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MS bans Modern Warfare 2 glitchers, Sony not bothered photo

Glitching in Modern Warfare 2? Make sure you do it on the PS3, because Sony isn't really concerned. Do it on the Xbox 360, however, and Microsoft will slap your account with a temporary ban.

The "javelin glitch" is a new exploit discovered in Modern Warfare 2 that allows players to essentially become a human bomb by using a piece of equipment in a way it is not meant to be used. Xbox Live's Stephen Toulouse told everyone to "play fair" and warned that violators will be suspended.

Meanwhile, Sony has stated that it will not take Microsoft's lead while Infinity Ward works on patching out the exploit. No reasons were given for Sony's inaction, a rep merely stated: "I don't believe we are banning people for using the glitch."

Interesting that Microsoft would be so keen to work with Infinity Ward, while Sony doesn't seem bothered. Perhaps a statement on the closer relationship Infinity Ward has with Xbox Live? Sony really ought to work on those relations if it wants PSN to be a viable competitor.








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137 comments | showing # 1 to 50
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silvain's Avatar - Comment posted on 12/03/2009 13:42
silvain
...but what about the glitch that allows for dog raping? is that being fixed?

I thought the bomb thing was pretty funny, and it was an interesting tactic.
Riegel88's Avatar - Comment posted on 12/03/2009 13:43
Riegel88
I think the game makers should fix the problem, why should the console makers be responsible for something that they didn't do?
KingSigy's Avatar - Comment posted on 12/03/2009 13:44
KingSigy
I was actually killed by this yesterday before I found out and I was certainly wondering what the hell was going on. I'm not sure if a perma-ban is the correct way to go, though you do mention a temp suspension. Either way, this glitch doesn't hurt the game that badly as once you see someone blow up, you tend to stay away from them.

Sony's lackluster take on their players, though, definitely has me wondering "What the hell?" Does Sony really just not care what happens on their network? I guess they get that attitude from their PR reps and Dial in Help lines. Sony's never cared about their customers, why start now?
koehler83's Avatar - Comment posted on 12/03/2009 13:46
koehler83
I absolutely agree with Sony's approach. It's IW's responsibility. Why should Sony be banning their customers for using the code that was sold to them? They should definitely do whatever they can to help IW fix the issue, but if anyone should be punished, it's the developer.
bodybreak's Avatar - Comment posted on 12/03/2009 13:46
bodybreak
I'm on ps3 and me and my buddies faced of against a team that was using the glitch. They stopped about halfway through. It's highly impractical, and I doubt it results in anything other than murdering your K/D.
treythalomew's Avatar - Comment posted on 12/03/2009 13:47
treythalomew
Just another example of what the money for live goes to. I'll be waiting for the patch but it is good to see that Microsoft is keeping cheaters at bay. It may be a "funny" glitch but playing headquarters on a small map is worthless if anyone does this.
AxelFury's Avatar - Comment posted on 12/03/2009 13:48
AxelFury
@Riegel88 That is the case. In the meantime, while the fix is in the works, MS is keeping their playground clean.
Shadowiii's Avatar - Comment posted on 12/03/2009 13:48
Shadowiii
How about you just patch it, and ignore people currently glitching? That would probably be the intelligent way to go about this.
Jonny's Avatar - Comment posted on 12/03/2009 13:51
Jonny
Temporary bans from the game specifically I understand. But from the service entirely? No. Rather than expecting online gamers to exercise some restraint they need to fix their game, or catch such exploits beforehand. MS shouldn't be playing IW's bitch and trying to strong-arm their gamers for a developers fuck up.
Jim Sterling's Avatar - Comment posted on 12/03/2009 13:52
Jim Sterling
I still think this is interesting, regarding how MS obviously works closely with Infinity Ward. I think that's the kind of thing Sony needs to be doing to keep the PSN competitive.
AutumnWindz's Avatar - Comment posted on 12/03/2009 13:55
AutumnWindz
It's just a glitch in a game, it isn't Sony's (or MS's) responsibility to help every developer deal with every problem in their own game. Sure MS can take action, but Sony can choose just as fairly to take no action - and in the end it's not anyone's fault but the developer's. How does whether Sony wants to help developers fix their OWN game have anything to do with the viability of PSN? Sounds like stupid talk to me.
hurricane's Avatar - Comment posted on 12/03/2009 13:59
hurricane
"Perhaps a statement on the closer relationship Infinity Ward has with Xbox Live? Sony really ought to work on those relations if it wants PSN to be a viable competitor."

