Quantcast
Mother creator talks Iwata as a programmer - Destructoid

DestructoidJapanatorTomopopFlixist



Mother creator talks Iwata as a programmer


10:30 AM on 07.20.2011
Mother creator talks Iwata as a programmer photo



We all know Nintendo President Satoru Iwata as the lovable little man with an affinity for announcing nonexistent games, but what was he like as a lowly programmer? In a recent interview, Mother creator Shigesato Itoi sheds a little light on Iwata-san, the programmer. 

"When we were working on games called MOTHER, I decided who I wanted to team up with because one person had said, 'Programmers aren’t allowed to say ‘no’.' Basically, that programmers can’t say, 'We can’t do that,' to any ideas we would come up with. After hearing this from one of the programmers – who happens to be the president of Nintendo now – I said, 'Oh?! I can just tell you to do whatever I want?” To which he responded, 'Of course. That IS your job, after all, Mr. Itoi.' He told me, 'Only at the very end, as a last resort, should one say, ‘We can’t do that.’ Having him say that made everything so much easier on me."

We've heard elsewhere that it's the programmer's job to just say yes to the designer's whims, but it seems the now-President is just as willing as ever to never say no. Only, where's Mother 3 in the US?

Itoi and the Programmers [Earthbound Central via Go Nintendo]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.








Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

Industry Bull

6:00 PM on 08.19.2014
Bungie ordered to return stock to fired composer Marty O’Donnell

In April, Bungie fired its longtime composer, Marty O'Donnell. O'Donnell, one of the remaining original Bungie employees, was responsible for the music in Halo and the upcoming Destiny. He claimed he was "terminated...more



5:00 PM on 08.18.2014
A Sacred 3 developer apologizes for the game

Sacred 3 wasn't a very well received game; I felt it was an average and uninspired hack-'n'-slash game with some terrible attempts at humor. Comments on my review either sided on "hey, it's not too bad in co-op," to "this is ...more



2:15 PM on 08.15.2014
The guy responsible for Xbox 360 banner ads says he's sorry

When I think of the dashboard on Xbox platforms, I think "ads, everywhere" -- but it wasn't always this way. In a blog post on Gamasutra, software developer Allen Murray writes about how he was "one of the people -- if not TH...more



View all Industry Bull






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more