As a kid, I've always wanted to get a Harley and drive from coast to coast. Even though Need for Speed: The Run doesn't quite live up to those childhood dreams, I would be the last one to complain about Porsches, Zondas and a few hundred miles of track.
We chatted with EA Black Box about where the idea for the story came from, its use of the Frostbyte 2 engine, and the new and improved Autolog.
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destructoid's previous coverage: Need for Speed: The Run