Insta-buy if I could transfer over Beethoven's Fifth symphony. But that's kind of a stretch, maybe. I don't make games.
Korg DS is a better example of a tool and not a game... I use it.
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Music makers will dig PS Vita's Sound Shapes
Platformers? Love 'em. You can't make enough. Platformers of any type appeal to the gamer in me. But upcoming PS Vita game Sound Shapes also speaks to the musician in me. It's slick platforming and musical creation. You can create music that actually becomes the levels that you platform in. After spending a bit of time trying both sides of this game out and then seeing how they come together, it has moved up to be one of my most anticipated titles. Sound Shapes creators say that it is both a 2D platformer and a musical instrument. Several games have attempted to mix musical elements into gameplay, but this one goes a step beyond and gives the player total freedom to create a sequence that actually becomes the level. It's not some kind of abstract thing where some somewhat random musical cue will sound after being triggered, either. In this game you're platforming to "play" the music.
The platforming side plays out with a little rolling ball...thing that sticks to all surfaces. The problem is that all the surfaces are small, and that there's always danger (any platform or obstacle colored red) nearby. As the player, you want to avoid red, but look for other environmental pieces to come in contact with. Each one touched initiates a new sound to be played, triggered in its own time in a 16-bar musical loop. You want to come in contact with all of the musical elements so that you are able to hear every bit of the intended composition. The goal is to come in contact with all the musical elements while surviving challenging 2D plaforming levels What's really cool about Sound Shapes is that the physical placement of each of these musical elements directly corresponds to their musical placement on a 16-step musical/beat grid. That wasn't apparent to me until I saw that each dot on the musical grid was placed exactly where the musical element was in the game stage. In this editor you are able to plunk down dots that trigger notes from several musical instruments or drums, and it gives you just as much creative freedom as any musical sequencer would. Musicians will be impressed by the level of musical freedom provided here, as there's really a full-featured music making program within the level editor.
Your music becomes a level when you throw in background patterns and foreground obstacles, platforms and more. The Vita's touch screen lets you plunk down any object from the menu, while the back screen lets you use multiple fingers to move and resize any object freely. At any time, a soft button on the touch screen can be tapped to try out your level. Using these tools I was able to compose a short loop of pretty music, add in a solid beat, throw in some platforms and obstacles, and then try it out for myself. That's great about Sound Shapes is that level design can be approached from either the musical or platforming side. Those that are musically inclined will get a kick out of how robust the tools are for creating songs, and then they can make a level around the song, but those into making a deep, challenging platforming can just as easily focus on the level design tools, with the music taking a back seat. Either approach is going to make a stage that looks and sounds cool, and will most likely be fun to play through. Sound Shapes will take full advantage of the Vita's online connectivity. Uploading and sharing of levels will be supported. You could even take someone else's song or level, remix it and then re-upload it. I think it's apparent that I'm more excited about the musical side of Sound Shapes than the platforming side, but this title is looking so good that I think any fan of either music or challenging platforming action will be pleased. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)I'm rubish at making music, but I love listening to homemade stuff and I love platformers. So I'll probably get this to play ppls lvls. I'm still having a hard time really wrapping my head around this game. I think I need to just try it. As musician and big gamer this is awesome. I've been trying to find reasons to wait for a vita, but looks more and more like ill be picking one up on launch. I saw a sign with a violin, is that just a violin or is it the collection of stringed instruments? If so I'd love to see the whole set of instruments we can use.
Insta-buy if I could transfer over Beethoven's Fifth symphony. But that's kind of a stretch, maybe. I don't make games. Vita exclusive? Bummer. But I'm sure variations and clones of this game will eventually be released on other platforms. I'll be looking forward to those games. So Dale, if I concentrate on the musical aspect only, will the level turn out to be a mess compared to one constructed with the platforming in mind? Does the music always compliment the level well, even if I make a pure platforming stage? Wow, that sounds great! I hope the Vita appeals enough to me that I want to buy it, because I can definitely see myself getting this some time. Shame that "real" music makers may view this as another "toy/game" (it is) rather than a tool (it isn't).
Korg DS is a better example of a tool and not a game... I use it. Looks like something that I'll be able to come back to every now and again. I'm excited to see what some of the more advanced/musically inclined players will come up with(as compared to me) 1:30 PM on 05.08.2013 Microsoft returns to gamescom this yearI'm still kind of mad about Microsoft not showing up to gamescom or Tokyo Game Show last year. It was like going to a party where you expected one of the regulars to show up, but the whole experience just ended up being awkwa...
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| timeline following: |
| 9:00 PM on 05.14.2013 Dubstep comes to Sound Shapes |

As Queasy Games' musical platformer Sound Shapes continues to grow, it was only a matter of time before dubstep found its way in. The wubs are coming by way of a $0.99 Sound Pack that's out right now as DLC. Get out of that ...more
| 1:00 PM on 03.12.2013 Sound Shapes gets vehicles and six new albums via DLC |

On the PlayStation Blog, we're told about some new content for Sound Shapes that you're going to want to take a look at. Namely, the game has gotten vehicles (!!!) with a $1.99 Car Mini-Album & Creator Pack that is a bit...more
| 12:15 PM on 12.19.2012 Sound Shapes is getting a free holiday sound pack today |

Sound Shapes is a really special game. Even more special is the game's community, which supports it with absolutely amazing new levels/songs every single day. Queasy Games has realized this, and to show their undying love fo...more
| 3:00 PM on 12.05.2012 Sound Shapes: three new Sound Packs, new Terrain Pack |

Three new Sound Packs and a Curved Terrain Pack are now available for the music/platformer Sound Shapes, out now for the PS3 and Vita. The three Sound Packs are priced at $0.99 a piece in the new in-game Sound Shapes Music Sh...more
| 2:00 PM on 08.18.2012 Review: Sound Shapes |

Innovation. Smart developers seek it out in the hopes of capturing lightning in a bottle: that one grasp at a title that will delight and entertain the masses with its unique, fun take on a familiar theme, heightened through ...more
| 6:00 PM on 07.20.2012 Give this Sound Shapes song by Beck a listen |

As you might recall, one of the musicians involved with Sound Shapes is none other than Beck. He has contributed three separate tracks to the music-centric platform game, the first of which, "Cities," is detailed in the vide...more
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Sound Shapes seems to be one of those games most PlayStation Vita owners are excited to get their hands on, and for good reason -- just look at it! Developer Queasy Games has announced the release date: August 7. Better yet,...more
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Sound Shapes has impressed us time after time, and it's only getting better for the PlayStation Vita platformer. The folks who brought us the remarkable Superbrothers: Sword & Sworcery EP have joined up with developer Que...more
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