I don't see how you could possibly come to this conclusion... MS wants to "protect" their players or possibly fear people out of using the glitch, whereas Sony takes a sensible approach: wait for the patch, and in the meantime, don't be punishing paying customers for playing a game that was released to them. It's IW's fault that such a glitch exists, not MY fault.
JamnOnTheOne's Avatar - Comment posted on 12/03/2009 13:59
JamnOnTheOne
http://www.destructoid.com/extreme-martyrdom-an-explosive-modern-warfare-2-glitch-156635.phtml

Not much different than an earlier story today...Outside the blurb about Sony.
neshcom's Avatar - Comment posted on 12/03/2009 14:00
neshcom
@Jim Sterling: I honestly don't see a connection between Microsoft banning people and working closely with IW or Sony not banning people and not working closely with IW and the viability of PSN. IW is working on removing the glitch, but did they ever say that those using it should be banned? Using the glitch is poor sportsmanship, but it's in the game that they bought on the service that they paid for.
DreamingDarklyRobin's Avatar - Comment posted on 12/03/2009 14:00
DreamingDarklyRobin
I encountered some people using this "tactic", perma-bans do seem a bit much, but MS owns and operates the service, people have to sign an agreement after all. If MS wants to ban them, its really up to Ms.
Interstella5555's Avatar - Comment posted on 12/03/2009 14:00
Interstella5555
At the end of the day, this is the devs responsibility to fix and deal with, not Sony's. Sure, it sucks, but if the makers of the game had paid more attention, it wouldn't be an issue.
pedrovay2003's Avatar - Comment posted on 12/03/2009 14:01
pedrovay2003
I agree with Riegel88 on this one... Yeah, glitching can be annoying as hell, but it wasn't Microsoft of Sony who made Modern Warfare 2. Let Activision and Infinity Ward fix the screw-up. Why get pissed at Sony for it?

And by that account, shouldn't every single Gears of War player ever be banned from playing online on the 360? I'm pretty sure that was one of the glitchiest games I've ever played, and everyone used exploits.
makesfive's Avatar - Comment posted on 12/03/2009 14:01
makesfive
I think it's kind of silly to ban people when a patch is inevitable. Just let people enjoy the glitch while it lasts 'cos it's going to be gone soon anyway. I also really don't like the implication that it's up to Microsoft to decide the what the proper way to play a game is, in a situation where the issue is bad coding and not console hacking.
Jonny's Avatar - Comment posted on 12/03/2009 14:01
Jonny
@Jim
It's an excellent example of the differing corporate policy. Microsoft will continue to keep their head as far up developers asses as they can to ensure that they gain exclusive content and primary development. The consumer will take a back seat. This is also proven to be policy full of win, as people are idiots.
king kong five's Avatar - Comment posted on 12/03/2009 14:01
king kong five
I agree with Reigel88 and koehler83.

By banning people using this exploit, Microsoft is sending the message to developers that they can release a broken game and take their time to patch it (or not patch it at all), because Microsoft will clean up after their mess.
SnatchTease's Avatar - Comment posted on 12/03/2009 14:02
SnatchTease
Banning glitchers is pure retardation. If you don't want them to do it, fix the game. It's like a bowling alley throwing you out for rolling a granny-ball. 'Just Say No' to alternate viable options.
Elsa's Avatar - Comment posted on 12/03/2009 14:03
Elsa
Sony seems to have more of an attitude that they will ban for actions taken in Home or on PSN... but it's up to the devs to manage their games. Devs have the ability to ban players from their specific games, they have the ability to penalize by resetting stats... they have the ability to fix glitches that affect gameplay.

Frankly most PS devs do this. If Infinity Ward wants to try passing the buck on to Sony, I don't blame Sony in the least... I blame Infinity Ward/Activision.
zer0faults's Avatar - Comment posted on 12/03/2009 14:04
zer0faults
The only conclusion I can come to is that people defending Sony's inaction are either exploiters using this trick to up there k/d ratio, or people who do not actually play the game. I say this because there is a clear lack of understanding on the glitch. First of all, on a small map like Rust, you can easily score 3+ kills with each death because of this, if not more. The second reason is that this glitch only takes one person to completely imbalance a teams ability and screw up another team.

