsequent playthroughs implemented:
    quest XP rewards adjusted;
    XP rewards for challenges adjusted;
    in subsequent playthroughs XP is awarded for all quests completed in co-op
  • Purna’s ammo carrying capacity increased by 50%
  • Character state from a save game can now be loaded when using the Start from Chapter option
  • New balancing option added: enemy levels can now be adjusted independently for each co-op player
  • Players respawn with more health
  • Picklock skill level required to open a lock is now clearly indicated
  • Improved rewards in weapon crates
  • All weapon crates now contain rewards
  • Kick ability balanced, now requires stamina
  • Items can now be picked up instantly; this is reflected in adjusted animations

Fixes and interface improvements

  • Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit.
  • Fix: equipped items no longer swap mysteriously after drinking an energy drink
  • Tweak: healing with medkits from inventory works better, makes smarter choices of medkits
  • Fix: loot from dead enemies is now always identical for all co-op players
  • Fix: Purna no longer finishes her Fury with fists equipped
  • Fix: map tracking after death
  • Fix: zone info in the quarantine zone (City of Moresby)
  • Tweak: respawn point selection is now smarter

General

  • Improved stability and network performance in co-op
  • Quest and reward fixes implemented
 

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#Dead Island #Patches #PS3 #Techland #Xbox 360
 
 
 
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Jordan DevoreManaging Editor, Co-EIC // Profile & Disclosures
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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more
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