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More NiGHTS sees the light of day: new screens and first impressions  photo

While things have been a bit on the quiet side since the game finally became official, it seems work on the Wii sequel to NiGHTS is coming along fairly nicely.

Gamespot have had a preview of Sega's sequel to the Saturn classic, and while it seems nothing was playable, early word sounds pretty positive. It sounds at the moment as if the new outing sticks fairly closely to the format of its prequel (not that there's a thing wrong with that), but is upgraded and enhanced not only by Wii remote control, but also some rather interesting spins on the boss battle formula ...

Hit the jump for the details.  

The boss shown in the presentation took the form of a giant anthropomorphic bouncing ball, and had to be herded along a course to a final goal rather than fought in the traditional sense. This more abstract approach to boss encounters is apparently one of Sega's main goals for the game, and if this kind of creative thinking is being pushed throughout the whole experience, things bode well for the end product.

Sega also announced that the game is to draw parallels with Jungian dream theory, and while we can currently only boggle over how they're going to integrate an influential psychological theorum into video game design, it's definitely another sign that they're not taking their most pined-after sequel lightly. 

Graphically though, while the game's looks have improved over what we last saw, particularly in terms of the main character model, backgrounds and environments still look a little sparse and flat, and a fair few jaggies remain loitering around the place. Here's hoping Sega give it a thorough polish before the Winter release.

Check out the gallery. 

LAUNCH GALLERY (5 IMAGES)
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9 comments | showing # 1 to 9
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Oni's Avatar - Comment posted on 05/13/2007 19:16
Oni
Looks like it's coming along nicely. I can't wait to see the finished product.

I never played the original, 'cause I never had a Saturn. This game will be a real treat for me :)
ghnvt's Avatar - Comment posted on 05/13/2007 19:25
ghnvt
Still on the fence with this game. Could be great, but might not be too great.
Nick Chester's Avatar - Comment posted on 05/13/2007 20:09
Nick Chester
So, Sega made a Saturn emulator for the Wii, right? That's what we're looking at here?
Sheir's Avatar - Comment posted on 05/13/2007 20:33
Sheir
Cel-shade that shit!
David Houghton 's Avatar - Comment posted on 05/13/2007 20:46
David Houghton
That's actually not a bad idea at all.
AnimalXing69420's Avatar - Comment posted on 05/14/2007 02:17
AnimalXing69420
whoa whoa whoa, That bouncing ball boss was in the original, and the way you describe fighting him seems the same also: you grab him and throw him down a corridor over and over...
and i dont know anything about that dream theory but in the original the characters have nightmares and the whole game is kind of a dream thing... really it seems like there playing off a lot of the old stuff as new.. anyone who played the original agree?
Tino's Avatar - Comment posted on 05/14/2007 03:49
Tino
News stories like these support friend codes.
Tino's Avatar - Comment posted on 05/14/2007 03:50
Tino
Wait this is certainly not the "fucking cow" story...oops.

As for Nights goes. I finally played that game on the Sega Saturn for the first time the other day. Ridiculously fun. That Sega Saturn is pretty fantastic if you ask me.
David Houghton 's Avatar - Comment posted on 05/14/2007 09:42
David Houghton
AnimalXing: Hmmm, interesting. I'll admit I've had limited play of the original and it was years ago, so that boss thing passed me by. I hope it's just some sort of tributary reference early on in the game, kind of like the way Bowser always comes back in a more intentionlly convoluted each time. Too much rehashing would be a massive waste of an opportunity.
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