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More Achievements = higher sales, better reviews, tastier muffins photo

This piece at IGN has an intriguing look at the world of Achievements from a sales perspective. It seems that games emphasizing various levels of accomplishment (and containing a higher number of varied accomplishments) tend to sell better at retail, are better reviewed by whoever it is that does that sort of thing, and generally are better liked by peers, classmates and that cute blonde girl who lives down the block.  To hear the article tell it:

"Consumers want their games to include both variety and abundance of Accomplishments," said Geoffrey Zatkin, COO of [Electronic Entertainment Design And Research]. "Our research shows that incentives such as Accomplishments impact sales choices such as which game title to buy and which platform to buy it on; they also extend the replayability of a title.

So why is this? While the article doesn't attempt to conjecture, it has long been known that -- even in the world of gaming -- completing "fun" objectives releases a burst of dopamine into the brain. It shouldn't at all be shocking to see the sales numbers reflect customers gravitating towards the greatest source of this "high".

I'm sure Microsoft isn't about to start sending off Press Releases proclaiming their games get you "higher" than those found on the Wii, but it's quite obvious that their calculated move into the world of Achievements landed them directly in the land of addictive MMO titles, along with their insane profitability.

How long will it be before Chinese post-teens start dying in front of Madden 08, and the media decrys the entire industry as the new meth epidemic? Maybe if we turn off all the lights, they'll think we're asleep and leave us alone!








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26 comments | showing # 1 to 26
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tehArtist's Avatar - Comment posted on 10/16/2007 23:14
tehArtist
I would send provocative photos to someones mother just to get a Working Xbox 360 Premium System.
Upgrayedd's Avatar - Comment posted on 10/16/2007 23:24
Upgrayedd
I'm still looking into getting a copy of Madden 06 just for the epeen++.
Capn Birdseye's Avatar - Comment posted on 10/16/2007 23:36
Capn Birdseye
I don't buy it.

I would say the reverse is true, that games with easy achievements would sell better at retail. I have read on many forums of people buying EA titles and King Kong for easy achievement whoring.

I thought the Gears of War achievements were pretty spot on personally.
Noah's Avatar - Comment posted on 10/16/2007 23:39
Noah
I don't know what it is about Achievements. I love them...I feel satisfied when I get them, feel like I've accomplished something in the last hour of my life. Then again I only just broke the 3000 mark because I mostly play online games. I have friends with 20,000 plus, and I can't help but think to myself, "Do they know that society doesn't recognize Microsoft Points for anything?"
Chris Morris's Avatar - Comment posted on 10/16/2007 23:39
Chris Morris
Personally, I enjoy achievements because I feel like they give me a better return on my game purchases. They give me a reason to spend more time with a game before moving on to something else. Considering that I'm addicted to the entire mechanic of leveling up from my years of playing mostly RPG's, it comes as no surprise to me that I am addicted to gaining achievements as well. They are perfect for adding replay value to a game that you may have normally put down for good after one play through. Hell, I am not a huge Halo fan by any means and never have been, but it was one of the first games in awhile that I have played through multiple times. If it wasn't for the meta game achievements, I would have simply lost interest after completing it the first time.
UNDERSTAR's Avatar - Comment posted on 10/16/2007 23:44
UNDERSTAR
"How long will it be before Chinese post-teens start dying in front of Madden 08, and the media decrys the entire industry as the new meth epidemic?"

LOL, the day China has clans for Madden is the day I stop watching pr0n.
B-Radicate's Avatar - Comment posted on 10/17/2007 00:16
B-Radicate
I like achievements overall. Sometimes it's fun when you really get into a game and can sorta track your progress via the achievements.

I can definitely attest to the replayability aspect of them, too. I just recently replayed Rainbow Six Vegas for the 3rd time (once solo normal, once co-op realistic, once solo realistic) and I've had it for almost a year. As someone who rarely replays games once I've beaten them, I truly felt compelled after playing co-op finally with my buddy to play solo on realistic since I had gotten so much better. It was VERY satisfying to get those 100g and make my experience worth it.

