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My Faith is faster than yours: Speeding through Mirror's Edge's Time Trial mode

11:04 AM on 10.07.2008, Nick Chester 25 comments

     PC

When Mirror's Edge ships on November 11, gamers will get the chance to run the game's main character, Faith, through her paces. Set in a world where a police state has locked down modern communications, Faith must rely on her parkour-like skills to deliver messages via rooftops of a city's skyscrapers.

Outside of the game's single-player mode, developer DICE will also be including what producer Nick Channon is calling "the icing on the cake," a Time Trial mode. Last week, Electronic Arts held an event high above the San Francisco skyline -- in the Marriot Hotel's View Lounge -- giving us our first hands-on with the mode. 

Details and impressions after the jump.

Mirror's Edge's will feature 20 "Time Trial" levels, which you'll open up as you progress through the game's single-player story. As the name implies, you'll race through these stand-alone areas competing against the clock for the best time. The game will keep track of the best times, with global and friend leaderboards in place to encourage competition. 

Additionally, a "ghost" will be saved for each run through. As you play through a time trial, you'll be "competing" against the ghost of the best time; the ghost is visualized by a red-bodied figure that you can watch for tips on how to nail faster times. For those looking to perfect their times and shave off precious seconds, it'll be possible to download the ghost of the number-one time in the world, so prepare for some serious study.

Controlling Faith in Mirror's Edge is surprisingly simple. You move and look with the left and right analog sticks, respectively. On the PlayStation 3, pressing L1 will make you jump; pressing L2 will make you slide underneath objects. You can do a quick turn with R1, and when landing from a reasonable height, you can hit L2 to roll and keep speed.

During my first Time Trial run-through, it took me nearly three minutes to complete the course, following red arrows and checkpoints throughout. The second time, I was able to complete it in under two minutes. By the end of the night, my best time hovered somewhere right below 54 seconds.

The key to getting the best times is not only knowing the best path, but how to use Faith in any given situation. For example, one path may be to head for a staircase. But the best option would be to run up a wall to hop over a rail. In another area, would it be faster to slide underneath some piping, or hop over the box? The choice, of course, is up to you. Multiple play-throughs of each area will reveal different and faster paths, which should keep competitive gamers coming back for more. Coupled with accurate jumps and well-timed slides, it seems like there's a fair amount of depth involved, despite the game's simple premise.

Regarding the much-talked-about demo of the game, word is that an announcement will be coming sooner, rather than later -- we were told "towards the end of the month." While the demo will consist of a single-player area, pre-ordering the game from select retailers will net you a code that will unlock a single Time Trial level of the game. If you're looking to get a leg up on the competition, now might be a good time to start bothering your local GameStop employees.

Mirror's Edge hits the PlayStation 3 and Xbox 360 on November 11. PC gamers can expect the game sometime this "Winter."


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mix's Avatar
mix at 10/07/2008 11:09
So many games, so much money :(

I might wait on this one for a review JIC.
Justice's Avatar
Justice at 10/07/2008 11:09
Dammit theres only so many times I can say DO WANT and not have one thing!
Emrah's Avatar
Emrah at 10/07/2008 11:12
Me likes this concept.
KMCC's Avatar
KMCC at 10/07/2008 11:16
This still sounds good, and fresh.
SWE3tMadness's Avatar
SWE3tMadness at 10/07/2008 11:16
This game was made for speed runs. I like that they're including options like ghosts to make it even easier and more competitive. :D
Phantom Spaceman's Avatar
Phantom Spaceman at 10/07/2008 11:17
Seems like the visuals might get really monotonous.
Druid 01's Avatar
Druid 01 at 10/07/2008 11:36
i'm not really feeling this game, i think its gona end up being below expectations
geekjutsu's Avatar
geekjutsu at 10/07/2008 11:37
This looks amazing.
After reading about it in EGM and on here, it is my most anticipated game of the year.
Hope that demo comes soon.
elsteveo's Avatar
elsteveo at 10/07/2008 11:43
This game doesn't seem to interesting to me. The concept is cool but there are just other games coming out around the same time that are probably going to be better
redgopher's Avatar
redgopher at 10/07/2008 11:44
@VisMortua: How do you figure? The PS3 is the lead platform.
NihonTiger90's Avatar
NihonTiger90 at 10/07/2008 11:52
@Vis: I played the PS3 version at PAX. The graphical differences are negligible, really.
king3vbo's Avatar
king3vbo at 10/07/2008 11:57
Mmmmm I can't wait. This game is freakin awesome
DanlHaas's Avatar
DanlHaas at 10/07/2008 12:14
And PC is shafted once again. Man,this shit has got to stop. I'm STILL waiting for my copy of Braid.
CelicaCrazed's Avatar
CelicaCrazed at 10/07/2008 12:26
It looks awesome but I want to play the demo first before I make a decision about whether I'll buy this or not. There's only so many games I can buy.
Sharpless's Avatar
Sharpless at 10/07/2008 13:59
So, how much does the Time Trial cost? What? It's not DLC? It's included in the final game? Why, how novel!

Also, why the fuck do we still care about PS3 vs. 360 graphical comparisons? Who cares?
Altered Beets's Avatar
Altered Beets at 10/07/2008 15:50
It's amazing how they take this stripped-down FPS idea and make it work. Mirror's Edge just looks cool to me. I'm excited to see the first reviews, see how it hangs together.
Samit Sarkar's Avatar
Samit Sarkar at 10/07/2008 19:51
OH MY GOD YES
GohanGVO's Avatar
GohanGVO at 10/07/2008 23:47
I need this ... inside of me.
NotAZombie's Avatar
NotAZombie at 10/08/2008 10:45
I've been thinking about this recently, is there any difficulty to the game? It looks gorgeous and the mechanics look fluid but the game looks underwhelmingly easy.
Holyetheline's Avatar
Holyetheline at 10/08/2008 13:50
This is looking great. My bank account is going to be owned soon.
Samit Sarkar's Avatar
Samit Sarkar at 10/09/2008 17:44
@NotAZombie: The trailers make it seem that way because the people playing the game know what they're doing. Trust me, I watched many people at PAX fail repeatedly at jumps or get stuck in places and not know what to do. Trust me, you're going to be dying and sucking at the game in general until you get the hang of the controls, and even when you do, the game is still plenty difficult.
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