Guard your purses jealously, Wii fans, because Capcom is coming for your money. The upcoming Wii versions of Capcom's Monster Hunter games will require fees for the online mode, arguably the only mode in a Monster Hunter title worth playing. For those used to seeing free gaming on Nintendo's white waggle box, this might be a bitter pill to swallow.
The price breakdown is as follows, as explained by NeoGAF:
- There will be a 14 day free online trial campaign
- For ongoing online play, players will have to purchase Hunting Tickets
- 30 days ticket = 800 Wii points, 60 days ticket = 1500 Wii points, 90 days ticket = 2000 Wii points
Personally, I wouldn't pay to play Monster Hunter, but then I've never been a fan of the series. With the franchise being a huge success in Japan, I can see Capcom raking in plenty of money from those who became addicted to the PSP games. It'll be interesting to see how the Western audience handles this though.
Would you hand over your precious Wii Points in order to carve up dinosaurs with your friends?
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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mind you. that IS cheaper then WoW, and the series is notorious for providing tons of content. I'm pensive.
I got rid of my Wii, got way too dusty. i would possibly pay a small subscription to play online on a PS3 version but i care not for the Wii version anyway.
Monster Hunter is a VERY precise game, takes a lot of practice, skill, patience and did I say PRECISION - something the Wii controls are not too hot on. "Arrrgghhh that was SOOOOO a vertical swing!!"
My money goes on this game being extremely frustrating and terribly hard. Had it been on the PS3 it would have looked amazing and could have kept to it's tight, precise gameplay, and as i say i would have even paid a subscription to play it.
Poor poor decision Capcom - at least I've avoided the mandatory 5Gb install.
If this is online online I'll have to pass. I understand the cost to run servers for massive games but what about us shameful loners?
Oh well, at least the art books are nice.
Anyway, $20 for 3 months of online stuff that people may be addicted to? Doesn't seem bad if it's your type of thing, but you wouldn't catch me playing that type of online game. Problem is that once you go with an online subscription model for a game, the single-player game always falters for it since there's no money in it.
Yeah, you tell them, man! See how well he can express himself Capcom? Tremble before his literary prowess! Feel the venomous sting of his unsupported claims about your game, Capcom! Sic Semper Tyranus, Capcom!
However, I can imagine a surprising number of kids jumping all over this, rationalizing to their money dispesnsers that it costs less than WoW
I'll probably just buy a month every once in a while, though, since most of the time hunting will be spent in local multiplayer or single player.
I reiterate, why is 8-7 bucks a month for a game that's all around better than most 15 dollar a month MMO's a bad thing? Also, of course it'll be updated. Do you really think Capcom would make a game with an online community that will sell like hotcakes and not update it?
I'd pay for a comprehensive Wii Live service that lets me see my friends online at any time, notifies me when the come online or when I get a message, allows group chatting in or out of games, video chats, and online play for dozens of people for almost every game.
But the same price just for one game? No way. And I don't think you can compare this to a MMO like WoW.
But who knows. The gameplay, replay value, and matchmaking could be awesome, like other Wii titles! Right...
From my experience so far with Wii online games, you can never find an opponent for any game that offers a random connect mode. So where is my guarantee that I will be able to find a team to play Monster Hunter with? So technically I would be paying 20$ for 3 months to sit there and wait for the thing to randomly connect to someone... yeah that's a lot of fun.
People simply don't care about playing the Wii online, half of the Wii owners probably don't even know how to set up the system to go online or even know that it has the capability to go online. People are going to care even less if you have to pay to play. From what I have seen people buy games on discs, stick them in the Wii and play, that's all they do with the console. Some people only use it for Wii Sports and don't buy any additional software for it.
I know, right! Why is this a big deal now, just because its on a Nintendo system? Its not like Capcom just started charging for online in Monster Hunter in Japan. They have all along now, so why would anyone think that it would stop now that's its on the Wii. It really shouldn't shock anyone. In fact I'm shocked that people are actually shocked about this. LOL
I would rather buy normal games that I can play at my leisure and are able to sell when I am done with them, instead of pouring all my money into paying for time alloted to play those games.
I just bought MadWorld, anyway, so not buying Monster Hunter is no big loss.
:D
way to blow a best seller Capcom
What i find hilarious is the Asian multiplayer servers are all free(no monthly service charge) because DLC makes enough revenue to compensate for monthly fees. Seeing as how a number of people are against DLC in the first place, i don't see the free multiplayer model being established in the US anytime soon. If free were a real option, the wii friend code would be the only viable solution.
Too bad i'll be busy with the massively frustrating Demon's Souls to be frustrated about this game, though i may pick it up at a later date.
Basically, the only people I know who spend a monthly fee on games (Xbox Live doesn't count) are WoW players. OK, that's a lot of people, but the problem is thhat these people hardly play any other games at all and CERTAINLY wouldn't pay a monthly fee for another game.
You're game may sell well in Japan, Capcom, but you've doomed it in the US. I guess 75% of MH games sold are in Japan anyway, so maybe they simply don't care.
In my opinion ( and I know, economically, I'm wrong ) either get the game free and pay a monthly fee, or pay for the game one off with no monthly charges.
Even if the monthly chargs were £1 higher, but the inital disk was free to compensate. Any time you play after, say 40 months, has paid for the game dick and is pure profit.
Will cost too much, probably won't even work in Australia anyway. Actually, it probably won't even get a release here. But if it did I'd make a point of not buying it now.