Whether it truly counts for anything or not, I don't care. It's still cool. It's a great way to track your personal accomplishments within a game and I like it. I'm glad to see there is a record of me beating the game on that difficulty.

People who play games JUST for the achievements, however, are lame as shit. Cool renting Open Season, assholes. You know that shit makes you look more like a tool than a badass, right? If you have the time and money to waste on gamerscore boosters like that, you fail instantly.
Capn Birdseye's Avatar - Comment posted on 10/17/2007 00:25
Capn Birdseye
@ Nex

"It seems that games emphasizing various levels of accomplishment (and containing a higher number of varied accomplishments)"

Not flaming mate, I enjoy reading the Dtoid crew's articles, i;m just answering your question ;)

it doesn't explicitly say hard achievements, but "varied" does imply that they would be harder than "easy" achievements, like King Kong, or Enchanted Arms, where you just get the 1000 points for clocking the game.
hexfix93's Avatar - Comment posted on 10/17/2007 00:27
hexfix93
buying a 360 is stupid. 40% of them break down and need to be fixed. the falcon chipset does fix over heat, but they are still un reliable, they cause even more problems from what i have heard from people who have owned them and work at stores.

microsoft is a joke. awful customer support, horrid built electronics. awful os.

40 gb ps3 is the future..
Knivy's Avatar - Comment posted on 10/17/2007 00:37
Knivy
@capn birdseye

I dunno, i understood "varied" as, for example, not having "finish level X" achievements only, but maybe things like "kill a person from 20m in distance", "eat some cake", "jump 23 times in a row". Although i do think like you do on the easy achievements causing more sales, i know a lot of people that are achievement whores and will buy, or at least rent, easy titles for achievements.
vexed alex's Avatar - Comment posted on 10/17/2007 00:38
vexed alex
Oh my god, hexfix! HAI! Where have you been, man? I was getting worried. So, how's life being an "individual" "thinker." You know? Not being held down by the Microsoft man man who's brain washing all of us who think we're enjoying the 360. I mean, I'm an idiot for having fun with.

If only I was blessed with such a radical mind.

But seriously, didn't you die?
Capn Birdseye's Avatar - Comment posted on 10/17/2007 00:42
Capn Birdseye
@ Nex

yeah its all good man, it was just a comment, lol. My point was it's the spirit of the quote, not the letter.

I wasn't after an argument, i'm happy to chalk it up to semantics on this one. Sorry if the original comment came across as antagonistic, it wasn't meant to be... ;)
Capn Birdseye's Avatar - Comment posted on 10/17/2007 00:45
Capn Birdseye
@ Knives

yeah definitely. I loved the crackdown achievements too, I think there was one about pinning 6 guys to the side of a vehicle with the spike gun? awesome ;)
BahamutZero's Avatar - Comment posted on 10/17/2007 00:53
BahamutZero
well, the problem with this logic is that the achievements in good games are better organized and structured, and I think that means they tend to have more of them. A deeper game will have more to accomplish - EDF vs. Crackdown. I don't think there's a cause/effect relationship necessarily
Bob Muir's Avatar - Comment posted on 10/17/2007 01:03
Bob Muir
That post went somewhere I wasn't expecting it to.

I haven't gotten my 360 yet, but when I do, I fully expect to want to get all the achievements of any game I play due to OCD-ness. We'll see how long that lasts.
Sharpless's Avatar - Comment posted on 10/17/2007 01:30
Sharpless
I've been borrowing someone's 360 for the past four days. I love achievements. They give new life to games, in my opinion. I hate whores, though. I go into Halo 3's matchmaking and I've had to deal with several instances of people wanting to play an "achievement game," where they just hand each other achievements. Fucking disgusting. I'm getting mine the hard, and right, way thankyouverymuch.
Fading Star's Avatar - Comment posted on 10/17/2007 01:52
Fading Star
More Achievements= higher sales, better reviews, frisky master chiefs, tastier cakes.
Lord_Satorious's Avatar - Comment posted on 10/17/2007 02:58
Lord_Satorious
Achievements are nifty. They give you something to do when that game you're playing starts to become boring or stale. Unique and well-thought out achievements will actually get you to think, 'hey, why don't I try that?', and so you get a little more playtime out of your game purchase. It can be anything from 'collect all of item X', which will foster further exploration in-game; to 'do this crazy stunt' which you may not have otherwise attempted. Assigning points to achievements may be useless, but achievements themselves are a good idea, I'd still collect them even if they didn't add up some obscure point total.
Mister Disco's Avatar - Comment posted on 10/17/2007 03:21
Mister Disco
Echoing many of the posters here, Achievements add replay value and give you goals to accomplish within the game beyond finishing the the game itself. In some cases, the Achievements are more interesting than the game itself.

