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Muramasa: The Demon Blade ships off to a new publisher photo

I've been waiting patiently for the US release of Oboro Muramasa Youtouden, known here as Muramasa: The Demon Blade. Japanese-literate friends who have imported it are already raving about it, and with XSEED handling the distribution, everything seemed more or less set to go. That is, until the company announced this morning that the deal was off. From the official statement:

XSEED Games confirms that it is no longer involved with the North American release of Muramasa: The Demon Blade. XSEED Games and Marvelous had previously announced the game as part of the initial line up between the two publishing partners. We firmly believe in the product and will look forward to seeing it release in North America. We enjoy and respect our relationship with Marvelous, and are committed to working together to deliver an amazing line up of games in the US including the highly anticipated Little King's Story, the epic RPG Arc Rise Fantasia and Suda51's intriguing mystery adventure Flower, Sun, Rain.

It looks like Ignition will be publishing Muramasa instead, and it comes out this September. Many Atlus fans were hoping to see the fan-favorite publisher take the helm on this one, as is reflected in this forum thread. It was a little unsettling to hear at first, but the news could be much, much worse -- the game's US release could be cancelled, for example. Does XSEED pulling out of the project have any influence on your decision to buy Muramasa, or will you get it no matter who's responsible for its distribution?

Ignition Entertainment Acquires Exclusive Video Game Publishing Rights to Muramasa: The Demon Blade for Nintendo Wii™

Vanillaware’s Long-Awaited Masterwork Arrives in North America September 2009!

Glendale, CA – April 21, 2009 – Ignition Entertainment Ltd., a UTV Enterprise, a worldwide publisher and developer of videogames, in conjunction with Marvelous Entertainment and Vanillaware, today announced the September 2009 U.S. release of the much-anticipated video game, Muramasa: The Demon Blade, exclusively for the Nintendo Wii.

Developed by Vanillaware, the creative team behind the critically acclaimed game Odin Sphere, Muramasa: The Demon Blade is a unique, highly stylized action adventure that showcases a striking visual look and a colorful cast of more than 100 characters.   Hailed by Kotaku as “this year’s prettiest, most enticing Wii game,” and by IGN as “the most visually stunning game I’ve ever seen on the Wii,” Muramasa: The Demon Blade features eye-popping hand-drawn 2D art that reflects the heritage and tone of its ancient Japanese storyline. Set in the little-known feudal Genroku era, players are invited to take on the role of a male ninja or female kunoichi, utilizing their prowess to traverse the perilous yet picturesque levels.

“Ignition Entertainment is immensely proud for the opportunity to bring Muramasa: The Demon Blade to the legions of North American gamers yearning for top-quality, original action games on Wii.” said Shane Bettenhausen, New Business Development Director of Ignition Entertainment. “The talented developers at Vanillaware have crafted an absolutely stunning adventure through feudal Japan that balances subtle, sophisticated artistry with razor-sharp, addictive gameplay.”

“We continue to maintain our strong commitment to bring quality games to the marketplace,” said Ajay Chadha, President of Ignition Entertainment. “We feel deeply honored for the opportunity to bring Vanillaware’s magnificent masterpiece Muramasa: The Demon Blade to gamers stateside.”

“We developed Muramasa: The Demon Blade in the same way as we did Odin Sphere, so there are bound to be a lot of similarities.   I want it to be a very fun game for everyone who picks it up,” said George Kamitani, game director and Vanillaware President.

Key Game Features:

• Beautiful 2D graphics

• Large variety of environments

• Two playable characters

• Replayability (multiple playable paths throughout the game)

• Supports Wii Remote and Nunchuk, Classic controller, and GameCube controller

• 16:9 widescreen support

• Excellent music and sound

• Timeless side-scrolling game play.

• Optional challenge stages and mini-games throughout

• Satisfying action elements leading to nice depth of combat (Combat is fast yet intuitive)

• Story elements and cut scenes are well integrated and not obtrusive.

 For more information, please contact Susan Hale, Executive Director of Public Relations at Ignition Entertainment via email susan@ignitionusa.com or by phone (818) 502-5387.

ABOUT IGNITION ENTERTAINMENT LTD:

Ignition Entertainment Limited is a UTV Media Communication company. Ignition was created by a core team of gaming industry veterans with the purpose of building upon their successful track record to develop and publish within the international games industry. You can find more information about Ignition Entertainment Ltd. At www.ignitionusa.com

ABOUT UTV SOFTWARE COMMUNICATIONS LTD:

UTV Software Communications Ltd. is India’s foremost Media & Entertainment Company with leadership position in four Verticals that includes Motion Pictures, Broadcasting, TV Content and Interactive (i.e. Animation and Gaming). Listed on the Mumbai Stock Exchange with the Motion Pictures business listed on the AIM, London Stock Exchange. Walt Disney Inc. holds a strategic stake in UTV. It has subsidiaries with offices across India, the UK and USA. More information on the group is available at www.utvnet.com

Marvelous Entertainment Inc.

