Fast cars? Loud guitars? Sounds like a typical Destructoid weekend. But, it's only Tuesday, and we're certainly not complaining.
A demo for Electronic Art's Need for Speed: Pro Street has hit Xbox Live, and it weighs in at 654.64 MB. We haven't played it yet, but we're going to assume there are a lot of cool smoke effects and fast cars in it. The demo is joined by that Guitar Hero III: Legends of Rock demo that we mentioned yesterday, and Mr. Major Nelson's blog reports that the bad boy is 544.82 MB, so plan your downloads accordingly.
Since we're too busy (doing hard work) to play games, why not download them and let us know what you think?
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But I hope this Need for Speed doesn't suck.
2 thing I noticed on the GripRace was how controlled your car is. It isnt all over the road but rather quite precise on higher difficulty anyhow. Also you can tell they've been playing forza because they threw in the green speed line on the bottom of the track. Also the damage is ok. It isn't sim worthy ,but its ok.
I thinnk if they throw in the old school drag racing from Underground 1&2 i'll buy it. If not i'll just rent it.
I was really looking forward to prostreet but it looks like its gonna let me down bigtime.
When you start the demo, you are given option to leave the demo (HAH)
This 'speed race' if you want to call it that, is quite sad. EA wants us all to believe that it took them years to make this title? no freakin way man! Its physics are neat, but this whole arcady/sim style is seriously crap (take a dev from the burnout team to fix this) I didnt even need turbo to get 1st place, as well I wonder why the PITT maneuver doesnt work? To sum it up.. crappy interface (I didnt even find how to choose grip race)as well as flaky AI. In ending, this is a 12 year old's title. I shudder to think that a corp like EA can release this crap as a demo.