Crackdown is a good example. I know many who bought the game for the Halo 3 beta and returned it, disappointed because the game had little meat to it. I would always tell these people, start going for the achievements. Doing something like diving a car off the roof of a building, pinning dudes to a delivery truck with a harpoon gun, and leaping around rooftops looking for precious orbs add much fun to the title.

I'm not one of those people that is obsessed with my Gamerscore. Rather, I enjoy the extra challenges that Achievements represent, and the metagame-like aspects it adds. I have actually chosen the 360 version over others purely because of Achievements, so I definitly fall into the category of gamers the article seems to cover.
Jim Sterling's Avatar - Comment posted on 10/17/2007 04:15
Jim Sterling
I've said before, achievements are one of the greatest marketing innovations we've seen in gaming. Whether you like them or not, there's no denying what an excellent marketing tool they've become. They make games appear more valuable, and even though I *know* it's not the case, other games feel less so because omg they don't contribute to a meaningless score. It's dumb and stupid, but it works.

So, from personal experience, I think the article has a lot of merit.
Maurice Tan's Avatar - Comment posted on 10/17/2007 06:50
Maurice Tan
I have to agree with Jim. I don't always care for achievements, but the during first couple of thousand points, the games sure made me go through their list of what you got points for. I actually put more effort to get points for doing stuff I'd normally ignore. On the other hand, once you have a ton of points, I noticed that it slowly started to matter less.

Still, if you have to choose between a game that gives you a free ePenis extension and one that does not... it's an easy choice.
Cardoweth's Avatar - Comment posted on 10/17/2007 07:01
Cardoweth
I am a fan of the achievements that you have to work for, not just the ones you get for menial tasks like "Take one step forward - 10g" I liked the achievements for Dead Rising for example, I mean if you get the 7 Day Survivor achievement it shows you two things 1) You are very good at passing in a mall full of zombies and 2) You are very lucky your 360 didn't die after being on for so long.

I can be an achievement whore with the games I have, but I never buy games just for the easy achievements, I mean my games have to be playable lol.
Holyetheline's Avatar - Comment posted on 10/17/2007 08:51
Holyetheline
I'm so far behind with achievements that it doesn't matter if I get them or not. I really don't care, but they are fun to get from time to time.
Aaron Mxy Yost's Avatar - Comment posted on 10/17/2007 09:39
Aaron Mxy Yost
I like the little boop noise they make. Tee hee!
king3vbo's Avatar - Comment posted on 10/17/2007 10:02
king3vbo
Yay more hate from Hexfix the Retard!

Also, I dont really care for achievements, they dont matter to me... its nice when I get one, but usually I dont bother to go "achievement hunting"
eudaimo's Avatar - Comment posted on 10/17/2007 12:56
eudaimo
I've posted this elsewhere, but I'll repeat for my Destructoid buddies. I believe the study shows a correlative effect, and not a causal one.

It's probably true that games with many achievements get better scores, but it's probably not true that they receive better scores BECAUSE of achievements.

Games with more achievements tend to be more lovingly created, detailed or offer more content.

Mediocre license titles tend to have a small number of no-brainer achievements (TMNT and King Kong both give 1,000 points just for beating their short campaigns). But games with an assortment of multiplayer options and replayable missions (halo 3, the orange box), tend to have a longer list.

One way to disprove the conclusion would be to compare scores of cross-platform games with and without achievements in their 360 versions. I'd bet you dollars to donuts that games with more achievements on the 360 also have high scores on the ps3, where there are no achievements.
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