Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Mortal Kombat X  




Mortal Kombat X is aiming to tone down the zoning game photo
Mortal Kombat X is aiming to tone down the zoning game

1:30 PM on 08.30.2014

New gen nut punches


I got to play Mortal Kombat X for a half hour during PAX Prime, and that made me happier than a pig in whatever pigs love to be in. After 5,000 matches played online between Mortal Kombat and Injustice: Gods Among Us, my anticipation was palpable.

Yes, this is an article about my time with the game, but first, it needs to be stated that if you use Cassie Cage's X-Ray on a male character, you get to watch in X-ray vision as a nut punch explodes a man's testicles. Mortal Kombat, welcome back.

Mortal Kombat X (PlayStation 3, Xbox 360, Xbox One, PlayStation 4 [previewed])
Developer: Netherrealm Studios
Publisher: Warner Bros. Games
Release Date: TBA 2015

The biggest additions to the combat system are the character variations. Each fighter has three versions, each adding a layer of extra moves and combo possibilities. We've known about these for a while, but I never understood why each character wasn't allowed their full move set. More than adding a few extra moves, the character variants aim to change each fighters archetype. For example, anyone who has played Mortal Kombat 9 knows that Kung Lao was a rush down character. Anyone who has played Injustice knows that Deathstroke is a hardcore zoning character. With MKX, variations can make a character more zoning friendly in one fight, rush down in the next, or maybe a grappler in another. The character variant you choose even goes far enough, on some characters, to alter frame data on their universally available moves, in order to support the variation you're playing with.

Less talked about is the pace of Mortal Kombat X, which seems much less zoning friendly by design. For those unfamiliar, zoning is when characters fight from distance with projectile attacks. This play style is generally looked down upon as matches can easily devolve into long bouts of spamming projectiles from afar. Previous Netherrealm offenders include Deathstroke in Injustice, and Kitana in Mortal Kombat 9. For Mortal Kombat X, D'Vorah, for example, whose play style seems more zoning based, has a great deal of telegraphing on her projectile specials. She makes up for this with an array of quick stinger strikes that can hit from quite a distance, but these moves don't reach more than a fast dash away. Adding to this is a new dash meter that restricts players to only dashing twice in or out. The meter is on a relatively short cool down, but in a genre where success is measured in individual frames, the implications could be huge.

The dash meter alone does much to make hard zoning a much less viable option, as you can't get the necessary distance as fast. On the one hand, the meter could be a good thing as -- lets be honest -- nobody likes dealing with zoning and spammers. On the other hand, I can imagine a scenario where restricting standard movement like this places a greater emphasis on mastering characters who teleport, if only just to have more movement options. Additionally, the amount of screen space fighters can stretch out between each other is noticeably smaller than Injustice, further emphasizing closer engagements -- the full length of the stage is larger however, even if it doesn't feel that way. Ultimately, the changes are made with the purpose of keeping characters close, and the action more constant. Over the course of my matches, it did seem to be doing just that.

All told, my first taste has been a good one. Between the insanely detailed X-rays and fatalities we've seen previously, the frame data again being fully available in the options menu, and the conscious effort of addressing spamming, I'm excited to get my hands back on Mortal Kombat X as soon as possible. Also, exploding testicles. Don't forget that bit.





Game News Haikus: Battlefield Hardline, Banjo-Kazooie, Final Fantasy XV, and more photo


Mortal Kombat X punishes quitters with head-exploding Quitalities photo


Xbox Store slip confirms Predator for Mortal Kombat X photo


Mortal Kombat X has a giant spider and nope nope nope nope nope photo


Uh, ew: Ermac's Mortal Kombat Fatality is disgusting and visceral photo


Johnny Cage proves he can still do the splits in 7-minute slice of Mortal Kombat X's story mode photo


Jason Voorhees konfirmed for Mortal Kombat X photo


Mortal Kombat X doesn't lose any brutality in its mobile version photo


Mortal Kombat X brings back some familiar faces for Story Mode photo


Mortal Kombat X announced for mobile platforms photo


Mortal Kombat X Updates, Screenshots, & Videos







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






timeline following:
Mortal Kombat X



9:00 AM on 03.23.2015
Game News Haikus: Battlefield Hardline, Banjo-Kazooie, Final Fantasy XV, and more