Team A is moving around the map, staying within range of each other, covering corners etc. Half the team is eliminated because someone blown up relatively outside of range, meaning thanks to Jav's blast radius you can be outside stab range and still get a kill on the target, and another nearby target.

Rust, Terminal, Skidrow are all suffering hard from even one person using this.

MS should issue temp bans, 72 hours or so as a warning, maybe even just 24-48, I am sure ppl will stop using it after a temp ban on their account.
Mooshywooshy's Avatar - Comment posted on 12/03/2009 14:04
Mooshywooshy
Yep, this is the developers problem, not Sony or MS.
Its just death bombing, its not like it takes away from the realism of Modern Warfare.
buri3's Avatar - Comment posted on 12/03/2009 14:04
buri3
Yeah i gotta also ask how banning people means "working closely" with IW.

hypothetically, if you weren't always reading gaming news and someone told you about the glitch, you use it and then get banned you MAY be inclined to not play MW2 anymore and how would that equate to working closely with IW?

Game makers are responsible for their games, and MS has always been unfair and quick on the ban-hammer.
Fearzone's Avatar - Comment posted on 12/03/2009 14:04
Fearzone
Sony is making the right decision, and Microsoft the wrong one. It is up to Infinity ward to make sure the game is glitch free, not the players.
kaosis's Avatar - Comment posted on 12/03/2009 14:05
kaosis
While I can agree it isn't Sony's nor MS' fault that this exploit is the game I commend MS for doing something about it while IW comes up with a fix. I would love to see Sony do something as well, but according to the SDF it's not Sony's problem. Meanwhile, problems that go ignored ruin online games.

If Sony took PSN as serious as MS takes LIVE then I would most definitely save my 50 a year and enjoy my BS3 more.
bunnyrabbit2's Avatar - Comment posted on 12/03/2009 14:06
bunnyrabbit2
The bans are temporary and two weeks at most. It is also against the Terms of Service. Therefore, people lose Live. That's all there is to it
KapitanFiggs's Avatar - Comment posted on 12/03/2009 14:07
KapitanFiggs
IW said they were dropping a patch to fix this, so there's really no need to slap the ban down. It's just MS covering IW's ass, if only temporarily, which is well and good, but they should've released a less glitchy game. It's not Sony's responsibility to fucking babysit developers that release buggy games.
zer0faults's Avatar - Comment posted on 12/03/2009 14:10
zer0faults
@ pedrovay2003 - This is completely backwards thinking. Let me explain to all why MS stepped up to handle the situation

1) It shows developers that while they are working on solutions to fix issues that MS is willing to help contain the situation. This is required as not all bugs can be fixed the moment they are found, and good fixes require testing to make sure you are not breaking anything else

2) XBL players pay to play on the service. If the developer fails to secure the game, we have a second line of defense against cheaters knowing that MS is willing to step in to make sure that those who wish to play the game as intended can do so. Sony blowing it off is clearly not hearing the frustration of players on their network who wish to play the game as intended.

3) IW already has a patch ready, its being tested, then needs to gain certification, and be ready for MS deployments. During this time instead of having hundreds of gamers get fed up at the games online and move onto something else, effectively losing tons in DLC revenue, MS realizes that they can keep customers happy and keep the developer happy at the same time.

There is no win for abandoning the game to the cheaters and pointing the finger at IW. There is a function to report cheaters to MS for a reason, because MS secures their network in all instances where they can. Why do you think the function is there? To report people dashboard cheating? feel free to visit Gamefaqs and check their PS3 forums and see how annoyed people are over this glitch.

Good job for IW for putting a patch together quickly and good job to MS for securing things until its certified and ready for deployment.
Fearzone's Avatar - Comment posted on 12/03/2009 14:10
Fearzone
Player inventiveness with strategy and tactics should be welcome. Gamers will not and should not be confined to coloring inside the lines. If a "glitch" turns out to be so overpowering then IW needs to fix it.

Back in the day, in Battlezone, players started dropping nav beacons to counter the otherwise uncounterable homing missles. This would probably be regarded as a glitch. But it became part of the game, and in a later interview Activision welcomed the development.
Mr Pibb's Avatar - Comment posted on 12/03/2009 14:12
Mr Pibb
As assholeish it is to exploit glitches like this I think a ban is a bit extreme since their just taking advantage of problem in the game and not actually hacking the game to cheat or anything. Anyway, a glitch like that shouldn't be in the game in the first place and it should be Infinity Ward's job to fix it.

