LEIPZIG (August 19th, 2008) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA’s business centre suite.
The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote™, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.
“We wanted to do something really different with The House of the Dead: OVERKILL,” commented Bradley Crooks, Studio Head at Headstrong Games. “With SEGA we’ve been able to create a fresh look for the franchise. I think you’ll agree it’s like nothing you’ve seen before on Wii.”
“Paying homage to the pulp horror comics and films that inspired generations of gore fans, The House of the Dead: OVERKILL will expose gamers to a brand-new fleshy rollercoaster ride of revolting dismemberment,” commented Gary Knight, European Marketing Director at SEGA Europe. “This is the hardcore Wii title you’ve been waiting for.”
The House of the Dead: OVERKILL takes you back to when Special Agent G was fresh out of the academy. Teamed up with hard-boiled bad-ass Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City…
The House of the Dead: OVERKILL will be released in early 2009, exclusively for Nintendo Wii. For more information about the game, please visit www.houseofthedeadoverkill.com.
"Black Magic, Violence"
Choice.
Always makes me laugh.
Wonder if those watchdogs in the UK who complained about MadWorld will complain about this...
I am sold if this game is 40 bucks or less.
also - new house of the dead! i'm sold.
Sweet!
http://img46.imageshack.us/img46/9724/houseofthedeadoverkillgxq1.jpg
I like the box art. It's like something out of an postmodern zombie movie craze.
That made me lol
I am hoping for the best on this!!!
Don't give him no sass or he'll kick your ass.
now if they can get that goofy HotD over here, i'd be a happy camper
- Different level paths like in 'StarFox 64.'
- Online leaderboards for speedruns per level and the overall game.
- A boss rush mode, perhaps.
the on-rails shooters generally clock in at what, 4-7 hours?
this is the "next gen" they need to put love into other aspects. make it a multi-path game. give it online interactivity, give it a good difficulty and make use of strategies. give it replay. assign multiple animations for each particular shot per hitbox. The screens on IGN don't look that impressive. and headstrong already stated the single player wont be lengthy. I want to be able to pick off different body parts, sections of head, and have the zombies react accordingly. maybe even change the way they walk, attack, the damage they do. give it depth, rather than jsut another on rails a few shots kill. repeat. I can get that in raving rabbids with a plunger.
you can quote me because none of what I just said will happen.
...well maybe this "on rails a few shots kill. repeat."
I find good in alot! come on man!!
games/devs just need to step shit up.