Monthly Musings: For those about to die, we salute you
With every new month comes a new Monthly Musings topic, and another opportunity for you -- the average Destructoid reader -- to get your thoughts featured on the front page.
For better or worse -- worse, probably -- roughly 99% of videogames force the player to kill or destroy or otherwise defeat enemies in order to progress.
Throughout all that time and all those quadrillions of deaths, gamers must have something to show for it. We must have favorite enemies to fight, or fantastic stories of entire armies felled by our hands. We must prefer certain types of antagonists to others, and we must have a favorite method of dispatching those antagonists.
That's what this month's Musings topic focuses on. What are your favorite videogame enemies, be they a class of foot soldier from a particular game (like Goombas) or an even more general type of baddie (like zombies or ninjas)? What baddie-centric stories or philosophies have you come up with over your gaming career? What does gaming's focus on destruction of enemies say about games, or gamers in general?
Hit the jump for the technical stuff and instructions on how you can get your work promoted to the front page.
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As always, make sure to use the Monthly Theme tag when making your cblog, and put "Those about to die: blah blah blah" as the title.
Beyond that, it's another vague topic with about a thousand different applications. I'd usually wring my hands and ask myself if it's too vague, but you guys have generally done so well with general topics that your skill as writers and thinkers obviously supercedes my crappy inability to pick interesting topics.
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