Then again so much of MW2 seems like IW seeing how much shit they could get away with and sell millions anyway, so perhaps this is another test to see if even the platform-holders themselves will bend over for them.
Kinjiro's Avatar - Comment posted on 12/03/2009 14:12
Kinjiro
This has nothing to do with console the manufacturer/developer relationship. This seems simply to be M$ trying to maintain the integrity of their online platform by punishing players for a developer mistake. Live players are being banned/suspended for playing with the code given to them. COOOOL.

I never remember microsoft banning people for grabbing flags through the floor, weapons through walls, superbouncing, or the rocket/sniper/sword glitch. in halo 2. This is even less of an issue, because only players who get killed while holding a javelin get banned. Really, I just thought it was funny.

wait for the goddamn patch instead of bleeding out of your nether regions about it. and stop making stupid assumptions that make one console company look bad.
Fiat Mediocrity's Avatar - Comment posted on 12/03/2009 14:13
Fiat Mediocrity
Really, I don't agree with Microsoft suspending members for this at all. In all honesty, this really would be better "punished" by IW resetting their ranks/levels on IW's matchmaking servers.

IW's fault, IW's problem. That simple.

In addition, if the game has not been patched when I get off of work in an hour and 45 minutes, I'm going home and glitching the hell out of everyone I see on the PSN. I'd do it on Live, but I don't have a 360.
Temple's Avatar - Comment posted on 12/03/2009 14:20
Temple
Infinity Ward should hurry up with the patch; the glitch can be annoying.

However, I'm not convinced outright banning those players is a good idea. The big brother approach is certainly not preferable when its a glitch that is really the fault of the developers, the right approach is to have Sony/MS work to get the patch out ASAP.

Supposedly, the patch is already finished ans is in testing according to IW's Robert Bowling's Twitter page:
http://twitter.com/fourzerotwo

"Javelin Glitch fix currently in test. Once it's cleared, we'll be urging it through Microsoft & Sony certification as fast as possible."
Sharpless's Avatar - Comment posted on 12/03/2009 14:21
Sharpless
@Mr Pibb
That is one assholish justification, mate. Technically, my sticking a knife in your brain and killing you instantly in real life could be considered a "problem in the game." (A crass, clumsy analogy, but it makes my point.) Just because something game-breaking is there, it is NOT an invitation to exploit it.

If you're a big enough dick to use it to your advantage even though you know that the developers do not support it and did not intend it, then you should have your underhanded self banned. It all comes down to developer intent. If it's not supposed to be a part of the game, don't do it. It's unsporting to people like me, who play fair and by the rules.
hpv's Avatar - Comment posted on 12/03/2009 14:21
hpv
Using a piece of equipment in a way it wasn't intended? Don't we usually call that "emergent gameplay" and applaud a game's design flexibility for allowing that?

If it's a feature that IW failed to test properly for it's their problem to fix. While it certainly has its downsides in the long run I much prefer Sony's more hands off approach regarding licensees and they're just staying consistent with that philosophy.

From the reporting here I don't see how this has anything to do with Sony at all. They definitely do need to work more closely with their licensees in a lot of areas, but IW are big boys, they should be able to handle this sort of thing themselves.
B-RadGfromOV's Avatar - Comment posted on 12/03/2009 14:22
B-RadGfromOV
I don't think M$ has the right to ban people for using something that was in the game to begin with, and I'm glad Sony didn't. I think Sony's stance would be

"Dude, it's just a game, jeez, and IW is already handling it, so who fucking cares?" - Statement from actual Sony rep.
DEG's Avatar - Comment posted on 12/03/2009 14:23
DEG
@ Jim
How very Glen Beck of you.
JamnOnTheOne's Avatar - Comment posted on 12/03/2009 14:25
JamnOnTheOne
Some great points here and I personally agree with MS locking it down. XBL is a paid service and with over 5,000,000 people having played MW2 in the last couple weeks, they need to keep the gravy train rolling. Especially in time for the holiday bonanza.

