Dead Space: Extraction lands in the states this Tuesday and is already out in Europe. If you haven't experienced the awesome that is having your very own light gun arcade in your house (some accessories required) I suggest you head out and pick up either House of the Dead: Overkill or Umbrella Chronicles (or just wait until Tuesday) because despite most people's disdain fro the on-rails genre it's really growing on the Wii. Case in point, Dead Space: Extraction itself, which is in depth enough to warrant a slew of videos on almost every aspect of the game.
The launch trailer is above followed by more in depth videos on the controls, the story and the "horror" of the game. It's clear that EA actually put some time and development power into this as the game not only looks great, but seems to have people behind it who are really passionate. Plus, it's an on-rails shooter. Don't pretend like they weren't your favorite game in the arcade.
Matthew Razak is Destructoid's Associate editor and co-founder of film site
Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife.
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There's a motion comic as an unlockable bonus as well and that's pretty cool.
What really turned me off to the game was the atrocious dialogue (it was amateurish at best and not even cheesy in a good way).To make matters worse, the amount of cursing proved to be incredibly annoying. Levels like the Swamp were also quite dull and the bosses were ridiculously easy. Lastly, the whole grind house theme wasn't as big of a deal as the developer made it out to be.
I've sank in some time with Dead Space: Extraction and its easily the best on-rails FPS of this generation so far in my opinion. While it fails to be scary it makes up for it with its solid gameplay, good graphics, terrific atmosphere,strategic boss battles and an interesting story.Plus, some of the gameplay mechanics and weapons make it a rather unique and refreshing experience for the genre.
He looks hungry.
Yes it is a pity about that. The wii's system works bt it is a poor substitute. I'm not sure what a good solution would be that would be compatible with all the different kinds of displays available these days.