Firstly, make sure to put "The FEAR:" in your c-blog title, and secondly, check the Monthly Musings tag before you set it live.
Since this is a pretty vague theme, I'll point out a past article written by Dtoid staff that would still apply: this one, by Ashley Davis, is about her real-life fear of virtual water. Though the article is more about Banjo-Kazooie than Silent Hill, it includes a pretty indepth explanation of the poor girl's true terror toward murky water in videogames.
Similarly, Jonathan's post yesterday on underpowered game protagonists had a couple of interesting references to the terror inherent in controlling a weak-ass protagonist who can't go all Niko Bellic whenever he feels like it.
Though I'm definitely looking forward to reading some articles on survival horror games, those don't represent the beginning and the end of this theme: there are a lot of things that have potential to scare us and, perhaps just as importantly, a lot of things that sadly don't, but should.
Anyway, yeah. Pretty vague theme, and you can more or less come up with your own definition of what "fear" is (I'd personally say that really, really epic scenes make me somewhat "fearful," if only because they give me a sense of scale and how small I am in relation to the world I'm playing in), but I remain interested in seeing what you guys come up with.
Man, methinks this is going to be a good theme. Fear is a [i]very[/] subjective term. For instance, since playing the MGS series, I have become fearful of playing "big boss" battles for the first time. Unsettling to say the least.
I call dibs on F.E.A.R.
Ohai ravenholm :S
So many possibilities. I'll have to sit on this for a while.
Another great theme, I know what I want to do this time.
@PhazonYoshi:
I was actually going to do that, I must have beaten HL2 around 8-9 times, and Ravenholm still scares the living SHIT OUT OF ME.
But for me to do an article on it, I would have to play it one more time, and well, FUCK THAT.
The Cradle
Don't lie, you're not going to read any of these.
I fear BBCode!
Okay, I'll admit that the first time I played BioShock, the Big Daddies and Little Sisters scared the hell out of me. Actually, a lot of the things in that game creeped me out -- mostly the part where you're in the dentists office, you grab something off of a table, turn around... and a Splicer is standing RIGHT THERE STARING AT YOU.
Screamed like a little girl.
So... Are you doing themes based only on Metal Gear Solid bosses now? What's next, the Sorrow?
One word: Chainsaw
I know there are some great moments from my gaming past that I can draw on, but I can't recall them just at the moment. I'll try to get off my ass and participate this time.
Ooooooh...
I have a couple good ideas. I think I'll start one right now.
The music in the castle levels of Super Mario Bros.
And I must remind my self that there's a difference between anxiety, tension and fear . . .
I've got a few of these in me.
Hmm, this is a tough one. I may just take a break this week, seeing as I did the last four or five months in a row. >.>
october has 31 days.
This reload time is exhilarating!
Inb4 "Your Last Life"
My definition of a good game is one in which the player becomes genuinely terrified when he realizes he's about to lose, regardless of its genre or aesthetics. This is going to be tough.
@Dexter
LOL @ Anthony actually reading Destructoid.
Anyone who writes about F.E.A.R. is a big "Wah wah sissy baby"
"Oh no slow motion! That means something weird is going to happen but nothing is going to hurt me!"
Nothing comes to mind at the moment.
I've got a few of these planned.
For me, its creepy RE music, claustraphobia, and being caught short on ammo.
Apart from that, fear of getting killed before you can save too.
I think I went a bit of a different way with mine. I hope you guys and gals enjoy it.
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