Having had at least a dozen games last night ruined by these glitchers, I'm glad it's being taken seriously. I can only hope that this is a sign of things to come with XBL and proof of a real value add in the service as a whole.

Also, remember folks, it's Microsoft's closed system here that you agree to their EULA to use. I view this banning as no different than a admin of a dedicated server banning glitchers/cheaters.
juan david's Avatar - Comment posted on 12/03/2009 14:25
juan david
I don't like this move on microsoft part, i mean people are just playing the game that was given to them, they are not hacking it, they are not modding anything, just playing. So what if they decide that a certain weapon is overpowered and they do the same? i feel like they gain control over the game (not the service, that is rightfully theirs) and they should not have that kind of power.
xboxlive is microsoft's to control but the game is not, i am happy that i don't have to pay for censorship in my ps3.
hyurirage's Avatar - Comment posted on 12/03/2009 14:27
hyurirage
You know how this coulda been solved on the PC ver. w/o completely ruining everyone experiences? Ban the Jav. But hey, no dedicated server so no admin tools for that. Darn.
And for MS banning people glitching MW2: let's say you're glitching in MW2 on the PC and your ISP decides to ban you from online gaming because "you're not using the service in the way it's designed". That would be your ISP working closely with the developers right?
Agree or not, Sony is making the right stand as a HARDWARE manufacturer. MS on the other hand, acting like your hardware renter HQ: I don't like the way you're using my hardware, so BAN (while I'm taking your money)!
Kinjiro's Avatar - Comment posted on 12/03/2009 14:27
Kinjiro
"@ Jim
How very Glen Beck of you."

yeah, that pretty much nails it
tsbaron's Avatar - Comment posted on 12/03/2009 14:27
tsbaron
Though the punishment is not a permanent ban, I don't believe the use of this exploit should be a bannable offense. If this were a console that lacked the ability to have patches to correct the game's bugs, glitches, and exploits, I might believe that a banning is appropriate. This glitch, however, will be patched out, and the people who play the game while leaning on this exploit will wake up one day and find that they can no longer use this method to play the game. If you use this exploit, then you're certainly a jerk, but being an asshole (to a certain point) isn't a ban-worthy offense.
's Avatar - Comment posted on 12/03/2009 14:31
Diyana
@Jim Sterling: I honestly don't see a connection between Microsoft banning people and working closely with IW or Sony not banning people and not working closely with IW and the viability of PSN. IW is working on removing the glitch, but did they ever say that those using it should be banned? Using the glitch is poor sportsmanship, but it's in the game that they bought on the service that they paid for.

^ this^
Ganjookie's Avatar - Comment posted on 12/03/2009 14:32
Ganjookie
Man I'd really hate for my ISP to turn off my service if I did this on the PC version.

It really makes no sense for MS to do this unless IW whined to them to do something.

I appreciate SONYs approach to this issue.
bunnyrabbit2's Avatar - Comment posted on 12/03/2009 14:33
bunnyrabbit2
How does nobody get this? The bans are NOT, repeat NOT permanent. You will lose XBL for AT MOST two weeks. Also, what part of AGAINST THE TERMS OF USE do you not get? Exploiting a glitch to gain an advantage = temp ban.

To repeat StepTo: "For those asking, it's not new that we issue suspensions for cheating/glitching, and we do it for more then just MW2. :>"
TheDirtyHobo's Avatar - Comment posted on 12/03/2009 14:36
TheDirtyHobo
Exploiting a glitch that can be used equally by all parties in a game should not be ban-worthy, I stand with Sony on this one.

I'd be willing to bet MS only did this for easy publicity because it was a multiplat game. 'Hurrdurr Sony didn't make excessive use of force to punish someone who used a bug in a game, they don't care about their community like we do.' It's been over 2 years and they still haven't found an efficient form of banning that gets rid of standbyers in Halo 3.
Hoss's Avatar - Comment posted on 12/03/2009 14:37
Hoss
i dont blame sony for being apathetic... every commercial for mw2 says xbox 360 as if it were exclusive to the console... hell even best buy says 'buy it for the 360' in their commercials
father33's Avatar - Comment posted on 12/03/2009 14:40
father33
Played against a guy using the glitch in a round of sabotage on psn last night. It was pretty funny the first few times I killed him but after the novelty wore off it became pretty annoying. A patch is appropriate since that was not the intended use of the javelin unlike martyrdom.
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