Last week we took a break from the usual poetic news recaps to highlight our favorite games from PAX East, but now we are back in the swing of things. You can check out all of the past episodes on the Game News Haikus YouTub...more



10:00 AM on 03.20.2015
Mortal Kombat X punishes quitters with head-exploding Quitalities

Mortal Kombat X recently showed off an Ermac fatality that is actually pretty dang icky. Do check it out if you're not the squeamish sort. Less visceral -- and, wow, isn't it great when a series is so over the top an explodin...more



2:15 AM on 03.20.2015
Xbox Store slip confirms Predator for Mortal Kombat X

I've watched Predator, Predator 2, and Predators in the last week at the behest of people who've felt these were good ideas (the first idea was a fine idea, the subsequent decisions less fine). Predator 2 is a mess and Preda...more



11:30 AM on 03.17.2015
Mortal Kombat X has a giant spider and nope nope nope nope nope

Mortal Kombat X has simply gone too far this time. Look, we've put up with Scorpions and Reptiles for decades because they aren't actual scorpions and reptiles. They're just bipedal dudes fixin' to rip someone's spine ou...more



6:00 PM on 03.16.2015
Uh, ew: Ermac's Mortal Kombat Fatality is disgusting and visceral

Congratulations, Mortal Kombat X. I didn't expect to be briefly surprised and grossed out by a Fatality this side of Y2K and JNCO jeans, but you've done it. This is pretty gnarly. Look at all that viscera. I'm calling PETIO (people for the ethical treatment of inner organs: let's keep our insides inside). It's even better in enormous GIF form.more



6:30 PM on 03.13.2015
Johnny Cage proves he can still do the splits in 7-minute slice of Mortal Kombat X's story mode

If you hate spoilers, you might not want to watch this clip. But, for anyone curious about Mortal Kombat X's story mode, this seven-minute chunk of decapitations and helicopter acrobatics should give you an idea of what to e...more



8:06 AM on 03.13.2015
Jason Voorhees konfirmed for Mortal Kombat X

Warner Bros. Interactive has just confirmed that Jason Voorhees, classic Friday the 13th horror icon, is in Mortal Kombat X as DLC. You'll be able to buy the Kombat Pack at launch for $30, which allows access to fo...more



7:00 PM on 03.12.2015
Mortal Kombat X doesn't lose any brutality in its mobile version

Just because it's running on devices that aren't as powerful as PC or consoles, doesn't mean that Mortal Kombat X tones down the violence for its mobile version. No, judging by this gameplay video, all the skull-crunchi...more



8:00 AM on 03.12.2015
Mortal Kombat X brings back some familiar faces for Story Mode

It's been less than a year since its reveal, and we're already rapidly approaching the release of Mortal Kombat X. After its predecessor essentially rebooted the franchise with a return to 2D-style combat, many fans got a new...more



8:15 AM on 03.02.2015
Mortal Kombat X announced for mobile platforms

Warner Bros. Interactive has announced that come April, Mortal Kombat X will make the jump to the mobile platform. It won't be a full brawler however, as it takes the form of a "card battling hybrid," which you can check out...more




Star Wars

3:30 PM on 02.10.2015
Jedi Outcast added to the Star Wars Humble Bundle

Ooh, ooh! It's been ages since I've last played 2002's Jedi Knight II: Jedi Outcast, and even then that was the lesser GameCube version. The Steam release joins Star Wars Starfighter  and Jedi Knight: Dark Forces II in t...more



6:00 PM on 02.07.2015
Amber's Unboxing Series: Voltron, Star Wars and Space Invaders

Amber's back with another month's worth of fun junk from Loot Crate. A lot of cool crap here, guys. She also had fun taking your feedback from last month's episode and using it to try to improve her style. I think she's doin...more



4:30 PM on 02.03.2015
Fine, Star Wars Humble Bundle, I'll play Republic Commando

On Sunday, I came closer than I ever have to downloading Republic Commando thanks to its recent debut on GOG.com, but I didn't. After reflecting on my growing backlog, I chickened out. Now I've got an even more compelling opp...more



View all Star Wars






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more