I'm so excited for Alan Wake that I actually have sat in bed at night thinking about how awesome it's going to be when the game is finally out. In anticipation of this week's Gamescom event, Eurogamer has an exclusive video that you should go and check out.
The video features Remedy writer Sam Lake explaining some of the concepts and background of Alan Wake. There are no startling revelations to be found, just things we have already been made aware of, but the game looks and sounds so good that I don't care. Just enjoy the fact that we get to see anything about the title which has been slowly eeking its way through development these past four years.
You'll have to visit Eurogamer.fr to see the video, which you can do by following this link.
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
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...honestly though, I was underwhelmed by that whole featurette. I think more than anything its the enemies that disappoint me, silhouettes with machetes, taken over by 'the darkness', darkness that must be battled by/with light. When 'inspired by twin peaks' initially circulated I became interested in this title - but now it all just seems a bit too literal and overstated. I'm sure the story twists and turns presenting a number of alternative enemies/environments but I was just hoping for something a little less supernatural, a little less obvious.
Fahrenheit and condemned spring to mind here. Fahrenheit immediately hooked me with its opening gambit, [i played that diner scene demo to death] but as the world started to [literally] fall apart around my protagonist I found myself more and more disenchanted. It all just got a little too weird for my liking. Similarly with condemned 1 and 2. I adored 1, a flawed game by any stretch, but a thoroughly immersive world. I've only played the demo of 2, but immediately was turned off by the weird shadow/oil men and city entirely drenched in, er.. black liquid.
I'm sure Wake's supernatural lore will appeal to many people, but I was just hoping for something grounded deeper in reality. That, to me, could be far more disturbing.
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