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Monument Valley made back every bit of its dev costs in one week

Aug 13 // Brittany Vincent

M. C. Escher's princess

Monument Valley, an isometric puzzle game that was the winner of an Apple Design Award, made back its development costs after just one week on the App Store. Even though it's a $4 app and had stiff competition alongside other premium games such as Hitman: Go, FTL, and Leo's Fortune, Monument Valley crossed the one million sales mark within four months.

Designer Ken Wong stated that the team is not rich by any measure, but recouping costs means that the team can remain together and finance another project. Wong said that all the team was shooting for was not to be rich, but to be sustainable.

Wong noted that the truly amazing thing to come out of the game's success was the response from fans. He stated that the team had received hundreds of tweets and emails from people who said they never play games and that Monument Valley was the first game that they had finished. He also hopes that the positive female protagonist will inspire young girls to get into game design.

Award-winning Monument Valley recouped costs in one week [Joystiq]


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Brittany Vincent, Former Associate Editor
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Can't play witcha, I been busy workin', baby. Brittany Vincent is an accomplished video game and freelance entertainment writer whose work has been featured in esteemed publications and o... more   |   staff directory

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destructoid's previous coverage:
Monument Valley


  Apr 26

New levels coming to Monument Valley

Looking into a PS Vita release too


  Feb 12

Monument Valley channels M.C. Escher, but with color

Navigating impossible geometry never gets old


View all:powered by:  MM.Elephant

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