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New Command & Conquer 4 images and details emerge photo

An early build of Command & Conquer 4 is being shown to media in sunny California. As the early survey suggested, there’s a lot of new in this next iteration of the now-classic RTS series. It has a persistent leveling system that works across every game mode, including skirmishes with the AI. Earning experience points is as simple as shredding the opponent’s troops, but there’s something fresh within the structure of the game: traditional base building, harvesting and turtling is toast.

According to the 1UP preview, the game features a Battlefield-like structure. Tiberium relay nodes dot the landscape. Controlling these is the key to gaining resources and the reason for the game’s new class system. Also, there's no point in trying to anhilate your foes' bases as is C&C tradition. The game has player respawns. Like Battlefield, it's all about capturing and holding a position the longest amount of time.

It’s a new game, folks, with new ideas and a gorgeous early sci-fi look. We’ll definitely be keeping our eyes trained on this.

[Update: Just a tiny bit of clarification thrown in there.]

LAUNCH GALLERY (7 IMAGES)
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12 comments | showing # 1 to 12
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ShawnKelfonne's Avatar - Comment posted on 08/12/2009 08:16
ShawnKelfonne
So they're taking everything that people love about C+C gameplay and completely ditching it?
zer0faults's Avatar - Comment posted on 08/12/2009 08:23
zer0faults
I can't get into these futuristic RTS games, I miss Generals ...
Freefall's Avatar - Comment posted on 08/12/2009 08:46
Freefall
So... its capture the command posts? For an RTS, it's a bad Idea, it only gives you one strategy to choose from.
DV2FOX's Avatar - Comment posted on 08/12/2009 08:50
DV2FOX
*DV is NOT amused T___T*
uiop's Avatar - Comment posted on 08/12/2009 08:57
uiop
If you like turtling then play supreme commander for complete awesomeness!

I'm looking forward to the change, any change, it needs that something extra if this is going to be the last in the series. I would die if it had sup com's zoom out function! I've grown up playing the what, 15 game series, so I dont mind some different.
Maurice Tan's Avatar - Comment posted on 08/12/2009 09:30
Maurice Tan
They'll still have base building, it sounds like they are just taking a page out of the Dawn of War/Company of Heroes book.
JReaper617's Avatar - Comment posted on 08/12/2009 09:52
JReaper617
For someone who has played these games since day one back in 1995, I for one don't like this. I'm all for change but changing the tried and true this late in the game is concerning since i hated the whole capture and hold these points, makes the game obvious and redundant it isn't like everyone doesn't know where your going idk i want to see a lot more before i judge it.
blu3steel's Avatar - Comment posted on 08/12/2009 10:04
blu3steel
@JohnThEReaper617:
"I for one don't like this"
"i want to see a lot more before i judge it"

Looks like you already did...

WHACKITY SHMACKITY DOOOOOOOOOO

Oh man that was a good joke, I kill myself.

Anyway, love the old sci-fi look. Goodnight folks!
StingingVelvet's Avatar - Comment posted on 08/12/2009 10:07
StingingVelvet
I'm a bit shocked by the change, but I'm willing to roll with it for the sake of changing things up... it's a lot better than Red Alert 3's co-op fiasco, I would bet.
Uzzy's Avatar - Comment posted on 08/12/2009 10:36
Uzzy
Ah, so it's no longer Command and Conquer. Wonderful.
kytanos's Avatar - Comment posted on 08/12/2009 11:40
kytanos
It's a first ever preview, some im going to give it another chance. But as my magic 8 balls says "Outlook not so good".
mix's Avatar - Comment posted on 08/12/2009 15:11
mix
@Shael

I'm with you man! I love building up some uber defence before doing anything.

Hopefully this is good as I wasted $36 on C$C Red Alert 3 I played ONE game with my buddy online, as we both bought it, and after the game against the AI I have no touched in since.

C&C Tiberium was good.
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