Marvelous Entertainment is a leading Japanese creator of interactive entertainment with such esteemed franchises as Harvest Moon, Rune Factory, Luminous Arc and No More Heroes under their corporate umbrella. More information on Marvelous Entertainment can be found at http://www.mmvus.com.

 

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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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20 comments | showing # 1 to 20
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Josh Tolentino's Avatar - Comment posted on 04/21/2009 14:07
Josh Tolentino
Frankly speaking I don't care who it comes from at this point, but Ignition would win serious points with me if they could include dual-audio, just as Atlus and NIS America managed with Odin Sphere and GrimGrimoire, respectively.
Monodi's Avatar - Comment posted on 04/21/2009 14:12
Monodi
When I read the header I was getting in the suspense of "OMFG REGGIE LET THIS ONE IN" and I see that it got one and I go like "oh." but hey.

I. FUCKING. ANTICIPATE. THIS. I am loving the whole domination of 2D going onto the Wii, is the perfect niche.

If the trend keeps growing, I fucking want some Donkey Kong Country 4
naia-the-gamer's Avatar - Comment posted on 04/21/2009 14:16
naia-the-gamer
So glad a new publisher picked this up so fast. I was going to schedule a burning after hearing the bad news yesterday
Jack Maverick's Avatar - Comment posted on 04/21/2009 14:18
Jack Maverick
It looks good and it looks like it plays good, so I don't care who publishes it as long as I see it over here soon. Also, what Monodi said in his last line, I approve.
KMCC's Avatar - Comment posted on 04/21/2009 14:23
KMCC
Yeah, I just want this game to come out.
Analitic's Avatar - Comment posted on 04/21/2009 14:28
Analitic
its official we all get to caress ignition's balls in September 09, as for the dual audio, that would entice me to do even more.
CocoJambo's Avatar - Comment posted on 04/21/2009 14:31
CocoJambo
As soon as I read Ignition I knew Shane must have had a hand in this.
Kyousuke Nanbu's Avatar - Comment posted on 04/21/2009 14:44
Kyousuke Nanbu
This is great news but will this game actually sell?

Hopefully it will but I doubt it.
Chronic Logic's Avatar - Comment posted on 04/21/2009 14:45
Chronic Logic
That must have took a LOT of time drawing all those characters and background. I hope the gameplay is as good as the graphics.
Tristero's Avatar - Comment posted on 04/21/2009 14:52
Tristero
I wonder if Shane from EGM had anything to do with this decision. If so, good on him. I almost revved up my despair engine.
Gen Eric Gui's Avatar - Comment posted on 04/21/2009 14:52
Gen Eric Gui
Ugh, I knew it was going to be Ignition but I still dreaded hearing it.

Don't mess this one up, Ignition. Your last several projects have been really sloppy.
Hiltz's Avatar - Comment posted on 04/21/2009 14:58
Hiltz
I knew it would be picked up quickly but didn't expect it would be by Ignition but rather Atlus, Square Enix or Ubisoft. Hopefully, Ignition does it justice.

M-U-R-A-M-A-S-A !!
Monodi's Avatar - Comment posted on 04/21/2009 15:03
Monodi
@Hiltz Oh jesus I really lucky it wasn't Square Enix, they would have added a lot of misgendered characters
Dan CiTi's Avatar - Comment posted on 04/21/2009 15:24
Dan CiTi
As long as the translation & voice acting are as good as Odin Sphere I'll be happy.
StMcDuck's Avatar - Comment posted on 04/21/2009 15:50
StMcDuck
As long as they keep the Japanese voices as an option, then I'll probably pick it up.
manasteel88's Avatar - Comment posted on 04/21/2009 16:29
manasteel88
Ignition is the guy's who gave us Lux-Pain which Jim Sterling mentioned had many localization errors. That makes me concerned.

hopefully it'll be dual-audio but we'll have to see how much disc space the game has. I was hoping for Atlus since their localization team is pretty good.
Corak's Avatar - Comment posted on 04/21/2009 17:18
Corak
I hadn't really heard much about this game until recently but it looks great, and it seems like a game I'd like to play.
theredpepperofdoom's Avatar - Comment posted on 04/21/2009 17:51
theredpepperofdoom
I don't care, I just want to play the game. As long as Ignition doesn't screw it up.
Brian Szabelski's Avatar - Comment posted on 04/21/2009 20:16
Brian Szabelski
I don't care who publishes. Just get it in my hands.

now, to go bug Ignition for a review copy...
ration's Avatar - Comment posted on 04/21/2009 23:52
ration
totally off topic. but when are the devs going to come out with a realistic sword sim, or fighting sim for that matter. it isnt fair that racing and some shooters get realism but fighters don't.
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