its soooo much diffrent than a regular wiimote......................................................
I don't want to get used to wiimote controls for smash bros though.
Gcube controller ftw.
You joke, but that would make pressing those two buttons so much more comfortable. Not to say the original is bad, but this would be an awesome improvement.
The only mechanic that doesn't work well in Wii games IMO is the forward/backward motion sensing. When I pull it back or push it forward, the on-screen character is half or 1/4 through the motion but I've fully extended my arm and need to move in the opposite direction to reset like a mouse on a tiny pad.
Some alleged early Wiimote designs, not what I was looking for but interesting nonetheless:

Although it may not be quite as good for sideways games like Paper Mario, that would merely be because it feels weird. For games like MP3 where you hold it normally but still need + and -, however, it would be a dream.
I like my big lonely A button. it messes up developers' heads.
I always like the idea of having customizable shells for different types of play so the buttons can be in different places for different games. This could be the FPS shell
Are the buttons as is really uncomfortable for some? They aren't at all for me.

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