We need more games like Gone Home. The exploration-based Gone Home comes from The Fullbright Company, which is composed of three ex-BioShock developers. From the looks of it, the ambiance and environmental story-telling that make Bioshock so good are in full effect here.
You return home after several years abroad to find your house empty and your family gone. Because the game takes place in the 90's, it's a bit more reasonable to suggest you wouldn't have known about this earlier when your mom wouldn't answer your Facebook pokes from the in-plane wi-fi. True to the 90's spirit, Gone Home also features some edgy 90's music. No Elastica, no buy. Kidding. Would be rad, though.
Your task is to explore the house and analyze clues in order to find out just what happened. As a Myst fan, it's nice to see a proper exploration and detection game releasing. It's a style that is woefully underutilized. I still need to play the point-and-click Blade Runner game, which I hear is one of too few examples of proper detective work in a game. Hopefully Gone Home adds itself to that shortlist. It certainly looks like a contender.
Gone Home is coming out on August 15 for PC, Mac, and Linux. You can purchase it through Steam or directly through the game's website for $20.
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