The former boss of the Xbox 360 (and Dreamcast) said some harsh things about UK developer Rare in the third part of The Guardian's interview with him. Moore was asked about the Xbox 360's strengths during his reign, and this somehow led him to talk about how he feels that Rare's skills are "not applicable in today's market".
"Microsoft, we'd had a tough time getting Rare back – Perfect Dark Zero was a launch title and didn't do as well as Perfect Dark… but we were trying all kinds of classic Rare stuff and unfortunately I think the industry had past Rare by – it's a strong statement but what they were good at, new consumers didn't care about anymore, and it was tough because they were trying very hard - Chris and Tim Stamper were still there – to try and recreate the glory years of Rare, which is the reason Microsoft paid a lot of money for them and I spent a lot of time getting on a train to Twycross to meet them."
"Great people. But their skillsets were from a different time and a different place and were not applicable in today's market."
Before the Rare fans out there get too defensive, note that Peter Moore was speaking in the past tense. Moore has nothing to do with the new Banjo Kazooie game, or anything else Rare is working on.
Do you think Rare has what it takes to get with the times? Me? I'm not so worried about them. Talent is talent, right?
[Via CVG]
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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Their games have been not as good lately.
I wonder if that had to do with Nintendo giving them feedback back in the days and how MS handles that.
"But their skillsets were from a different time and a different place and were not applicable in today's market."
I think this is a BS statement, as you are in the bizz you grow with it. Because lots of developers of today are from a different "time".
It seriously has breaktrough potential, they're just selling it wrong.
Also, when a game like Ratchet & Clank is owning the charts like it is, how can someone say that people don't want "what they are good at". They make platformers.
Rare haven't come up with anything near as decent(or major) since they left Nintendo.
Unfortunate, but I'm tired of us all giving them second chances with "Ooooh, new Banjo Kazooie, maybe they can finally port an IP from the Nintendo days without making it suck!"
More Co-op family fun time games please!
Viva Pinata is one of the best games the 360 has to offer, but nobody cares because the 360 is "hardcore" and Microsoft doesn't market it for squat. If the game came out for the wii, well...it might turn out to be the next mario vs sonic olympics or a boombox. You never know. Oh wait, of course you do, it doesn't have mario in it. It'll flop...cause, it isn't keeping up with the times. haha.
There N64 stuff sucked balls, except for Ki gold, (and really how hard could it be to screw up a srcade port).
Golden eye sucked balls and nobody into FPS cared about fps on a damn weak ass console when PC people where playing quake 2 online and had ground breaking UNreal engine games in like 1998 after that looked and played 60 fucking times better than even perfect dark they put out in 2000.
So who the fuck cared about rare or it's to lame console FPS? nobody but little kids and people too clueless to use a PC they think and still think it is the "BEst thing ever" when in fact it blows.
jet force gemni is total garbage.
donkey kong 64 is now a a even lamer mario clone that some how took everything bad from every 3d platfomer out at the time and turned into a collect a thon and some of the worst music on n64 (and that is saying somthing since the n64 hardware sounded like crap.)
No no after all that n64 crap they was improving on gamecube and xbox 360 there games are now at least decent to look at.
I mean there playable and do not burn my eyes that much too look at it.
Hell there gamecube stuff even looked and sounded GOOD unlike the n64, and it was like playable liek there 16-bit stuff.
I mean it' like a fraking miracle.
And conker... well that is just better by the fact that it was no longer constrained by the poor designed n64 and it was still an average 8 out of ten game, that only lived what little life it had on it's s"hock value" od what it was doing.
much like the crappy mortal kombat games did, and now that it has wore of they still keep coming back thanks to there rose tinted glasses.
Someones' bitter.
They didn't develop for the Gamecube, they developed for the Xbox. Conker was on the N64. Perfect Dark was an amazing shooter because it had an engrossing story for it's time, unlike Quake 2, but much like Half-Life. (Though not on the same level of quality.) The Nintendo 64 Banjo Kazooie games feature some of gamings best music, graphics (at the time), and humorous writing.
Stop trolling.
You are an idiot.
god dude I don't that looks like some major gamecube coding to me.
Some of it might have even gotten into Conker remake on xbox OMG!>!
[imghttp://www.paylessgames.com/catalogimages/f0f301dd001a8538bafe59c2978conker-live-and-reloaded_full.jpg[/img]
Seriously do you even play the games you say are so good and or do not exist?
banjo kazooie sucked and it music was annoying as hell, it bunch of poorly mized banjo music that sounded even more crap on n64 than it would have in real life.
and if you think banjo looks good then you did not see any real GPU's on PC pumping out graphics at home since it was a freaking blocky mess even for a n64 game it looked bad.
and as for perfect dark played like crap, and it story was some for gettable lame ass story about aliens and some spy chick where I had to fairy some flying laptop alien or some junk around an office with AI gaurds as dumb as rocks and blury textures that all looked exctly the same on every level.
It is like the crappy libary level on halo 1 but for the whole game.
rare never was great there time passed and went after they did something nobody seen on the SNES in graphics and sound (not i am not imcluding good gameplay) and that was it, then they went down the toliet with nintendo during the n64 days, no wonder they are targeting other markets on wii now and dumped rare that was when sony and microsoft started walking all over them.
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